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Kabbik Heavy-Heart Glitterstone - AI-generated fantasy Character

Kabbik Heavy-Heart Glitterstone

Gnome (Rock Gnome) · Fighter (Eldritch Knight) · Level 5 · Sage

Kabbik Heavy-Heart Glitterstone

He is intensely analytical and speaks about the world in terms of mass, pull, and momentum.
AC20
HP44/44
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 20 · HP 44 · 30 ft.
AlignmentNeutral GoodGenderMaleAge84 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InvestigationINT
  • PerceptionWIS

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons,
Martial Weapons

Tools

Calligrapher's Supplies,
Tinkerer's Tools

Languages

Common,
Gnomish,
Undercommon

Features

14 features

Action

  • Extra AttackLevel 5

    Attack twice instead of once whenever you take the Attack action.

Bonus action

  • Second WindLevel 1

    Bonus action to regain 1d10 + fighter level HP. 2 uses per short/long rest.

  • Weapon BondLevel 3

    Perform a 1-hour ritual to bond with a weapon. Cannot be disarmed of it, and can summon it as a bonus action.

Always on

  • Fighting Style (Dueling)Level 1

    +2 bonus to damage rolls with a melee weapon held in one hand.

  • Tactical MindLevel 2

    If you fail an ability check, spend a Second Wind use to add 1d10 to the roll.

  • Action SurgeLevel 2

    Take one additional action on your turn. 1 use per long rest.

  • SpellcastingLevel 3

    Use Intelligence to cast Wizard spells. Can use a weapon as a spellcasting focus.

  • War CasterLevel 4

    Feat (Level 4): Advantage on CON saves for concentration. Cast somatic components while holding weapons/shield. Cast a spell as an opportunity attack. +1 INT.

  • TraitGnome (Rock Gnome)Small Size
  • SpeedGnome (Rock Gnome)30 feet
  • TraitGnome (Rock Gnome)Darkvision (60 ft.)
  • TraitGnome (Rock Gnome)Gnomish Cunning (Advantage on INT, WIS, and CHA saves against spells)
  • Gnomish LineageGnome (Rock Gnome)Rock Gnome (Known Cantrips: Mending, Prestidigitation. Artificer's Lore: Add PB to History checks about magic items, alchemical objects, or technological devices)
  • Researcher (Magic Initiate: Wizard)Sage

    As a Sage, you have the Magic Initiate feat. You know Guidance and Shocking Grasp (flavored as a gravity pulse). Once per day, you can cast Detect Magic without a spell slot.

Spells

5 spells

Spellcasting. Kabbik Heavy-Heart Glitterstone casts with Intelligence (spell save DC 14, to hit with spell attacks).

Cantrips (at will): ,

1st level (3 slots): , ,

Gear

6 items

Weapons

  • Warhammer
    A heavy bludgeoning tool used for both combat and smithing.

Armor

  • Plate Armor
    A full suit of interlocking metal plates.
  • Shield
    A sturdy steel shield with gravitational sigils.

Tools

  • Component Pouch
    Small pouch containing essential spell ingredients.
  • Tinkerer's Tools
    Small tools for repairing devices.

Gear

  • Explorer's Pack
    Contains a backpack, bedroll, mess kit, tinderbox, torches, rations, and water.

Appearance

Kabbik is a stout rock gnome with copper-colored hair tied in a practical top-knot. He wears heavy plate armor that has been modified with strange copper wires and lead-lined weights. His shield is exceptionally thick and bears the dented scars of many battles. Around his feet, dust and small pebbles often hover an inch off the ground due to the leaking gravitational energies of his armor.

Mannerisms

Kabbik has a habit of leaning slightly too far forward when he speaks, as if he is trying to overcome an invisible headwind. He constantly adjusts the straps on his shield.

Personality

He is intensely analytical and speaks about the world in terms of mass, pull, and momentum. He is perpetually distracted, often checking his pocket watch or staring at a falling leaf to calculate its descent. Despite his paranoia, he has a deeply protective nature, feeling a 'weight of responsibility' for those around him.

Ideals

Preservation. Secrets of the universe are meant to be understood, never weaponized to destroy others.

Bonds

My mentor, Master Elara, gave her freedom so I could escape with the journals. I will see her techniques honored, not stolen.

Flaws

I am convinced that every shadow contains an assassin from my former homeland. I rarely sleep for more than two hours at a time.

Quirks

Always drops a small copper coin when entering a room to test the local gravity.
Whispers calculations to himself during combat.
His beard always floats upward slightly when he is surprised.

Background

Kabbik was once a loyal operative for his home republic, a nation obsessed with cataloging magical power. He was sent to infiltrate the Luxon Dynasty under the guise of a humble stone-cutter to steal the foundations of dunamancy. His assignment led him to study under a master graviturgist named Elara, who treated him not as a tool of espionage but as a true apprentice. Over years of study, Kabbik found he had a terrifying, natural affinity for the weight of the stars. When his superiors ordered him to assassinate Elara and return with her research, he chose a third option. He fled with her private journals and his master's blessing, betraying his homeland to save the secrets of gravity. Now, Kabbik is a man between worlds. The empire he betrayed wants him dead for treason, and the empire he stole from wants him captured to retrieve their sacred magic. He travels the fringe of the world, a heavy-hearted knight seeking a place where his magic won't be used to crush cities.

“He was sent to infiltrate the Luxon Dynasty under the guise of a humble stone-cutter to steal the foundations of dunamancy.”
From their backstory
Background
Sage

Connections

Species

Gnome (Rock Gnome)

Media

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