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Kortar - AI-generated fantasy Character

Kortar

Human · Wizard · Level 1 · Soldier

Kortar

He is incredibly disciplined and treats every magical lesson like a combat drill.
AC9
HP7/7
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 9 · HP 7 · 30 ft.
AlignmentLawful NeutralGenderMaleAge34 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • AthleticsSTR
  • IntimidationCHA
  • InvestigationINT
  • PerceptionWIS

Armor

None

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows,
Spears,
Shortbows

Tools

Gaming Set (Dice),
Vehicles (Land)

Languages

Common,
Orc

Features

8 features

Always on

  • Savage Strike

    When Hit with spear

    Reroll damage and take the higher result.

  • Ritual CastingLevel 1

    You can cast a Wizard spell as a ritual if that spell has the ritual tag and you have the spell in your Spellbook.

  • Arcane RecoveryLevel 1

    Once per day when you finish a Short Rest, you can choose expended Spell Slots to recover. The combined level of the slots can be no more than half your Wizard level (rounded up).

  • SpellcastingLevel 1

    You can cast known wizard spells using Intelligence as your spellcasting modifier.

  • ResourcefulHumanYou gain Heroic Inspiration whenever you finish a Long Rest.
  • SkillfulHumanYou gain proficiency in one skill of your choice (Perception).
  • VersatileHumanYou gain one Origin feat of your choice (Tough).
  • Savage AttackerSoldier

    Once per turn when you hit a creature with a weapon as part of an Attack action, you can reroll the weapon damage dice and use either total.

Spells

7 spells

Spellcasting. Kortar casts with Intelligence (spell save DC 9, to hit with spell attacks).

Cantrips (at will): , ,

1st level (2 slots): , , ,

Gear

7 items

Weapons

  • Quarterstaff
    A simple melee weapon.
  • Spear
    A simple melee weapon with reach.

Gear

  • Arcane Focus (Crystal)
    A crystal used to channel magic.
  • Spellbook
    A book containing your wizard spells.
  • Scholar's Pack
    Includes a backpack, book of lore, ink, pen, parchment, sand, and a small knife.
  • Healer's Kit
    Used to stabilize the dying.
  • Uniform
    Old military rags and insignias.

Appearance

Kortar is a broad shouldered man who looks more like a guard than a scholar. He has a square jaw, a military buzz cut, and thick, calloused hands. He wears a faded soldier's tunic under a patched, oversized wizard's robe that clearly does not fit his frame. He constantly squints at his spellbook as if the words are physically attacking him.

Mannerisms

He stands at rigid attention even when speaking casually and often salutes people he respects, including shopkeepers.

Personality

He is incredibly disciplined and treats every magical lesson like a combat drill. He is blunt, honest to a fault, and does not understand metaphors. He believes that if he just says the words loud enough and follows the diagrams exactly, the magic has no choice but to work.

Ideals

Discipline. If you follow the procedure and put in the work, you will eventually see results.

Bonds

He carries the cracked insignia of his old unit and will do anything to protect those he considers his new squad.

Flaws

He is slow to catch on to new ideas and tends to solve problems with his fists when his spells inevitably fail to manifest correctly.

Quirks

Polishes his arcane focus with weapon oil
Reads spells out loud in a booming command voice
Uses a spear as a bookmark

Background

Kortar was a career grunt in the local infantry until a magical mishap during a border skirmish killed his commanding officer. Finding the fallen enemy mage's spellbook, Kortar decided that the only way to prevent such a tragedy was to understand the enemy's tools. He left the army with an honorable discharge and a singular, stubborn focus to become a wizard despite having no natural aptitude for the arcane. He spent his meager pension on a scholar's pack and basic tuition, often being the oldest and least talented student in the academy. His professors tried to discourage him, but Kortar simply sat in the front row, shouting 'Present!' at the start of every lecture. Now, he travels the world, applying his military training to the study of spells, convinced that grit and push-ups can eventually replace a high intelligence score.

“Finding the fallen enemy mage's spellbook, Kortar decided that the only way to prevent such a tragedy was to understand the enemy's tools.”
From their backstory
Background
Soldier

Connections

Species

Human

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