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Bjorn Kholson - AI-generated fantasy Character

Bjorn Kholson

Jotun changling · Fighter (Battle Master) · Level 5 · Guild Artisan

Bjorn Kholson

Quiet and kind-hearted, Bjorn shows care by fixing what is broken, sharpening someone else's blade, or taking the coldest watch.
AC19
HP34/34
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 19 · HP 34 · 30 ft.
AlignmentNeutral GoodGenderMaleAge22
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Smith's tools,
Woodcarver's tools

Languages

Common,
Giant,
Sylvan

Features

14 features

Action

  • ShapechangerJotun changlingAs an action, Bjorn can change his appearance and voice, including apparent height, weight, facial features, and coloration. He cannot change his size category, clothing, or equipment.

Bonus action

  • Second WindLevel 1

    Bjorn can use a bonus action to regain 1d10 + 5 hit points once per short or long rest.

Always on

  • Disarming Attack

    When On a weapon hit

    When Bjorn hits with a weapon attack, he can expend a superiority die to attempt to disarm the target. The target makes a DC 12 Strength save or drops one held item of Bjorn's choice.

  • Menacing Attack

    When On a weapon hit

    When Bjorn hits with a weapon attack, he can expend a superiority die to frighten the target. The target makes a DC 12 Wisdom save or is frightened of him until the end of Bjorn's next turn.

  • Precision Attack

    When When making a weapon attack roll

    Bjorn can expend a superiority die to add it to an attack roll, potentially turning a miss into a hit.

  • Action SurgeLevel 2

    Bjorn can take one additional action on his turn once per short or long rest.

  • Combat SuperiorityLevel 3

    Choose Battle Master. Bjorn learns three maneuvers: Disarming Attack, Menacing Attack, and Precision Attack. He has four d8 superiority dice, regained on a short or long rest. Maneuver save DC is 12.

  • Student of WarLevel 3

    Bjorn gains proficiency with smith's tools, reflecting his hands-on study of weapon craft.

  • Ability Score ImprovementLevel 4

    Bjorn increases Strength by 2, from 11 to 13, improving his ability to wield heavy weapons and work at the forge.

  • Extra AttackLevel 5

    Whenever Bjorn takes the Attack action, he can make two attacks instead of one.

  • Fighting Style: DefenseLevel 1

    Bjorn adds 1 to AC while wearing armor.

  • Jotun-bloodedJotun changlingHis giant ancestry grants Giant as a language and manifests in unusual cold tolerance, emerging antlers, and a slow, uncontrolled shift toward a more imposing form. These are flavor traits and grant no additional mechanical benefit.
  • Changeling languagesJotun changlingCommon and two other languages, chosen here as Giant and Sylvan.
  • Guild MembershipGuild Artisan

    As a respected member of a craft guild, Bjorn can call on guild members for lodging and assistance, and can use the guild's influence to gain an audience with local authorities. He must contribute dues and uphold the guild's reputation.

Gear

9 items

Weapons

  • Longsword
    A versatile forged blade, carried with a shield.
  • Light crossbow and 20 bolts
    A simple ranged weapon and a quiver of arrows.

Armor

  • Chain mail
    Heavy armor worn over travel clothes.
  • Shield
    A sturdy shield bearing old forge marks.

Tools

  • Smith's tools
    Smith's tools from his years at the forge.
  • Woodcarver's tools
    A small set of woodcarver's tools used for whittling and repairs.

Gear

  • Explorer's pack
    Travel provisions for ten days.
  • Guild introduction letter
    A letter of introduction from his former craft guild.

Purse

  • Artisan's clothes and pouch
    A set of common clothes and a belt pouch containing 15 gp.

Appearance

Bjorn Kholson is six feet tall, broad-shouldered, and built more like a smith than a courtly swordsman. His blond hair is straight, short, and meticulously neat, framing warm green eyes that sometimes give off a faint glow after dark. Small antler buds are emerging beneath his hairline, and his coloring subtly shifts with his mood and surroundings. He wears chain mail under a well-kept smith's apron, with careful repairs at the cuffs of his travel clothes. He stands almost unnervingly still when listening, then walks with a steady, deliberate stride.

Mannerisms

He rubs the itchy skin beneath his hairline when thinking, then makes himself stop if anyone notices. He checks a blade's balance with a tiny wrist turn before answering a question, and tends to pause long enough that others assume he has nothing to say.

Personality

Quiet and kind-hearted, Bjorn shows care by fixing what is broken, sharpening someone else's blade, or taking the coldest watch. He values practical answers, enjoys making things with his hands, and has little patience for needless cruelty. He does not understand why his brother left farm life behind, but he will stand beside him regardless.

Ideals

Craftsmanship. A weapon should be honest about what it can do, and its maker should be honest about what it costs. Strength is best spent protecting people who have less of it.

Bonds

He feels responsible for his brother and younger cousins, even when he cannot understand their choices. He keeps the first blade he forged, and wants to learn the truth of his mother's people before his changing nature makes the decision for him.

Flaws

He hides his changing body and keeps trying to solve a blood-deep mystery as if it were a faulty hinge. He is too stubborn to ask for help, too guarded to discuss his affairs honestly, and can become territorial or fickle when his Jotun nature presses close to the surface.

Quirks

Carves tiny birds or tool handles from scraps whenever he has a spare minute.
Prefers cold weather and quietly opens windows even when others complain.
Tests unfamiliar metal with a knuckle tap, listening for flaws.
Avoids mirrors when the light is low, especially when his eyes begin to glow.

Background

Bjorn was raised among his older brother and younger cousins in a rough country of timber, ridgelines, and long winters. He learned to whittle before he could properly swing an axe, making small birds and sturdy handles from whatever wood the land offered. When he left home, he found work at a smithy and discovered that forging a blade felt like carving wood in a more dangerous language. He became a skilled smith, then a hunter of trolls, witches, and wyrms, carrying the weapons he made into the wilds to learn what they could endure. His questions about his absent father led him to an unwelcome answer: his mother was a Jotun shapeshifter who often took the form of a moose. Bjorn kept the secret until a drunken night among family loosened his tongue. Now the truth is written on his body in little ways: antler buds, a growing appetite for cold, faintly luminous eyes, and changes in his hair, skin, and features that he cannot always halt. He fears becoming like his troll-changeling cousin, though he cannot explain exactly what that would mean. He has joined his brother on the road partly for treasure and partly to escape a complicated tangle of romances, including a continuing affair with a Jotun lover. He hopes practical work and a quieter life will help him make sense of himself.

“He learned to whittle before he could properly swing an axe, making small birds and sturdy handles from whatever wood the land offered.”
From their backstory
Background
Guild Artisan

Connections

Species

Jotun changling

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