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Aurora Holyrood - AI-generated fantasy Character

Aurora Holyrood

Human · Paladin (Oath of Devotion) · Level 14 · Acolyte

Aurora Holyrood

Aurora is patient, scholarly, and quietly compassionate.
AC18
HP116/116
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 116 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge32 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Calligrapher's supplies

Languages

Common,
Celestial,
Draconic

Features

28 features

Action

  • Weapon Attack

    When On her turn

    Aurora makes one melee weapon attack using her longsword or another martial weapon.

  • Turn the UnholyLevel 3

    When On her turn

    Aurora presents her holy symbol and forces nearby fiends and undead to make a Wisdom saving throw or flee.

  • Sacred Weapon

    When On her turn

    Aurora channels holy power through her weapon, adding her Charisma modifier to attack rolls and causing it to shed sunlight.

  • Lay on HandsLevel 1

    When On her turn

    Aurora touches a creature to restore hit points from her healing pool or remove disease or poison.

  • Divine SenseLevel 1

    When On her turn

    Aurora uses her divine awareness to detect celestials, fiends, and undead within 60 feet.

  • Cleansing TouchLevel 6

    Aurora can use an action to end one spell on herself or on one willing creature she touches. She can use this feature a number of times equal to her Charisma modifier per long rest.

  • Purity of SpiritLevel 15

    Aurora can use an action to emit an aura of brilliant sunlight for 1 minute. She sheds bright light in a 30-foot radius and dim light for another 30 feet. Hostile creatures entering the bright light must succeed on a Constitution saving throw or become blinded for 1 minute, repeating the save at the end of each turn.

Always on

  • Divine SmiteLevel 2

    When After hitting with a melee weapon attack

    Aurora expends a spell slot when she hits with a melee weapon attack to deal extra radiant damage.

  • SpellcastingLevel 1

    Aurora's divine magic is fueled by devotion. She can prepare paladin spells, using Charisma as her spellcasting ability, and can use a holy symbol as a spellcasting focus.

  • Paladin ProficienciesLevel 1

    Aurora gains proficiency with all armor and shields, martial weapons, and simple weapons.

  • Sacred OathLevel 3

    Aurora chooses the Oath of Devotion, gaining oath features and oath spells.

  • Channel DivinityLevel 3

    Aurora can use Channel Divinity once per short or long rest. Sacred Weapon causes her weapon to shed bright light and adds her Charisma modifier to attack rolls for 1 minute. Turn the Unholy forces fiends and undead to flee for up to 1 minute.

  • Oath SpellsLevel 3

    Aurora gains oath spells that are always prepared: protection from evil and good, sanctuary, lesser restoration, zone of truth, beacon of hope, dispel magic, freedom of movement, and guardian of faith.

  • Fighting StyleLevel 2

    Aurora's divine presence grants her a fighting style. She chooses Defense, gaining a +1 bonus to AC while wearing armor.

  • Aura of ProtectionLevel 6

    Aurora radiates an aura of protection. She and friendly creatures within 10 feet add her Charisma modifier to saving throws while she is conscious.

  • Improved Divine SmiteLevel 11

    Aurora's attacks are magical and gain a bonus to damage equal to her Charisma modifier. This feature does not apply to a weapon already possessing a magical bonus.

  • Improved Divine Channel DivinityLevel 15

    Aurora gains an additional use of Channel Divinity between long rests, for a total of two uses per short or long rest.

  • Divine HealthLevel 3

    Aurora gains immunity to disease.

  • Ability Score ImprovementLevel 4

    Aurora gains an Ability Score Improvement. She increases her Intelligence by 2, already reflected in her ability scores.

  • Ability Score ImprovementLevel 8

    Aurora gains an Ability Score Improvement. She increases her Charisma by 2, already reflected in her ability scores.

  • Ability Score ImprovementLevel 12

    Aurora gains an Ability Score Improvement. She increases her Strength by 1 and her Constitution by 1, already reflected in her ability scores.

  • Aura of DevotionLevel 7

    Aurora's devotion gives her immunity to charms while she is conscious. Friendly creatures within 10 feet also have advantage on saving throws against being charmed.

