Skip to content
CreatePricing
Hroth Stone-Watcher - AI-generated fantasy Character

Hroth Stone-Watcher

Goliath · Barbarian (Path of the Berserker) · Level 5 · Outlander

Hroth Stone-Watcher

Hroth is curious, direct, and hard to embarrass.
AC12
HP55/55
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 55 · 40 ft.
AlignmentChaotic NeutralGenderMaleAge29
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • PerceptionWIS
  • SurvivalWIS

Weapons

Simple weapons,
Martial weapons

Languages

Common,
Giant

Features

14 features

Action

  • Extra AttackLevel 5

    You can attack twice, instead of once, whenever you take the Attack action on your turn.

Bonus action

  • RageLevel 1

    You can enter a rage as a bonus action. While raging, you gain advantage on Strength checks and saving throws, bonus damage with Strength-based melee attacks, and resistance to bludgeoning, piercing, and slashing damage. You can rage 3 times per long rest.

  • FrenzyLevel 3

    While raging, you can choose to frenzy. If you do, for the duration of your rage, you can make a single melee weapon attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion.

Reaction

  • TraitGoliathStone's Endurance, as a reaction you can reduce damage by 1d12 + your Constitution modifier, once per short rest.

Always on

  • Unarmored DefenseLevel 1

    While not wearing armor, your AC equals 10 + your Dexterity modifier + your Constitution modifier.

  • Reckless AttackLevel 2

    Starting at 2nd level, you can choose to attack recklessly. On your first attack on your turn, you can gain advantage on melee weapon attack rolls using Strength for the rest of the turn, but attack rolls against you have advantage until your next turn.

  • Danger SenseLevel 2

    You have advantage on Dexterity saving throws against effects you can see, such as traps and spells. To gain this benefit, you cannot be blinded, deafened, or incapacitated.

  • Primal PathLevel 3

    At 3rd level, you adopt the Path of the Berserker. Your battle fury is harsher and more relentless than most warriors, and your rage can burn into a dangerous frenzy.

  • Fast MovementLevel 5

    Your speed increases by 10 feet while you are not wearing heavy armor.

  • TraitGoliathAbility Score Increase, +2 Strength and +1 Constitution.
  • TraitGoliathNatural Athlete, you have proficiency in Athletics.
  • TraitGoliathPowerful Build, you count as one size larger when determining carrying capacity and the weight you can push, drag, or lift.
  • TraitGoliathMountain Born, you are naturally adapted to high altitude and cold climates.
  • WandererOutlander

    You have an excellent memory for maps and geography, and can always recall the general layout of terrain, settlements, and other features of the land. You can find food and fresh water for yourself and up to five others each day, provided the land offers them.

Gear

9 items

Weapons

  • Greataxe
    A heavy two-handed martial weapon favored by the barbarian.
  • 2×
    Handaxe
    Two handaxes carried for throwing or close combat.
  • 4×
    Javelin
    Four balanced throwing spears.

Gear

  • Explorer's Pack
    A pack with supplies for overland travel.
  • Staff
    A stout walking stick and trail staff taken from life on the road.
  • Hunting Trap
    A simple trap used for catching small game.
  • Tribal Trophy
    A trophy from the wilds, worn as proof of past hunts.
  • Traveler's Clothes
    Weather-stained clothes suited to long travel.

Purse

  • Pouch with 10 gp
    A belt pouch containing starting coin.

Appearance

A towering male goliath with weathered slate-gray skin, black hair braided with bone beads, and white chalk tattoos marking old hunts across his arms and chest. He stands broad-shouldered and scarred, dressed in practical traveler's gear, with a greataxe always close at hand and a watchful, slightly suspicious gaze that softens when he sees something novel or funny.

Mannerisms

He speaks slowly when thinking and very quickly when excited, as if the words have to catch up to his enthusiasm. When uncertain, he taps two knuckles against stone or wood for luck, and when amused, he gives a sharp bark of laughter that surprises people who expect him to be stoic.

Personality

Hroth is curious, direct, and hard to embarrass. He respects competence, courage, and anyone who keeps their word, but he has little patience for posturing or bureaucracy. Beneath the rough, often intimidating exterior is a surprisingly earnest traveler who wants to understand people, not merely outmuscle them.

Ideals

Freedom. No tribe, king, or city wall should decide the shape of a person's life. People should prove themselves by what they choose, not by what they are told to be.

Bonds

He carries a carved stone token from his tribe and intends to return it only after proving he has become someone worthy of telling the world about.

Flaws

He confuses blunt honesty with wisdom and often says the worst possible thing at the exact moment it is least helpful. He also has a stubborn habit of challenging rules simply because they are rules, even when obeying them would cost him nothing.

Quirks

He quietly stacks stones wherever he camps, building tiny cairns in strange places.
He asks locals to explain their most pointless custom with complete sincerity.
He judges roads by how well they handle a snowstorm, even in warm climates.

Background

Born high in the stony ridges of a remote goliath tribe, Hroth Stone-Watcher was raised to measure worth by endurance, silence, and the ability to outlast the mountain. His people taught him to hunt in blizzards, sleep on bare stone, and treat pain as a teacher. Yet even as he grew into a formidable warrior, Hroth could not quiet his curiosity. Traders, pilgrims, and the occasional lost adventurer brought strange stories of cities where lanterns burned all night, where people traded favors instead of trophies, and where a person might choose their own fate instead of the tribe's path. He left before the winter rites that would have bound him more tightly to his clan, walking down from the peaks with nothing but his axe, a bedroll, and a stubborn desire to see civilization for himself. The lowlands overwhelmed him at first, with their noise, crowds, and endless rules, but Hroth found that he enjoyed testing them. He has since wandered from frontier town to city gate, learning which customs are worthy of respect, which are absurd, and which are merely another kind of hunting ground. Though he appears blunt and untamed, Hroth is deeply observant, and he is quietly determined to discover whether civilization is truly stronger than the mountain, or only better at pretending it is.

“His people taught him to hunt in blizzards, sleep on bare stone, and treat pain as a teacher.”
From their backstory
Background
Outlander

Connections

Species

Goliath

Media

0 images

No images yet.

Visual sheet

Turn Hroth Stone-Watcher into a sheet

A high-res, share-ready sheet you can post or print.