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Borr Kett - AI-generated fantasy Character

Borr Kett

Dwarf · Wizard (School of Divination) · Level 6 · Sage

Borr Kett

Quietly inquisitive and methodical, Borr prefers precise questions to grand speeches.
AC12
HP38/38
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 38 · 25 ft.
AlignmentNeutral GoodGenderMaleAge156 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows,
Battleaxes,
Handaxes,
Light hammers,
Warhammers

Languages

Common,
Dwarvish,
Draconic,
Elvish

Features

14 features

Always on

  • SpellcastingLevel 1

    Borr is a 6th-level spellcaster. Intelligence is his spellcasting ability. He can cast wizard spells from his spellbook, use a spellcasting focus or component pouch, and prepare a number of wizard spells equal to his wizard level plus his Intelligence modifier.

  • Arcane RecoveryLevel 1

    Once per day after completing a short rest, Borr can recover expended spell slots with a combined level of up to 3. No recovered slot can be 6th level or higher.

  • Arcane Tradition: School of DivinationLevel 2

    Borr has devoted himself to the School of Divination, specializing in magical perception, prediction, and the interpretation of hidden patterns.

  • Divination SavantLevel 2

    The gold and time Borr must spend to copy divination spells into his spellbook are halved.

  • PortentLevel 2

    After a long rest, Borr rolls two d20s and records the results. Before he or a creature he can see makes an attack roll, saving throw, or ability check, he can replace the roll with one of these foretelling rolls. Each roll can be used only once, and unused rolls are lost after the next long rest.

  • Ability Score ImprovementLevel 4

    Borr gained an Ability Score Improvement at 4th level and increased his Intelligence by 2, raising it to 17.

  • Expert DivinationLevel 6

    When Borr casts a divination spell of 2nd level or higher using a spell slot, he regains one expended spell slot. The recovered slot must be of a level lower than the spell cast and cannot be higher than 5th level.

  • DarkvisionDwarfBorr can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. He cannot see color in darkness, only shades of gray.
  • Dwarven ResilienceDwarfBorr has advantage on saving throws against poison and resistance to poison damage.
  • Dwarven Combat TrainingDwarfBorr is proficient with the battleaxe, handaxe, light hammer, and warhammer.
  • StonecunningDwarfWhenever Borr makes an Intelligence History check related to the origin of stonework, he is considered proficient and adds double his proficiency bonus.
  • Dwarven ToughnessDwarfBorr's hit point maximum increases by 1 for each level, already included in his hit points.
  • Dwarven SpeedDwarfHis walking speed is 25 feet, and it is not reduced by wearing heavy armor.
  • ResearcherSage

    If Borr does not know a piece of information, he usually knows where and from whom that information can be obtained. He can locate libraries, scholars, archives, guilds, and other sources of specialized knowledge, though the information or favor may require payment or service.

Spells

18 spells

Spellcasting. Borr Kett casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , ,

1st level (4 slots): , , , , ,

2nd level (3 slots): , , , ,

3rd level (3 slots): , , ,

Gear

10 items

Weapons

  • Quarterstaff
    A sturdy ash staff used as both a walking aid and an arcane focus substitute when appropriate.

Gear

  • Component pouch
    A small leather pouch containing the mundane and costly components needed for Borr's prepared spells.
  • Scholar's pack
    A backpack containing parchment, ink, books, writing supplies, food, and other scholarly necessities.
  • Spellbook
    Borr's spellbook contains his known wizard spells, written in compact dwarven notation with extensive margin notes.
  • Ink
    A glass bottle of black ink used for copying spells and recording research.
  • Quill
    A sharpened metal quill suitable for writing on parchment or etching notes into wax tablets.
  • Small knife
    A small utility knife used for cutting parchment, sharpening quills, and preparing spell components.
  • Letter from a dead colleague
    A letter from a dead scholar posing a question Borr has not yet been able to answer.
  • Common clothes
    Simple but clean robes appropriate for a scholar living among adventurers.

Purse

  • 10×
    Gold pieces
    Coins saved from research work and academic stipends.

Appearance

Borr is a compact hill dwarf with a square build, iron-gray hair braided close to his scalp, and a neatly trimmed beard bound with brass rings. His dark eyes are steady and observant. Within a minute of meeting him, most people notice that he constantly presses his tongue against one back molar while thinking, creating a faint clicking sound. When he laughs, his broad lower teeth show prominently, giving his otherwise stern face an unexpectedly warm quality. He dresses in layered charcoal robes beneath a practical leather belt, with a brass-bound spellbook tucked against his hip.

Mannerisms

Borr pauses before answering difficult questions, clicks his tongue against a back molar while thinking, and adjusts the brass clasp of his spellbook whenever he senses danger. He reads inscriptions aloud under his breath and counts steps in unfamiliar corridors.

Personality

Quietly inquisitive and methodical, Borr prefers precise questions to grand speeches. He is patient with honest ignorance, unexpectedly funny when relaxed, and deeply protective of anyone who treats knowledge as a responsibility rather than a possession.

Ideals

Truth is worth pursuing even when it is inconvenient, dangerous, or politically costly. A fact does not become less true because powerful people dislike it.

Bonds

He carries a fragment of a damaged dwarven chronicle that describes a sealed observatory beneath the old mountain roads. Borr believes the missing pages contain a warning about a magical catastrophe, and he will risk much to recover them before the wrong scholar does.

Flaws

Borr assumes that every mystery can be solved if he gathers enough evidence, and he becomes stubborn or dismissive when forced to act without sufficient information. He also has difficulty leaving a written record uncorrected, even when doing so would be safer or more polite.

Quirks

Clicks his tongue against one back molar when calculating or concentrating.
Writes dates and page numbers on the inside of his gloves.
Touches the brass clasp of his spellbook before making an important decision.
Collects broken bits of old seals, tablets, and rune-marked pottery.

Background

Borr Kett was raised in a hill dwarf archive where genealogies, mining records, temple contracts, and old expedition journals were kept in stone vaults beneath the clan hall. His family expected him to become a careful registrar, but Borr became fascinated by the small inconsistencies that appeared in copied texts. A missing rune, a changed date, or a name written in the wrong hand could reveal a buried feud, a forgotten tunnel, or something far more dangerous. His habit of clicking his tongue against a rear molar began during those years, a quiet rhythm he used to count lines of text and test his concentration.

“His family expected him to become a careful registrar, but Borr became fascinated by the small inconsistencies that appeared in copied texts.”
From their backstory
Background
Sage

Connections

Species

Dwarf

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