PAWTHOR
PAWTHOR
Sheet
AC 18 · HP 12 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresBonus action
- Divine SenseLevel 1
You can use a Bonus Action to expend a use of Divine Sense, sensing the presence of Celestials, Fiends, and Undead within 60 feet until the end of your next turn. You know the creature type of anything detected, but not its identity. You can use this feature a number of times equal to your proficiency bonus, regaining all expended uses when you finish a Long Rest.
- Lay On HandsLevel 1
Your blessed touch can heal wounds. You have a pool of healing power that replenishes when you finish a Long Rest. The pool has 5 points, and you can restore a total number of Hit Points equal to the amount expended. As a Bonus Action, you can touch a creature and draw power from the pool to restore Hit Points, or expend 5 points to remove the Poisoned condition from the creature. This healing has no effect on Constructs or Undead.
- Draconic CryKoboldAs a Bonus Action, you can let out a cry at an enemy within 10 feet of yourself. Until the end of your next turn, you and your allies have Advantage on attack rolls against that enemy. You can use this trait a number of times equal to your proficiency bonus, regaining all expended uses when you finish a Long Rest.
Always on
- Weapon MasteryLevel 1
You have mastered the use of two kinds of weapons. Choose two weapon types from the weapons available to you. You can use the mastery properties of those weapons. PAWTHOR has mastery with Longswords and Javelins.
- DarkvisionKoboldYou can see in dim light within 60 feet of yourself as if it were bright light, and in darkness as if it were dim light. You discern colors in darkness only as shades of gray.
- Kobold Legacy, DefianceKoboldYou have Advantage on saving throws you make to avoid or end the Frightened condition on yourself.
- SmallKoboldYou are a Small creature.
- SpeedKoboldYour walking speed is 30 feet.
- Military RankSoldier
You can find temporary shelter and basic assistance from military organizations, veterans, and sympathetic civilians who recognize your service. They may provide a place to sleep, basic food, or limited aid, depending on your circumstances.
Gear
12 itemsWeapons
- LongswordA versatile martial weapon with a broad blade.
- 6×JavelinLight throwing spears suitable for ranged attacks.
- SpearA sturdy spear used for guard duty and close combat.
- ShortbowA simple shortbow with a quiver and 20 arrows.
Armor
- Chain MailA suit of interlocking metal armor, modified with leather straps and padded sections to fit a kobold's frame.
- ShieldA wooden shield reinforced with iron, painted with a crude golden claw.
Tools
- Gaming SetA set of gaming pieces used to play a military strategy game.
Gear
- Holy SymbolA small emblem used as a divine focus and symbol of PAWTHOR's personal oath.
- Priest's PackA pack containing a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Healer's KitA compact kit containing bandages and basic medical supplies.
- RopeA length of hempen rope useful for climbing, binding, and rescue work.
Purse
- 23×Gold PiecesCoins saved from military pay and service rewards.
Appearance
PAWTHOR is a wiry male kobold with rust-red scales, a cream-colored muzzle, bright amber eyes, and a jagged line of small horns running from his brow to the back of his skull. He wears dented chain mail sized and modified for his compact frame, a battered shield painted with a crude golden claw, and a red soldier's scarf tied around one arm. His longsword is nearly as tall as he is, and he carries it with stubborn pride rather than grace.
Mannerisms
PAWTHOR taps his shield three times before entering danger, salutes anyone wearing military colors regardless of rank, and refers to his longsword as Big Paw.
Personality
PAWTHOR is bold, suspicious, and intensely practical. He has a soldier's instinct for danger but a kobold's talent for finding unconventional solutions. He boasts loudly before combat, then quietly checks everyone's escape route. Although he pretends to care only about survival and personal glory, he cannot ignore someone smaller or weaker being bullied.
Ideals
Freedom. No commander, priest, king, or dragon owns my life. I will choose my own battles and defend the right of others to do the same.
Bonds
I still carry the regiment's scorched standard clasp, and I will defend any soldier abandoned by their commanders.
Flaws
I mistake stubbornness for courage and would rather charge an impossible enemy than admit I am afraid.
Quirks
Background
PAWTHOR was born beneath a ruined watchtower where his kobold clan survived by scavenging the leftovers of larger armies. When a border war reached the tunnels, the clan was forced to serve as scouts and sappers for a human regiment. PAWTHOR discovered that he possessed an unusual talent for standing in the most dangerous place and refusing to move. The soldiers began calling him Pawthor after he dragged a wounded standard-bearer from a burning barricade using only a rope, a shield, and a great deal of angry shouting.
“When a border war reached the tunnels, the clan was forced to serve as scouts and sappers for a human regiment.”
- Background
- Soldier
Connections
Species
Kobold
Media
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