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Aurelia Malice - AI-generated fantasy Character

Aurelia Malice

Drow · Rogue · Level 1 · Noble

Aurelia Malice

Aurelia is exquisitely polite, intensely observant, and almost impossible to surprise.
AC14
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 9 · 30 ft.
AlignmentLawful EvilGenderFemaleAge125 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • InvestigationINT
  • PersuasionCHA

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords,
Drow weapon training: rapiers, shortswords, and hand crossbows

Tools

Thieves' tools,
Gaming set

Languages

Common,
Elvish,
Undercommon,
Draconic

Features

11 features

Bonus action

  • Cunning ActionLevel 1

    When As a bonus action on her turn.

    Aurelia uses a bonus action to Dash, Disengage, or Hide.

Always on

  • Sneak AttackLevel 1

    When When Aurelia has advantage on a finesse or ranged weapon attack, or when an enemy of the target is within 5 feet of the target and Aurelia lacks disadvantage.

    Aurelia makes one weapon attack with a finesse or ranged weapon, adding 1d6 damage once per turn when the conditions for Sneak Attack are met.

  • Thieves' CantLevel 1

    Aurelia has proficiency with thieves' tools and knows the secret language of thieves. She recognizes hidden signals, coded marks, and discreet signs used by criminal networks and spies.

  • ExpertiseLevel 1

    Aurelia chooses Investigation and Insight as expertise skills. Her proficiency bonus is doubled for any ability check using either skill.

  • DarkvisionDrowAurelia can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light. She cannot discern color in darkness, only shades of gray.
  • Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TranceDrowAurelia does not need to sleep and can complete a long rest in 4 hours through meditation.
  • Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, the target of her attack, or whatever she is trying to perceive is in direct sunlight.
  • Drow MagicDrowAurelia knows the dancing lights cantrip. At 3rd level she can cast faerie fire once per long rest, and at 5th level she can cast darkness once per long rest. Charisma is her spellcasting ability for these spells.
  • Drow Weapon TrainingDrowAurelia is proficient with rapiers, shortswords, and hand crossbows.
  • Position of PrivilegeNoble

    Aurelia is treated as a member of the upper social class. She can secure an audience with local nobles, command the respect of commoners, and arrange modest accommodations through her connections, provided her behavior does not bring shame upon House Malice.

Gear

10 items

Weapons

  • Curved rapier
    A finely balanced curved rapier, styled to resemble a surface-world samurai blade while retaining the statistics of a rapier.
  • Shortbow
    A shortbow suitable for ranged attacks.
  • 2×
    Daggers
    Two balanced daggers concealed in her sleeves.

Armor

  • Leather armor
    Light armor worn beneath Aurelia's layered robes.

Tools

  • Thieves' tools
    A set of thieves' tools, including small picks, files, pliers, and tension tools.

Gear

  • 20×
    Arrows
    A quiver containing 20 arrows.
  • Burglar's pack
    A burglar's pack containing a backpack, 1,000 ball bearings, 10 feet of string, a bell, five candles, a crowbar, a hammer, 10 pitons, a hooded lantern, two flasks of oil, five days of rations, tinderbox, and a waterskin.
  • Fine clothes
    Formal black and crimson clothing bearing the subtle insignia of House Malice.
  • Signet ring
    A signet ring bearing the emblem of House Malice.

Purse

  • Purse
    A purse containing 25 gold pieces.

Appearance

Aurelia is a tall, elegant drow woman with obsidian skin, waist-length white hair, and vivid violet eyes that rarely blink. Her lightly armored robes are cut in the style of a surface-world samurai's formal attire, layered black and deep crimson silk over concealed leather protection. A lacquered spider motif decorates her shoulder guard, while her curved rapier hangs at her hip like a ceremonial katana. Tiny spiders occasionally emerge from her sleeves, collar, and veil, moving across her body as if they are part of her clothing.

Mannerisms

Aurelia bows with the rigid precision of a duelist before questioning someone. She pauses after every answer, tilting her head as though listening to a spider hidden in her collar. When displeased, she slowly traces one finger along the guard of her curved blade.

Personality

Aurelia is exquisitely polite, intensely observant, and almost impossible to surprise. She treats every social interaction as an interrogation disguised as etiquette. She takes genuine pleasure in discovering inconsistencies, especially when doing so allows her to reward obedience or punish arrogance.

Ideals

Devotion. Truth is whatever survives the judgment of Lolth. The faithful must expose weakness, crush dissent, and make obedience beautiful.

Bonds

House Malice gave Aurelia purpose, status, and a sacred duty. She will destroy anyone who threatens the house, even if doing so requires sacrificing a favored relative. She also keeps one ancient spider-silk cord from her first successful heresy investigation, convinced it was personally blessed by Lolth.

Flaws

Aurelia cannot tolerate uncertainty. When evidence is incomplete, she invents the missing pieces rather than admit ignorance. She is vain about her beauty and manner, secretly terrified that either could fail her. She also mistakes cruelty for strength and sees mercy as an invitation to future betrayal.

Quirks

Names individual spiders in her colony after historical traitors.
Keeps a private ledger rating every person she meets by usefulness and likelihood of betrayal.
Whispers brief praises to Lolth whenever a spider lands on her hand.
Practices drawing her rapier while kneeling, rising, and turning without disturbing the spiders in her robes.

Background

Aurelia Malice was born beneath the cruel magnificence of Menzoberranzan, into a minor but ambitious branch of House Malice. From her first breath, priestesses measured her worth by the intensity of her devotion to Lolth. Aurelia answered every test with unnerving enthusiasm. She learned the liturgies before she learned courtesy, memorized the genealogies of rival houses before she learned music, and came to understand that every conversation contained a hidden plea, threat, or betrayal. Her beauty became another instrument of judgment, useful for coaxing secrets from the vain and provoking confessions from the desperate. During an investigation into suspected surface sympathizers, Aurelia discovered a collection of strange illustrated manuscripts describing the warriors of distant human realms. She became fascinated by their discipline, formal gestures, curved blades, and ritualized obedience. To Aurelia, their bushido was merely an imperfect surface imitation of the devotion demanded by Lolth, but she adopted it nonetheless, reshaping the style into a theatrical expression of drow supremacy. Her robes conceal a colony of spiders that she feeds with pinches of dried meat and drops of her own blood. She believes their movements are signs from the Demon Queen of Spiders, and the creatures have become her living network of watchers, crawling through cracks, listening beneath doors, and returning to her with the evidence she needs.

“From her first breath, priestesses measured her worth by the intensity of her devotion to Lolth.”
From their backstory
Background
Noble

Connections

Species

Drow

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