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Aurelia Malice - AI-generated fantasy Character

Aurelia Malice

Drow · Fighter · Level 1 · Acolyte, flavored as an Inquisitor

Aurelia Malice

Aurelia is controlled, observant, and relentlessly patient.
AC17
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 12 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge27 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Firearms, if present in the campaign's equipment rules

Languages

Common,
Elvish,
Undercommon,
Infernal

Features

10 features

Bonus action

  • Second WindLevel 1

    When Bonus action while injured

    Aurelia invokes the disciplined resilience of a trained warrior, regaining 1d10 plus 1 hit points as a bonus action. She has two uses.

Always on

  • Fighting StyleLevel 1

    You gain a Fighting Style feat of your choice. Aurelia has the Defense Fighting Style, granting a +1 bonus to Armor Class while wearing armor.

  • Weapon MasteryLevel 1

    You can use the mastery properties of three Simple or Martial weapons of your choice. Aurelia uses Graze with the greatsword, Sap with the flail, and Slow with the javelin.

  • TraitDrowDarkvision, you can see in dim light within 120 feet as if it were bright light and in darkness as if it were dim light.
  • TraitDrowFey Ancestry, you have Advantage on saving throws you make to avoid or end the Charmed condition.
  • TraitDrowKeen Senses, you have proficiency in the Perception skill.
  • TraitDrowTrance, you do not need to sleep, and you can finish a Long Rest in 4 hours by entering a meditative trance.
  • Drow Magic, you know the Dancing Lights cantripDrowCharisma is your spellcasting ability for this magic.
  • TraitDrowFey creature type.
  • Shelter of the FaithfulAcolyte, flavored as an Inquisitor

    You can perform the rites of your faith and are recognized by members of your religious community. You and your companions can receive free modest lodging and food at temples, shrines, and other religious communities of your faith, though you are expected to contribute and uphold the faith's principles.

Spells

1 spell

Spellcasting. Aurelia Malice casts with Charisma ( to hit with spell attacks).

Cantrips (at will):

Gear

11 items

Weapons

  • Greatsword
    A two-handed Martial weapon that deals 2d6 slashing damage.
  • Flail
    A one-handed Martial weapon that deals 1d8 bludgeoning damage.
  • 8×
    Javelin
    A thrown Martial weapon with a range of 30/120 feet that deals 1d6 piercing damage.

Armor

  • Chain Mail
    Heavy armor that sets Armor Class to 16 and imposes disadvantage on Dexterity (Stealth) checks.

Gear

  • Dungeoneer's Pack
    Contains equipment useful for exploring underground locations, including a backpack, crowbar, hammer, pitons, torches, tinderbox, rations, waterskin, and rope.
  • Holy Symbol
    A spider-shaped divine focus used in the rites of Lolth.
  • Prayer Book
    A book containing prayers, doctrine, and inquisitorial rites devoted to Lolth.
  • 5×
    Incense Sticks
    Used during religious ceremonies and interrogations.
  • Vestments
    Ceremonial clothing worn during temple rites.
  • Common Clothes
    Plain clothing for travel and daily use.

Purse

  • 15×
    Gold Pieces
    Starting currency retained after acquiring equipment.

Appearance

Aurelia is a tall, severe-looking drow woman with obsidian skin, silver-white hair braided with tiny iron spiders, and pale violet eyes that seem to inspect every hidden motive. Her armor is blackened chain mail beneath a crimson-trimmed inquisitor's mantle. A spider-shaped holy symbol hangs at her throat, its central gem resembling a dark, watching eye. Her hands are marked with thin ritual scars in the shape of web lines.

Mannerisms

Aurelia pauses before answering even simple questions, as though weighing them for hidden poison. She touches the spider idol when invoking authority, tilts her head when someone lies, and writes the names of suspected traitors in perfectly straight columns.

Personality

Aurelia is controlled, observant, and relentlessly patient. She rarely raises her voice, because she believes calm attention unsettles liars more effectively than anger. She respects competence wherever she finds it, including in enemies, but has little tolerance for vanity, cowardice, or careless promises.

Ideals

Truth is a weapon. Mercy may be offered only after deception has been exposed, and no authority, mortal or divine, is beyond judgment.

Bonds

Aurelia carries the cracked spider idol found beside her mother's body. She believes it contains the final unanswered command of Lolth, and she will cross kingdoms to uncover its meaning.

Flaws

Aurelia assumes every kindness conceals a bargain and every confession conceals a deeper crime. When uncertain, she becomes more rigid, not more thoughtful. She is also terrified that her divine parentage is not a blessing from Lolth, but an experiment designed to prove that even a god's child can be broken.

Quirks

Keeps a written ledger of every promise made in her presence.
Names weapons after obscure judicial concepts.
Leaves a single black thread at the site of every completed investigation.
Whispers brief legalistic prayers before drawing steel.

Background

Aurelia Malice was born beneath a moonless sky in a forgotten cavern where a circle of Lolth's priestesses had gathered to interpret an omen. The omen spoke of a child who would walk beyond the web, not as a servant, but as a blade sharpened against lies. Aurelia was mortal by birth, yet the priestesses recognized something impossible in her blood. Her mother was a drow acolyte who died before Aurelia could remember her face, and Lolth's presence was said to have touched the child through the mother's final prayer. Aurelia grew up surrounded by suspicion, reverence, and carefully concealed knives.

“The omen spoke of a child who would walk beyond the web, not as a servant, but as a blade sharpened against lies.”
From their backstory
Background
Acolyte, flavored as an Inquisitor

Connections

Species

Drow

Media

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