Kaelen "Deep-Stitch" Drax
Kaelen "Deep-Stitch" Drax
Sheet
AC 18 · HP 191 · 30 ft.Saving throws
Skills
- AthleticsSTR
- IntimidationCHA
- PerceptionWIS
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
10 featuresBonus action
- Storm Aura (Sea)Level 3
While raging, you can use a bonus action to emanate a stormy aura. Creatures of your choice within 10 feet must make a Dexterity save or take 1d6 lightning damage.
- Cunning ActionLevel 2
You can take a bonus action on each of your turns in combat to Dash, Disengage, or Hide.
- Fast HandsLevel 3
You can use the bonus action granted by Cunning Action to make a Sleight of Hand check, use your thieves' tools to disarm a trap or open a lock, or take the Use an Object action.
- Tentacle of the DeepsLevel 1
As a bonus action, you create a 10-foot-long spectral tentacle. You can make a melee spell attack to deal 2d8 cold damage and reduce the target's speed.
Reaction
- Guardian CoilLevel 6
Your tentacle can defend you. When you or a creature you can see takes damage, you can use your reaction to reduce that damage by 2d8.
Always on
- RageLevel 1
In battle, you fight with primordial ferocity. You have resistance to bludgeoning, piercing, and slashing damage while raging.
- Unarmored DefenseLevel 1
While you are not wearing any armor, your Armor Class equals 10 + your Dexterity modifier + your Constitution modifier.
- Fathomless RiftLevel 14
You can vanish and reappear through a portal of water. You and up to five creatures can teleport up to 1 mile to a body of water you've seen.
- Ability Score IncreaseHumanAll ability scores increase by 1.
- Ship's PassageSailor
When you need to, you can secure free passage on a sailing ship for yourself and your adventuring companions.
Spells
7 spellsSpellcasting. Kaelen "Deep-Stitch" Drax casts with Charisma (spell save DC 19, to hit with spell attacks).
Cantrips (at will): ,
3rd level:
5th level (3 slots): ,
6th level:
7th level:
Gear
4 itemsWeapons
- Cutlass (Scimitar)A curved blade, perfect for shipboard combat.
Tools
- Navigator's ToolsA set of instruments used for navigation at sea.
Gear
- Explorer's PackIncludes a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Talisman of the DeepA blackened shark tooth that hums when submerged.
Appearance
Kaelen is a striking human woman with an undercut hairstyle, featuring a long, mahogany-tinted side-swept fringe. Her skin is a living canvas of intricate black-ink tattoos, resembling complex circuitry and abyssal sigils that crawl up her neck and down her arms. She wears a salt-worn leather vest and loose-fitting trousers suited for the rigors of the Marblewalk Archipelago. Her eyes are a deep, unnatural violet that seems to swirl like a storm at sea.
Mannerisms
Kaelen has a habit of sharpening her cutlass with a heavy, rhythmic grind whenever she is speaking to someone she doesn't trust. She rarely blinks, staring with an intensity that makes others feel like they are being watched by something beneath the waves.
Personality
Kaelen is volatile, fierce, and fiercely independent. Having survived the harsh realities of the Atrix Isles, she has little patience for diplomacy or soft-spoken pleasantries. She is territorial over her ship and her allies, often reacting to threats with immediate, overwhelming force. Despite her abrasive exterior, she has a strange, quiet reverence for the deep ocean and the eldritch power it provides.
Ideals
Freedom. No cage, no king, and no island can hold the tide, and they will not hold me.
Bonds
My ship, The Drowned Grudge, is the only place I truly belong. It is the hull between me and the abyss.
Flaws
I am prone to fits of destructive rage, and I value vengeance far more than gold or survival.
Quirks
Background
Born in the bioluminescent lower tiers of the Marblewalk Archipelago, Kaelen was a deckhand before she could walk. She served on merchant galleons and crystal rail vessels alike, navigating the Atrix Web with instinctual ease. However, after a violent mutiny left her drowning in the crushing depths between continents, she didn't find death. Instead, she found the Slumbering Maw, a primordial entity trapped in the mana conduits beneath the islands. The entity granted her life and a fragment of its crushing power in exchange for her service as its conduit in the physical world. She returned to the surface not as a simple sailor, but as a storm incarnate. Now, she operates as a high-stakes pirate, pillaging trade routes and hunting those who think the Atrix Isles belong to anything but the tide. She uses her thief skills to infiltrate guarded vaults and her barbarian rage to level the decks of any ship that dares to pursue her.
“She served on merchant galleons and crystal rail vessels alike, navigating the Atrix Web with instinctual ease.”
- Background
- Sailor
Connections
Species
Human
Media
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