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Bawamoyo Coppervein - AI-generated fantasy Character

Bawamoyo Coppervein

Dwarf · Artificer · Level 1 · Artisan

Bawamoyo Coppervein

Bawamoyo is intensely attentive, practical, and unexpectedly gentle with fragile things.
AC18
HP10/10
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 10 · 30 ft.
AlignmentNeutral GoodGenderMaleAge84 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

CONINTSTRDEXWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PersuasionCHA
  • ReligionWIS
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Light crossbows

Tools

Thieves' tools,
Tinker's tools,
Smith's tools

Languages

Common,
Dwarvish

Features

9 features

Bonus action

  • TraitDwarfStonecunning, as a Bonus Action, you gain Tremorsense with a range of 60 feet for 10 minutes while standing on a stone surface. You can use this feature a number of times equal to your Proficiency Bonus per Long Rest.

Always on

  • Magical TinkeringLevel 1

    You can imbue mundane objects with minor magical properties, such as producing light, recording a brief message, emitting a familiar odor, or displaying a visual effect. You can maintain a number of such objects equal to your Intelligence modifier, and each effect lasts indefinitely until dispelled or you use this feature again to exceed the limit.

  • SpellcastingLevel 1

    You have learned to cast artificer spells using Intelligence as your spellcasting ability. You can use thieves' tools or artisan's tools with which you are proficient as a spellcasting focus. You can prepare three artificer spells after a long rest and know two artificer cantrips.

  • Artificer Tool ExpertiseLevel 1

    You have proficiency with thieves' tools and tinker's tools. Your knowledge of tools lets you repair, modify, and construct practical devices, and your artisan training allows you to use smith's tools as the focus for your artificer spells.

  • Smith's Tools TrainingLevel 1

    You have proficiency with smith's tools, and you can use them to craft and repair metal objects, including armor and weapons. This training is represented by your Artisan background and is central to your artificer practice.

  • TraitDwarfDarkvision, you can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
  • TraitDwarfDwarven Toughness, your Hit Point maximum increases by 1, and it increases by 1 again whenever you gain a level.
  • TraitDwarfDwarven Resilience, you have Advantage on saving throws you make to avoid or end the Poisoned condition, and you have Resistance to Poison damage.
  • Guild MembershipArtisan

    You can identify and appraise common crafted goods, locate a place to practice your trade, and gain access to guild halls or workshops associated with your craft. Fellow artisans generally recognize your skill and offer modest assistance, though they expect fair compensation or a useful favor in return.

Spells

3 spells

Spellcasting. Bawamoyo Coppervein casts with Intelligence (spell save DC 13, to hit with spell attacks).

1st level (2 slots): , ,

Gear

12 items

Weapons

  • Light Crossbow
    A simple ranged weapon with 20 bolts.

Armor

  • Scale Mail
    Mundane medium armor, chosen for protection while working and adventuring.
  • Shield
    A wooden shield reinforced with iron bands.

Tools

  • Thieves' Tools
    A kit of picks, files, small blades, and delicate instruments used for locks and mechanisms.
  • Tinker's Tools
    A compact set of pliers, wire, clamps, screws, and small repair implements.
  • Smith's Tools
    A complete set of hammers, tongs, chisels, punches, files, and measuring tools for forging metalwork.

Gear

  • 20×
    Crossbow Bolts
    A set of 20 iron bolts.
  • Dungeoneer's Pack
    A pack containing bedroll, mess kit, tinderbox, torches, rations, rope, and other travel necessities.
  • Forgeworker's Smock
    A leather smock reinforced with heat-resistant panels and fitted with heavy gauntlets.
  • Unfinished Radiant Plate
    A half-finished suit of plate armor suspended on an iron frame. It is not wearable armor and glows with a pale, dissolving radiance when exposed to intense heat.
  • Artisan's Guild Papers
    Guild papers, letters of introduction, and proof of membership in an artisan's guild.

Purse

  • 25×
    Gold Pieces
    A small purse containing starting funds from his trade.

Appearance

A broad, powerfully built male dwarf with bronze skin darkened by years beside open furnaces. His crimson hair is thick and swept back from a large forehead, while enormous crimson eyebrows nearly shade his pale silver eyes. He wears a soot-stained leather smock over practical work clothes, reinforced with heavy gauntlets and thick boots. He stands with his weight planted evenly through both feet, as if braced against the force of a hammer blow, and occupies more space than he seems to realize. When waiting, he slowly flexes his gauntleted fingers and watches every nearby flame for changes in color.

Mannerisms

He tilts his head toward a forge or campfire when thinking, as if listening to its opinion. He taps metal objects three times before trusting them, and pauses mid-sentence to replace imprecise words with measurements, temperatures, or material names.

Personality

Bawamoyo is intensely attentive, practical, and unexpectedly gentle with fragile things. He speaks in a low, resonant voice and treats every problem as something that can be understood if examined from enough angles. He is slow to offer praise, but when he does, he gives it with the solemnity of a master naming a successor. Around people, he unconsciously stands as though guarding a doorway.

Ideals

Craft should preserve choice. The best invention is not the one that makes people powerful, but the one that lets them remain themselves under pressure.

Bonds

The unfinished suit of plate armor is his life's work. He will risk almost anything to complete it, but refuses to sell it to a tyrant, warlord, or anyone who sees armor only as a tool for conquest.

Flaws

He becomes stubborn and argumentative when anyone suggests abandoning an experiment, even when the evidence is plainly against him. He also has a dangerous habit of treating living companions like components in a design problem, asking how they might be reinforced before asking whether they are afraid.

Quirks

Names particularly fine tools and apologizes to them before using them for difficult work.
Keeps a tiny scrap of failed metal in each pocket as a reminder that defects can reveal hidden strengths.
Refuses to call a weapon beautiful, preferring words such as balanced, honest, or structurally sound.
Counts hammer strikes under his breath, but changes the count whenever someone is listening.

Background

Bawamoyo grew up beneath the red-lit vaults of a dwarven forge-city where armor was treated as a second skeleton. His mother shaped hinges and locking plates for mining machines, while his father repaired ceremonial shields whose symbols had been worn smooth by generations of hands. Bawamoyo showed little interest in inherited designs. He wanted to know why metal seemed to remember pressure, why some alloys sang before they failed, and why the finest armor appeared to dissolve into light when heated to exactly the right temperature. As an apprentice artisan, he began fitting tiny mechanisms into breastplates, not to make them ornate, but to let armor respond to its wearer. His experiments earned him a guild bench, several angry supervisors, and eventually a half-finished suit of plate that glows from within whenever he works near it. The armor is not yet safe to wear. Its unfinished plates hover and soften in the forge's roaring light, as though waiting for a final instruction. Bawamoyo now travels to find rare materials, lost forging techniques, and someone strong-willed enough to test whether his invention protects a person or quietly remakes them.

“Bawamoyo showed little interest in inherited designs.”
From their backstory
Background
Artisan

Connections

Species

Dwarf

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