Ketzali Tarek
Ketzali Tarek
Sheet
AC 15 · HP 32 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
22 featuresAlways on
- Fire Bolt
When Ketzali targets a creature or object within 120 feet.
Ketzali produces a small mote of flame, hurls it at a creature within 120 feet, and deals 1d10 fire damage on a hit.
- Guiding Bolt
When Ketzali targets a creature within 60 feet.
Ketzali releases a radiant bolt at a creature within 60 feet, dealing 1d8 radiant damage and granting the next attack against that creature advantage if it hits.
- Burning Hands
When Ketzali needs immediate area damage against nearby creatures.
Ketzali launches a 60-foot cone of golden flame. Creatures in the area make a Dexterity saving throw, taking 8d6 fire damage on a failure or half as much on a success.
- Cure Wounds
When Ketzali touches a wounded willing creature.
Ketzali touches a willing creature and restores 1d8 + 4 hit points.
- Chromatic Orb
When Ketzali needs flexible elemental damage against one target.
Ketzali launches a radiant beam at a creature within 60 feet. On a hit, the target takes 2d6 radiant damage and the next attack against it before the end of Ketzali's next turn has advantage.
- Magic Missile
When Ketzali needs reliable damage against one or more creatures.
Ketzali creates a magical force dart that automatically hits one creature within range and deals 3d4 + 3 force damage, divided among targets as chosen.
- Lightning Bolt
When Ketzali needs powerful line-shaped area damage.
Ketzali launches a 60-foot line of lightning. Creatures in the line make a Dexterity saving throw, taking 8d6 lightning damage on a failure or half as much on a success.
- Radiant Soul
When Ketzali uses her aasimar celestial gift when flight or sudden mobility is needed.
Ketzali cloaks herself in translucent draconic power, gaining a flying speed of 30 feet for 1 minute. Once activated, the feature cannot be used again until she finishes a long rest.
- SpellcastingLevel 1
Ketzali's innate magic comes from her celestial bloodline. She knows four sorcerer cantrips and six sorcerer spells of 1st level or higher, using Charisma as her spellcasting ability.
- Draconic BloodlineLevel 1
Ketzali's magic derives from a celestial source connected to the Draconic Bloodline tradition. She gains the Draconic Resilience feature and can speak, read, and write Draconic.
- Draconic ResilienceLevel 1
When she is not wearing armor, Ketzali's base AC is 13 + her Dexterity modifier. Her hit point maximum also increases by 1 for each sorcerer level.
- Font of MagicLevel 2
Ketzali regains 4 expended sorcery points when she finishes a long rest. She can use sorcery points to create spell slots or use Metamagic.
- MetamagicLevel 3
Ketzali knows two Metamagic options. She can use only one Metamagic option on a spell when she cast it, unless the option says otherwise.
- Ability Score ImprovementLevel 4
Ketzali increased her Charisma score by 2, raising it from 10 to 12.
- Magical GuidanceLevel 5
Ketzali can spend 1 sorcery point to reroll a failed saving throw, but she must use the new roll. She can use this feature after seeing the roll but before the outcome is determined.
- TraitAasimarDarkvision out to 60 feet
- TraitAasimarCelestial Resistance, resistance to necrotic damage and radiant damage
- TraitAasimarCelestial Legacy, the light cantrip
- TraitAasimarHealing Hands, restore hit points equal to level once per long rest by touch
- TraitAasimarRadiant Soul, as a 5th-level Protector Aasimar, gain a flying speed of 30 feet for 1 minute once per long rest and deal extra radiant damage equal to level once per turn while active
- Aasimar ability score increases appliedAasimar+2 Charisma and +1 Wisdom
- Shelter of the FaithfulAcolyte
Ketzali can generally expect shelter and assistance from temples, shrines, and other religious communities of her faith. Fellow worshipers will provide basic support, though they will not endanger themselves for her.
Spells
8 spellsSpellcasting. Ketzali Tarek casts with Charisma (spell save DC 12, to hit with spell attacks).
Cantrips (at will): ,
1st level (4 slots): , , , ,
2nd level (3 slots): no spells
3rd level (2 slots):
Gear
10 itemsWeapons
- Light CrossbowA light crossbow suitable for ranged attacks, with 20 bolts.
Gear
- 20×Crossbow BoltsAmmunition for the light crossbow.
- Arcane Focus, CrystalA focus used in place of non-costly material components for sorcerer spells.
- Dungeoneer's PackA pack containing a bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
- Holy SymbolA holy symbol representing Saint Izel and the celestial light she serves.
- Prayer BookA small book containing prayers, hymns, and the names of the dead from Saint Izel's shrine.
- 5×Sticks of IncenseUsed during temple rites and funerary prayers.
- VestmentsCeremonial clothing from the shrine.
- Common ClothesSimple everyday clothing suitable for travel.
Purse
- 15×Gold PiecesStarting currency from the acolyte background.
Appearance
Ketzali is a broad-shouldered aasimar woman with warm brown skin, dark eyes flecked with gold, and thick black hair worn in a practical braid. A faint luminous mark rests beneath her left eye, resembling a small sunburst. Her clothing combines humble temple vestments with sturdy travel gear, and when her celestial power manifests, pale gold wings of light unfold behind her for a few moments.
Mannerisms
Ketzali speaks carefully and often pauses before answering, as if weighing her words on a scale. She touches her holy symbol whenever someone mentions the dead, and she rolls her shoulders before casting a spell, like someone preparing to lift a heavy burden.
Personality
Ketzali is patient with the frightened, direct with the arrogant, and fiercely practical in a crisis. She has a dry sense of humor that appears at unexpected times, especially when discussing religious bureaucracy. She prefers useful kindness over grand gestures, and she treats every person she helps as a responsibility rather than a favor.
Ideals
Mercy. Power is only holy when it protects the vulnerable. No prophecy, priest, or celestial voice excuses cruelty.
Bonds
The hill shrine of Saint Izel raised me, and I will protect its people even if the temple itself falls. I also carry the names of the famine victims in my prayer book, and I refuse to let their deaths become an unremembered footnote.
Flaws
I distrust anyone who claims divine authority, including myself. When frightened, I become controlling and may try to decide what is best for everyone without asking what they actually want.
Quirks
Background
Ketzali was raised in the hill shrine of Saint Izel, where pilgrims came to pray for healing, safe births, and guidance through difficult choices. Her aasimar heritage was treated neither as a blessing nor a curse, but as a responsibility. The priests taught her that celestial blood was not proof of virtue. It was only a louder invitation to practice it. Ketzali became an acolyte, copying hymns, tending the sick, and carrying messages between isolated villages. Her sorcery first appeared during a winter famine. While defending a storehouse from desperate raiders, she tried to call on a prayer she had never been taught. Instead, golden fire burst from her hands, bending around the frightened villagers and striking only the attackers. The temple elders recognized the power as a celestial inheritance, but Ketzali feared becoming an instrument of distant beings who might mistake obedience for goodness. She left the shrine with its blessing, seeking to learn the limits of her magic and to help people without demanding that they kneel first. She still carries the shrine's prayer book, adding the names of everyone she has failed to save.
“Her aasimar heritage was treated neither as a blessing nor a curse, but as a responsibility.”
- Background
- Acolyte
Connections
Species
Aasimar
Media
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