Tav Arvel
Tav Arvel
Sheet
AC 18 · HP 9 · 35 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
11 featuresAlways on
- SpellcastingLevel 1
You can cast cleric spells using Wisdom as your spellcasting ability. You can use a holy symbol as a spellcasting focus. You know the cantrips guidance, sacred flame, and thaumaturgy. You prepare three 1st-level cleric spells each day, based on your Wisdom modifier and cleric level. Your Trickery Domain spells are always prepared and do not count against this limit.
- Divine DomainLevel 1
You choose the Trickery Domain, gaining domain spells and the Blessing of the Trickster feature.
- Blessing of the TricksterLevel 1
You can touch a willing creature other than yourself to give it advantage on Dexterity (Stealth) checks for 1 hour, or until you use this feature on another creature.
- TraitWood ElfDarkvision, you can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- TraitWood ElfFey Ancestry, you have advantage on saving throws against being charmed, and magic cannot put you to sleep.
- TraitWood ElfTrance, you do not need to sleep and can finish a long rest in 4 hours by meditating.
- TraitWood ElfKeen Senses, you have proficiency in the Perception skill.
- TraitWood ElfElf Weapon Training, you are proficient with the longsword, shortsword, shortbow, and longbow.
- TraitWood ElfFleet of Foot, your walking speed is 35 feet.
- TraitWood ElfMask of the Wild, you can attempt to hide even when only lightly obscured by natural phenomena.
- False IdentityCharlatan
You have a false identity, complete with documentation, established acquaintances, and a disguise. You can adopt this persona to pass as another individual and use your contacts to support the identity.
Spells
8 spellsSpellcasting. Tav Arvel casts with Wisdom (spell save DC 10, to hit with spell attacks).
Cantrips (at will): ,
1st level (2 slots): , , , , ,
Gear
12 itemsWeapons
- MaceA simple one-handed bludgeoning weapon used in both temple rites and practical defense.
- Light crossbowA light crossbow with a case of twenty bolts.
Armor
- Scale mailMetal armor worn beneath Tav's patched traveling coat.
- ShieldA wooden shield bearing a deliberately ambiguous sunburst symbol.
Tools
- Disguise kitUsed to alter his appearance and support his false identities.
- Forgery kitUsed to create convincing letters, seals, and official-looking documents.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow.
- Priest's packContains a backpack, bedroll, mess kit, tinderbox, torches, rations, and waterskin.
- Holy symbolA symbol of the deity or principle Tav claims to serve, mounted inside a hinged wooden case.
- Fine clothesA set of fine but slightly outdated clothes used for ceremonies and false identities.
- Weighted diceA weighted set of dice used for gambling performances and demonstrations of false luck.
Purse
- 15×Gold piecesCoins saved from old deceptions and recent honest work.
Appearance
A lean wood elf with weather-browned skin, dark copper hair cut close around the ears, and alert green eyes. He wears scale mail beneath a patched traveling coat, with one sleeve carefully re-stitched in bright blue thread. His shield is polished far more often than his armor, and his holy symbol is tucked inside a false-bottomed wooden case. He stands just a little too close when speaking, as if every conversation might turn into a confidence to be won.
Mannerisms
Tav smooths his shield strap before telling any lie, pauses half a heartbeat before saying a person's name, and habitually checks doors, windows, and reflective surfaces while speaking. He gives blessings with two fingers raised, then quietly taps the nearest piece of wood.
Personality
Tav is quick-witted, socially fearless, and habitually observant. He treats conversation as a game of positioning, but his humor becomes unexpectedly gentle around frightened or embarrassed people. He dislikes solemn authority, yet he takes genuine comfort in small rituals and privately worries that his faith is only another role he has learned to perform.
Ideals
Freedom. No temple, lord, or holy text owns the truth. People should be allowed to choose what they believe, and Tav will not let authority make that choice for them.
Bonds
He carries the signet and prayer book of a real priest who once exposed his fraud but chose mercy over punishment. Tav intends to repay that mercy by protecting the priest's scattered congregation, whether they know his true name or not.
Flaws
He cannot resist improving a lie, even when the truth would serve him better. When cornered, he becomes charmingly sincere, which is often more dangerous than being openly dishonest.
Quirks
Background
Tav Arvel learned early that people rarely question a confident voice, a clean seal, or a story told with just enough sorrow in it. He traveled between woodland settlements posing as a minor shrine keeper, selling blessings written in an invented liturgical hand and collecting donations for temples that did not exist. The work began as a family trade, a harmless way to keep food on the table, but Tav became fascinated by the difference between false comfort and true faith. Some of the people he deceived were desperate, yet many found courage in the rituals anyway.
“Some of the people he deceived were desperate, yet many found courage in the rituals anyway.”
- Background
- Charlatan
Connections
Species
Wood Elf
Media
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