Normal Man (Norman)
Normal Man (Norman)
Sheet
AC 12 · HP 33 · 30 ft.Saving throws
Skills
- ArcanaINT
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- MedicineWIS
- PerceptionWIS
- StealthDEX
Armor
Weapons
Languages
Features
10 featuresBonus action
- Form of DreadLevel 3
Bonus Action to transform for 1 minute. Gain 1d10+6 temporary HP. Once per turn, a hit can Frighten a target (DC 10 Wis save).
Always on
- Pact MagicLevel 1
You can cast spells from the Warlock spell list using Pact Slots.
- Eldritch InvocationsLevel 2
Armor of Shadows, Agonizing Blast, Pact of the Tome, Mask of Many Faces.
- Magical CunningLevel 2
Perform a 1-minute ritual once per Long Rest to recover half your Pact Slots.
- Pact of the TomeLevel 3
Granting extra cantrips (Guidance, Resistance, Spare the Dying) and a boost to ritual casting.
- Grave TouchedLevel 6
No longer need to eat, drink, or breathe. Replace any damage type with necrotic damage while in Form of Dread.
- TraitHumanResourceful (Gain Inspiration after a Long Rest)
- TraitHumanSkillful (Proficient in Intimidation)
- Versatile (Origin FeatHumanSkilled)
- Magic Initiate (Wizard)Sage
Learn Prestidigitation, Mage Hand, and Shield (cast once per day without a slot).
Spells
10 spellsSpellcasting. Normal Man (Norman) casts with Charisma (spell save DC 10, to hit with spell attacks).
Cantrips (at will): , ,
1st level: , ,
2nd level:
3rd level (2 slots): , ,
Gear
4 itemsWeapons
- 2×DaggerA small blade hidden in stitched folds.
Tools
- Stitching NeedlesUsed for maintaining skin armor.
Gear
- Arcane Focus (Skull)A bleached human skull.
- Scholar's PackBackpack, book of lore, ink, pen, parchment.
Appearance
Norman looks like a living cadaver that has been poorly mended. His body is a patchwork quilt of pale, sun-deprived skin that does not quite match in texture or shade, held together by thick black twine. He wears wide, heavy robes to hide his bulbous, grafted frame, but his hands remain bare and bony. His most terrifying feature is his eyes. They are wide, unblinking, and possess a milky sheen that reflects the viewer's own demise.
Mannerisms
He walks with a stiff, jerky gait and constantly pulls at the skin on his neck as if trying to ensure it is properly adhered.
Personality
Norman is soft-spoken and obsessively polite, often apologizing for his own presence. He speaks with a dry, papery voice and has an unnerving habit of complementing others on the health of their complexion. He believes himself to be the most normal man in existence, and he is deeply offended by anyone who suggests otherwise.
Ideals
Completeness. I am a work in progress, and I will find the missing pieces of myself in the world around me.
Bonds
My skin-suit is my life's work. To lose even a single patch would be like losing a piece of my soul.
Flaws
I am terrified that people will see the man beneath the grafts, a hollow, empty thing with no worth of his own.
Quirks
Background
Norman was once a lowly assistant in a great archival vault, a man so mediocre that his superiors often forgot his name. He lacked the wit for wizardry and the strength for labor. In his desperation to be someone, anyone, he discovered a ritual to a nameless Undying entity. The bargain was simple. Norman could become a master of his own form, but he had to build it himself from the scrap of others. He began stealing into the local morgues to take the finest pieces of humanity. Now, he travels as a scholar of anatomy. He claims he is searching for the perfect story, but he is actually searching for the perfect chin, the perfect ear, or the perfect bicep to add to his growing, putrid collection. Every patch of skin he grafts makes him feel a little more real, a little more like a normal man.
“He lacked the wit for wizardry and the strength for labor.”
- Background
- Sage
Connections
Species
Human
Media
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