  • Ability Score IncreaseHuman+1 to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
  • SizeHumanMedium.
  • SpeedHuman30 feet.
  • LanguagesHumanCommon and one additional language, chosen as Celestial.
  • TraitHumanVariant human features are not used because the requested profile specifies the classic human species.
  • Shelter of the FaithfulAcolyte

    Aurora can invoke the support of temples and religious communities devoted to her faith. She and her companions can expect modest assistance, healing, and shelter from friendly religious institutions, provided she does not endanger them or violate their principles.

Spells

20 spells

Spellcasting. Aurora Holyrood casts with Charisma (spell save DC 16, to hit with spell attacks).

1st level (4 slots): , , ,

2nd level (3 slots): , , , , , , , ,

3rd level (3 slots): , , ,

4th level (1 slot): , ,

Gear

11 items

Weapons

  • Longsword
    A finely balanced martial blade engraved with a sacred passage.
  • Crossbow and bolts
    A light crossbow with a case containing twenty bolts.

Armor

  • Chain mail
    Polished chain mail bearing the insignia of the Lantern Concord.
  • Shield
    A steel shield painted with a golden sunburst.

Gear

  • Holy symbol
    A sacred focus worn around Aurora's neck.
  • Scholar's pack
    A scholar's pack containing a backpack, a book of lore, ink, a pen, parchment, a small knife, and several candles.
  • Prayer book
    A prayer book containing copied passages from the Lantern Concord's surviving texts.
  • 5×
    Incense
    Five sticks of incense used in daily rites and funerary observances.
  • Vestments
    Vestments of white linen and gold thread.
  • Common clothes
    A set of common clothes for travel between shrines.

Purse

  • 15×
    Gold pieces
    A purse containing 15 gold pieces from her temple stipend and adventuring savings.

Appearance

Aurora is a tall, broad-shouldered human woman with warm brown skin, gray-green eyes, and thick auburn hair braided with small silver prayer beads. A pale scar runs from her left temple to her cheek, a remnant of the burning of her childhood temple. She wears polished chain mail beneath a white and gold tabard, carries a longsword engraved with passages from sacred texts, and bears a sunburst holy symbol at her throat.

Mannerisms

Aurora touches the sunburst at her throat whenever she hears a difficult truth. She quotes scripture in ordinary conversation, cleans her sword before eating, and pauses to straighten crooked books, banners, or picture frames.

Personality

Aurora is patient, scholarly, and quietly compassionate. She listens as though every person is a text worth studying, but once she recognizes cruelty or exploitation, her calm becomes intensely focused. She enjoys old maps, difficult theological debates, and repairing damaged objects rather than replacing them.

Ideals

Mercy. The purpose of strength is to protect those who have less of it. Justice must restore what was broken whenever restoration is possible.

Bonds

The burned archive-temple of the Lantern Concord is still Aurora's spiritual home. She will risk almost anything to recover its lost books, protect its surviving faithful, and uncover the truth behind its destruction.

Flaws

Aurora has difficulty accepting help and secretly believes that if she is not constantly useful, she is failing the people who died at the Lantern Concord. She can become rigid when confronted with deliberate lies, sometimes treating a frightened mistake as though it were a moral betrayal.

Quirks

She memorizes the names of every person she helps.
She leaves a pinch of incense burning beside the bedroll each night.
She gives damaged books names and refuses to discard them.
She counts sword strokes during practice in sets of seven.

Background

Aurora Holyrood was raised in the archive-temple of the Lantern Concord, a sanctuary where priests preserved sacred histories, copied illuminated manuscripts, and taught that compassion was the highest expression of divine law. As a child, Aurora displayed an unusual gift for remembering entire passages after a single reading. She was expected to become a scholar-priest, but during a winter raid the temple was set ablaze by mercenaries searching for a forbidden relic. Aurora escaped with only a damaged prayer book and the wounded abbot, who died before dawn after placing the temple's holy symbol in her hands. Aurora spent the following years traveling between shrines, rebuilding libraries and protecting pilgrims from the same kind of cruelty that had destroyed her home. Her studies taught her that justice without mercy becomes vengeance, while mercy without courage becomes surrender. She eventually took up the sword and swore the Oath of Devotion, not because she believes herself incapable of wrongdoing, but because she knows she must constantly choose honesty, courage, compassion, and duty. She now seeks the lost relic that may have drawn the raiders to the Lantern Concord, determined to prevent its power from being twisted into a weapon against the innocent.

“As a child, Aurora displayed an unusual gift for remembering entire passages after a single reading.”
From their backstory
Background
Acolyte

Connections

Species

Human

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