Tenkiri Adebayo
Tenkiri Adebayo
Sheet
AC 16 · HP 8 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalCHA
Armor
Weapons
Tools
Languages
Features
12 featuresAction
- Cantrip Casting
When When she takes the Cast a Spell action
Tenkiri can cast a cantrip as an action, using Wisdom as her spellcasting ability.
- Mace Strike
When When an enemy is within 5 feet
Tenkiri makes a melee weapon attack with her mace.
- Sacred Flame
When When a creature within 60 feet is visible
Tenkiri presents her holy symbol and calls down a brief flare of sacred radiance against a creature she can see within 60 feet. The target makes a Dexterity saving throw, taking 1d8 radiant damage on a failure and no damage on a success.
Always on
- SpellcastingLevel 1
Tenkiri is a divine spellcaster. Wisdom is her spellcasting ability. She can use a holy symbol as a spellcasting focus and knows three cleric cantrips. She can prepare a number of cleric spells equal to her Wisdom modifier plus her cleric level.
- Divine Domain, Life DomainLevel 1
Tenkiri has chosen the Life Domain. She gains proficiency with heavy armor, and her healing spells restore additional hit points equal to 2 plus the spell's level whenever they restore hit points to a creature.
- Channel DivinityLevel 1
Tenkiri can invoke divine magic through her holy symbol, though she has no Channel Divinity uses until she reaches cleric level 2.
- Ability Score IncreaseHuman+1 to all ability scores
- SizeHumanMedium
- SpeedHuman30 feet
- TraitHumanOne additional language of choice
- TraitHumanOne additional skill proficiency
- City SecretsUrchin
Tenkiri knows the secret patterns of city streets, including hidden passages, alleys, shortcuts, and the habits of local inhabitants. She can find food and basic shelter for herself and companions in any settlement, unless directly forbidden by local authorities.
Spells
5 spellsSpellcasting. Tenkiri Adebayo casts with Wisdom (spell save DC 11, to hit with spell attacks).
Cantrips (at will): , ,
1st level (2 slots): ,
Gear
11 itemsWeapons
- MaceA simple one-handed mace used both as a weapon and a ritual implement.
- Light crossbowA light crossbow with a worn leather grip.
Armor
- Scale mailScale armor with several links replaced by mismatched pieces of salvaged metal.
- ShieldA wooden shield painted with a simple copper-colored sun.
Tools
- Disguise kitA set of tools for altering her appearance and blending into unfamiliar neighborhoods.
- Thieves' toolsA set of small picks, files, and tension tools inherited from a former street companion.
Gear
- 20×Crossbow boltsBolts for the light crossbow.
- Priest's packA small pack containing a bedroll, mess kit, tinderbox, rations, waterskin, and rope.
- Holy symbolA copper sun disk worn on a cord around the neck.
- Belt pouchA small pouch containing coins saved or acquired during Tenkiri's life in the streets.
- Urchin keepsakesA small knife, a token from the shrine where she was raised, and a map of the district where she grew up.
Appearance
Tenkiri is a compact human woman with warm brown skin, tightly curled black hair cropped close at the sides, and a calm, watchful face. She stands with most of her weight balanced on the balls of her feet, as if ready to slip through a crowded street or kneel beside someone in need. Her hands are notably rough, with thickened fingertips, ink stains in the creases, and small calluses from years of handling cord, tools, and cheap wooden bowls. She wears a patched gray-brown robe beneath scale mail, a red wool sash, and a small copper sun disk at her throat.
Mannerisms
When waiting, Tenkiri shifts her weight from foot to foot and quietly counts exits, windows, and nearby hands. She rubs her thumb across the edge of her holy symbol before speaking a blessing, and she tends to lower herself to a person's eye level when offering comfort.
Personality
Tenkiri is observant, practical, and unexpectedly gentle. She remembers the names of servants, stable hands, street vendors, and children long after forgetting the names of nobles. She speaks plainly, dislikes waste, and treats every locked door as a question rather than an obstacle.
Ideals
Mercy. No one should have to prove they deserve food, shelter, or healing. The fortunate are responsible for making room for the unfortunate.
Bonds
The little roadside shrine where Tenkiri was sheltered is threatened by a wealthy developer. She will protect it and the people who depend on it, even if doing so means defying powerful priests or city officials.
Flaws
Tenkiri assumes that anyone with authority is hiding something, and she can turn a reasonable question into an accusation before she realizes it. She also has difficulty accepting help, because dependence still feels too much like the first step toward abandonment.
Quirks
Background
Tenkiri grew up beneath the market stairs of a river city, where the stone was warm by day and bitterly cold after sunset. She learned early that hunger made people inventive. She carried messages, watched doorways, cleaned stalls, and slept wherever an awning kept off the rain. Her closest companion was an old temple attendant who let her hide in the shrine during winter. The attendant taught her that a prayer was not only words spoken toward heaven, but also a bowl filled before it was requested and a hand offered before it was asked for.
“She learned early that hunger made people inventive.”
- Background
- Urchin
Connections
Species
Human
Media
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