Kantuq Salki
Kantuq Salki
Sheet
AC 11 · HP 20 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionSTR
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Languages
Features
18 featuresBonus action
- Hex
When When focusing on a single important enemy
As a bonus action, mark a creature within 90 feet. Kantuq deals an extra 1d6 necrotic damage to the target whenever he hits it, and he gains advantage on Wisdom checks to find it.
Reaction
- Stone's EnduranceGoliathAs a reaction when he takes damage, Kantuq can reduce the damage by 1d12 + 3. He can use this trait once per short or long rest.
Always on
- Eldritch Blast
When When an enemy is within 120 feet
Make a ranged spell attack. On a hit, the target takes 1d10 force damage, plus Kantuq's Charisma modifier from Agonizing Blast.
- Dissonant Whispers
When When a dangerous enemy is within 60 feet
Choose a creature within 60 feet. The target must succeed on a Wisdom saving throw or take 3d6 psychic damage and immediately use its reaction, if available, to move as far as its speed allows away from Kantuq.
- Armor of Agathys
When Before entering a dangerous fight
Gain 5 temporary hit points and deal 5 cold damage to a creature that hits Kantuq with a melee attack while the temporary hit points remain.
- Misty Step
When When cornered, restrained, or separated from the group
Teleport up to 30 feet to an unoccupied space Kantuq can see.
- Otherworldly Patron: The Great Old OneLevel 1
Kantuq has a patron from beyond the mortal world. His Great Old One patron grants him occult power and the ability to communicate telepathically with nearby creatures.
- Awakened MindLevel 1
Kantuq can communicate telepathically with any creature he can see within 30 feet. The creature understands him if it knows at least one language, and he can understand it if it knows at least one language.
- Pact MagicLevel 1
Kantuq can cast warlock spells using Charisma as his spellcasting ability. He knows two cantrips and four warlock spells, and his spell slots are always cast at their highest available level.
- Eldritch InvocationsLevel 2
Kantuq learns two eldritch invocations. He has chosen Agonizing Blast and Book of Ancient Secrets.
- Pact Boon: Pact of the TomeLevel 3
Kantuq receives a Book of Shadows from his patron. The book contains three additional cantrips from any class, chosen here as Guidance, Minor Illusion, and Spare the Dying. Through Book of Ancient Secrets, he can also inscribe ritual spells in the book.
- Book of Ancient SecretsLevel 2
Kantuq can inscribe ritual spells in his Book of Shadows. He begins with Find Familiar and Comprehend Languages as ritual spells in the book, and can cast them as rituals.
- Agonizing BlastLevel 2
When Kantuq casts Eldritch Blast, he adds his Charisma modifier to the damage of each beam.
- Mountain BornGoliathKantuq is acclimated to high altitude, including elevations above 20,000 feet, and is naturally adapted to cold climates.
- Powerful BuildGoliathKantuq counts as one size larger when determining carrying capacity and the weight he can push, drag, or lift.
- Natural AthleteGoliathKantuq is proficient in Athletics.
- LanguagesGoliathCommon and Giant.
- ResearcherSage
If Kantuq does not know a piece of information, he usually knows where and from whom it can be obtained. He can often locate libraries, scholars, sages, or obscure records during an adventure.
Spells
11 spellsSpellcasting. Kantuq Salki casts with Charisma (spell save DC 10, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level: , , , ,
2nd level (2 slots):
Gear
13 itemsWeapons
- Simple weaponA simple one-handed weapon with a broad, practical blade.
- Light crossbowA light crossbow with a wrapped grip and twenty bolts in a wooden case.
Armor
- Leather armorA well-maintained suit of hardened leather armor, reinforced with dark cord and small iron plates.
Tools
- Small knifeA small knife with a bone handle, useful for cutting parchment and rope.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow.
- Component pouchA small pouch containing chalk, charcoal, powdered mica, and other spell components.
- Scholar's packA sturdy scholar's pack containing a backpack, books, ink, quills, parchment, tinderbox, lamp, oil, rations, and waterskin.
- Book of ShadowsA black-bound Book of Shadows containing three additional cantrips and two ritual spells.
- InkA bottle of black ink used for copying and annotating texts.
- 3×QuillA set of fine quills, one cut from a mountain eagle feather.
- Unanswered letterA dead colleague's final letter, sealed but never delivered.
- Common clothesPlain, carefully mended traveling clothes.
Purse
- 10×Gold piecesStarting coin from the sage background.
Appearance
Kantuq is a broad-shouldered goliath with slate-gray skin, dark hair worn in a tightly bound knot, and pale geometric paint marking the left side of his neck and collarbone. He stands with his weight evenly balanced over both feet, as if expecting the ground itself to shift, and remains unnervingly still while waiting. His clothing and leather armor are carefully cleaned and repaired, with every buckle aligned and every cord tied the same way. A weathered black book hangs from his belt, its pages filled with cramped notes in several scripts.
Mannerisms
When listening, Kantuq tilts his head slightly and touches two fingers to the cover of his Book of Shadows. He pauses before answering questions, not because he is uncertain, but because he is checking whether the first thought was truly his own.
Personality
Kantuq is quiet, observant, and unfailingly literal. He treats conversations like field research, remembering exact wording and noticing small inconsistencies that others overlook. Despite his reserve, he is protective of people who show genuine curiosity, especially those willing to admit what they do not know.
Ideals
Truth. Knowledge is a burden only when it is hoarded. Every dangerous secret should be understood before it is judged, and every understanding should be tested against the world.
Bonds
The black book belonged to his vanished mentor. Kantuq will cross deserts, ruins, and hostile libraries to recover the missing pages and discover whether the scholar is alive, transformed, or being used by Vhal Keth.
Flaws
He assumes that every mystery has a hidden intelligence behind it, even when the simplest explanation is obvious. Once he believes a source is important, he becomes dangerously reluctant to destroy it, no matter who might be harmed by what it contains.
Quirks
Background
Kantuq was raised among a highland goliath clan that measured worth by endurance, practical skill, and the ability to carry knowledge safely through danger. He was never the strongest climber or the fastest hunter, but he possessed an unusual patience for symbols, old songs, and fragments of writing found in abandoned shrines. His clan sent him to study with a human archivist who believed that mountains were not merely stone, but the sleeping bodies of ancient powers. The archivist vanished after translating a passage from a black stone tablet. Kantuq found the scholar's study emptied except for a single book, a sealed page, and a voice that spoke from the silence between his thoughts. The presence called itself Vhal Keth, the Listener Beneath the Summit, and offered answers in exchange for attention. Kantuq accepted the pact not out of devotion, but because the entity knew where the archivist had gone. Now he travels as a researcher and reluctant occultist, gathering lost texts while searching for proof that the voice has not already rewritten the truth inside his mind.
“His clan sent him to study with a human archivist who believed that mountains were not merely stone, but the sleeping bodies of ancient powers.”
- Background
- Sage
Connections
Species
Goliath
Media
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