Tilda Glimmerstep
Tilda Glimmerstep
Sheet
AC 18 · HP 102 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
Weapons
Tools
Languages
Features
15 featuresReaction
- Projected WardLevel 6
As a reaction, your Arcane Ward can absorb damage for a creature within 30 feet.
Always on
- SpellcastingLevel 1
You can cast spells from the Wizard list using Intelligence.
- Arcane RecoveryLevel 1
Recover up to 10 levels worth of spell slots once per day during a short rest.
- ScholarLevel 2
Expertise in the Arcana skill.
- Arcane WardLevel 3
Create a ward with 48 HP that absorbs damage for you. Scribing or casting Abjuration spells refills it.
- Improved AbjurationLevel 10
Add your proficiency bonus to checks made for Counterspell and Dispel Magic.
- Spell ResistanceLevel 14
Advantage on saving throws against spells and resistance against the damage of spells.
- Spell MasteryLevel 18
Can cast Shield and Misty Step at their lowest level without expending a spell slot.
- Signature SpellsLevel 20
Counterspell and Dispel Magic are always prepared and can be cast at 3rd level once each per rest for free.
- Epic Boon of Spell RecallLevel 20
Increase INT score cap to 30. Cast a spell of levels 1 through 4 without expending a slot once per long rest.
- TraitHalflingBrave (Advantage on saves vs Frightened)
- TraitHalflingHalfling Nimbleness (Move through larger creature spaces)
- TraitHalflingLuck (Reroll 1s on D20 tests)
- TraitHalflingSmall Size
- AcademicSage
You have an easier time recalling information and navigating libraries or academic circles. You also start with the Magic Initiate (Wizard) feat.
Spells
6 spellsSpellcasting. Tilda Glimmerstep casts with Intelligence (spell save DC 24, to hit with spell attacks).
1st level (4 slots):
2nd level (3 slots):
3rd level (3 slots): ,
4th level (3 slots): no spells
5th level (3 slots): no spells
6th level (2 slots):
7th level (2 slots): no spells
8th level (1 slot): no spells
9th level (1 slot):
Gear
5 itemsWeapons
- Staff of PowerGrants +2 bonus to AC, saving throws, and spell attack rolls.
Tools
- Ink and QuillEssential for scribing scrolls and navigational notes.
Gear
- Robe of the Archmagi (Blue)Base AC 15 + DEX mod. Grants +2 to spell save DC and spell attack bonus. Grants Magic Resistance.
- High-Quality Leather BootsPractical and sturdy footwear suited for the swaying deck of a ship.
- SpellbookLeather bound book containing the sum of your vast magical knowledge.
Appearance
Tilda is a halfling standing only 2 feet 9 inches tall, possessing a body described as a short stack with curved proportions and subtle muscle from years at sea. Her face is decidedly adult and sharp, carrying the weight of two decades of intense study. She is perpetually dressed in voluminous, flowing deep blue archmagi robes that conceal her frame. She wears practical leather boots at all times. Unknown to most, she possesses a biological anomaly, a phallus half the length of her body and two inches thick, which she hides meticulously beneath her layers of silk.
Mannerisms
She has a habit of avoiding direct eye contact when not discussing arcane theory. She stands with a rigid posture and rarely sits down in the presence of others.
Personality
Tilda is brilliant yet socially awkward, often getting lost in the theoretical mathematics of warding rather than engaging in casual conversation. She speaks with a quiet, clipped efficiency and prefers the company of Captain Thorne or her books to the rest of the crew. She is intensely private and treats her personal space as a sanctuary.
Ideals
Precision. Magic is a series of equations that must be balanced to ensure safety. Knowledge must be protected and applied with care.
Bonds
My loyalty belongs to Captain Valeraine Thorne and the Gilded Wave. The safety of the ship is my primary directive.
Flaws
I am so terrified of my secret being discovered that I often come across as cold or hostile to those who try to get close to me.
Quirks
Background
Born to a family of scribes, Tilda spent her first two decades within the dusty aisles of great libraries. Her mastery over abjuration magic became legendary before she even reached the age of twenty five. However, her unique physical condition made her feel like an outsider even among other halflings. Seeking a place where she could be valued for her mind rather than gawked at for her body, she sought the solitude of the sea. She eventually found a home on the Gilded Wave, a ship that values her shields far more than her secrets. Under Captain Valeraine Thorne, Tilda has become the ship's most vital defense. She ensures that the Gilded Wave remains untouched by storm or sorcery, while the Captain ensures that no one asks too many questions about the wizard's bulky, protective attire. Tilda views the ship as her mobile laboratory and the crew as her chosen, albeit loud, family. Her loyalty to Valeraine is absolute, seeing the Captain as the only person who truly understands the burden of being exceptional and different.
“Her mastery over abjuration magic became legendary before she even reached the age of twenty five.”
- Background
- Sage
Connections
Species
Halfling
Media
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