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Tortius - AI-generated fantasy Character

Tortius

Tortle · Wizard (School of Evocation) · Level 13 · Sage

Tortius

I am intensely curious, irreverently analytical, and easily distracted by unusual magical phenomena.
AC17
HP79/79
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 79 · 30 ft.
AlignmentChaotic NeutralGenderMaleAgeApproximately 65 years old, a mature adult by tortle standards
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandSTR
  • StealthDEX
  • SurvivalWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows

Tools

Calligrapher's Supplies

Languages

Common,
Aquan,
Draconic,
Elvish

Features

20 features

Action

  • Shell DefenseTortleAs an Action, you can withdraw into your shell. While inside, you gain advantage on Strength and Constitution saving throws, you have resistance to bludgeoning, piercing, and slashing damage, and you are prone. Your Speed becomes 0, you have disadvantage on Dexterity saving throws, you cannot take Reactions, and the only Action you can take is to emerge from your shell.

Bonus action

  • Shell Defense

    When As an Action

    Tortius withdraws into his shell, gaining exceptional protection while sacrificing mobility. He can emerge from the shell as a Bonus Action.

Always on

  • Sculpt SpellsLevel 3

    When When casting an Evocation spell that affects other creatures

    Tortius releases a controlled burst of elemental magic. Creatures he chooses within the spell's area can be protected from the spell's worst effects, automatically succeeding on their saving throws and taking no damage on a successful save when applicable.

  • Potent CantripLevel 6

    When When a creature succeeds on a saving throw against Tortius's Evocation cantrip

    A creature that succeeds on its saving throw against one of Tortius's wizard Evocation cantrips still takes half damage, if the cantrip deals damage.

  • Empowered EvocationLevel 10

    When When casting a wizard Evocation spell

    Tortius adds his Intelligence modifier to one damage roll of a wizard Evocation spell he casts.

  • SpellcastingLevel 1

    You can cast wizard spells using Intelligence as your spellcasting ability. You can prepare a number of wizard spells equal to your wizard level plus your Intelligence modifier, and you can use a spellbook and an Arcane Focus or component pouch for your spells.

  • Ritual AdeptLevel 1

    You can cast a wizard spell as a ritual if it has the Ritual tag and is in your spellbook, without needing to prepare it.

  • Arcane RecoveryLevel 1

    You can regain expended spell slots during a Short Rest, following the wizard's Arcane Recovery rules. The recovered slots can have a combined level of up to half your wizard level, rounded up, and cannot include slots of level 6 or higher.

  • ScholarLevel 2

    You gain expertise in either Arcana or History. You also gain expertise with one tool associated with the Scholar background. Tortius has expertise in Arcana and calligrapher's supplies.

  • Memorize SpellLevel 5

    You can replace one prepared wizard spell with another spell from your spellbook during a Short Rest.

  • Evocation SavantLevel 3

    You gain the School of Evocation subclass and its features.

  • Ability Score ImprovementLevel 4

    You gain an Ability Score Improvement or another feat for which you qualify.

  • Evocation Savant ImprovementLevel 6

    You gain an additional School of Evocation subclass feature.

  • Ability Score ImprovementLevel 8

    You gain an Ability Score Improvement or another feat for which you qualify.

  • Ability Score ImprovementLevel 12

    You gain an Ability Score Improvement or another feat for which you qualify.

  • Natural ArmorTortleYour shell gives you a base Armor Class of 17. You cannot use armor to modify this AC.
  • ClawsTortleYour claws are natural weapons that deal slashing damage on a hit.
  • Hold BreathTortleYou can hold your breath for up to 1 hour.
  • Tortle NatureTortleYou have proficiency in the Survival skill.
  • ResearcherSage

    You have studied extensively and know how to locate information. If you do not know a piece of lore, you often know where and from whom it can be obtained, whether in a library, archive, guild, or through a learned specialist.

Spells

18 spells

Spellcasting. Tortius casts with Intelligence (spell save DC 18, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level (4 slots): ,

2nd level (3 slots): ,

3rd level (3 slots): ,

4th level (3 slots): ,

5th level (2 slots): ,

6th level (1 slot):

7th level (1 slot): ,

Gear

11 items

Weapons

  • Quarterstaff
    A wooden quarterstaff used as both a walking aid and arcane focus.

Tools

  • Calligrapher's Supplies
    A set of calligrapher's supplies, including specialized nibs, inks, and parchment tools.

Gear

  • Robes
    A plain but sturdy robe suitable for travel and study.
  • Spellbook
    A spellbook containing Tortius's prepared and recorded wizard spells.
  • Component Pouch
    A pouch containing components for spells that do not have a listed cost and are not consumed.
  • Scholar's Pack
    A backpack containing parchment, ink, quills, a small knife, a lamp, oil, a book of lore, and ordinary writing supplies.
  • Ink
    A small bottle of black ink.
  • Quill
    A quill used for copying spells and recording observations.
  • 10×
    Parchment
    Loose parchment sheets for notes, maps, and magical formulae.
  • Waterproof Book Case
    A waterproof leather case for protecting his spellbook and research notes.

Purse

  • 10×
    Gold Pieces
    Coins retained from his scholarly stipend and years of travel.

Appearance

Tortius is a broad-shelled male tortle with moss-green scales, amber eyes, and a shell marked by concentric bands of faded blue and ochre paint. His shell is crowded with tiny chalk diagrams, astronomical symbols, and handwritten corrections to old magical formulae. He wears layered sage's robes beneath a weathered traveling cloak, with a wand tucked behind one ear and a spellbook secured in a waterproof case across his chest.

Mannerisms

Tortius pauses before answering even simple questions, as if consulting an invisible index. When excited, he taps the edge of his shell with one claw in a rapid rhythm. He frequently mutters corrections to signs, maps, and other people's explanations.

Personality

I am intensely curious, irreverently analytical, and easily distracted by unusual magical phenomena. I speak with measured precision when discussing theory, but become animated and surprisingly competitive whenever someone challenges my interpretation of an ancient text. I am generous with knowledge, provided the listener can tolerate several irrelevant footnotes.

Ideals

Discovery. The world is full of patterns hidden beneath superstition and habit. No authority, tradition, or sacred text is beyond examination.

Bonds

I will find my missing mentor and determine whether the Quiet Star is a source of salvation, destruction, or both.

Flaws

I treat people as puzzles and often continue analyzing them after they have made it clear they want privacy. I am also dangerously confident that every problem can be solved if I am given enough time, evidence, and access to the correct forbidden library.

Quirks

Names every spellbook and archive he encounters.
Keeps a personal ranking of the world's most interesting ruins.
Refers to explosions as successful field experiments.
Writes important reminders directly on his shell with washable chalk.
Offers unsolicited corrections to magical terminology.

Background

Tortius hatched beneath the enormous crystal arches of a ruined observatory, where his clutch had taken shelter from a season of violent storms. The observatory's resident scholar, an absent-minded human astrologer, discovered that the young tortle possessed an extraordinary memory and an instinctive sense for magical patterns. Tortius became the scholar's assistant, first carrying books and grinding inks, then copying diagrams, and finally correcting his teacher's calculations with blunt, shell-backed certainty. He learned that knowledge was not merely power, it was a map through a world that seemed determined to remain confusing. Years later, Tortius found a sealed fragment of an ancient spellbook hidden beneath the observatory floor. The fragment described a magical phenomenon called the Quiet Star, a source of impossible energy that appeared in the margins of several unrelated civilizations' histories. His teacher urged caution, but Tortius's curiosity overcame his restraint. The experiment destroyed the observatory's central dome and left the scholar missing. Tortius now travels as a sage and wizard, seeking lost archives, forbidden formulae, and any clue to his mentor's fate. He is willing to help almost anyone who can offer useful information, but he refuses to let tradition, law, or good manners stand between him and an unanswered question.

“He learned that knowledge was not merely power, it was a map through a world that seemed determined to remain confusing.”
From their backstory
Background
Sage

Connections

Species

Tortle

Media

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