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Graka the Unyielding - AI-generated fantasy Character

Graka the Unyielding

Orc · Fighter (Champion) · Level 20 · Soldier

Graka the Unyielding

Graka is blunt, direct, and possesses a ferocity that matches her massive physical frame.
AC16
HP204/204
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 204 · 30 ft.
AlignmentChaotic NeutralGenderFemaleAge28
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • IntimidationCHA
  • PerceptionWIS
  • SurvivalWIS

Armor

Light,
Medium,
Heavy,
Shields

Weapons

Simple,
Martial

Tools

Gaming Set (Playing Cards),
Land Vehicles

Languages

Common,
Orc

Features

21 features

Action

  • Extra Attack (3)Level 20

    You can attack four times whenever you take the Attack action.

Bonus action

  • Second WindLevel 1

    Bonus action to regain 1d10 + 20 HP. 4 uses per Long Rest. Regain 1 use on Short Rest.

  • Adrenaline RushOrcDash as bonus action and gain temporary HP 6 times per Long Rest.

Always on

  • Fighting Style (Great Weapon Fighting)Level 1

    Reroll 1s and 2s on damage dice for two-handed melee weapons.

  • Weapon MasteryLevel 1

    Mastery of 6 weapons (Battleaxe: Topple, Dagger: Nick, Scimitar: Nick, Greatsword: Graze).

  • Action SurgeLevel 2

    Take one additional action. 2 uses per Long Rest.

  • Tactical MindLevel 2

    If you fail an Ability Check, spend a Second Wind use to add 1d10 to the roll.

  • Improved CriticalLevel 3

    Critical hits on a 19 or 20.

  • Tactical ShiftLevel 5

    When you use Second Wind, move up to half speed without Opportunity Attacks.

  • Remarkable AthleteLevel 7

    Advantage on Initiative and Athletics checks. Jump distance increases.

  • IndomitableLevel 9

    Reroll a failed saving throw with a +20 bonus. 4 uses per Long Rest.

  • Additional Fighting Style (Defense)Level 10

    +1 bonus to AC while wearing armor.

  • Heroic WarriorLevel 10

    Gain Heroic Inspiration at the start of each turn in combat if you do not have it.

  • Studied AttacksLevel 13

    If you miss an attack, you have Advantage on your next attack against that target.

  • Superior CriticalLevel 15

    Critical hits on an 18 to 20.

  • SurvivorLevel 18

    Regain HP equal to 5 + CON mod at start of turn if at less than half HP.

  • Epic Boon of SpeedLevel 19

    Your Dexterity increases by 2. Your speed increases by 30 feet.

  • DarkvisionOrc120 feet.
  • Powerful BuildOrcYou count as one size larger for carrying capacity.
  • Relentless EnduranceOrcWhen dropped to 0 HP, stay at 1 HP instead. Once per Long Rest.
  • Savage AttackerSoldier

    Once per turn when you hit with a weapon, you can roll damage twice and use either result.

Gear

3 items

Weapons

  • Battleaxe
    Versatile weapon used with the Topple mastery.

Armor

  • Tribal Straps (Leather)
    Scantily clad leather harness and loincloth that provides minimal protection.

Gear

  • Soldier Pack
    Backpack, bedroll, mess kit, tinderbox, rations, water skin.

Appearance

Graka is a tower of muscle, possessing insane definition that ripples with every movement of her green skin. She stands seven feet tall and wears extremely scantily clad tribal armor consisting mainly of rough leather straps and a primitive loincloth that barely conceals her massive anatomy. She has a prominent and heavy bulge at the front of her trousers, housing her thirteen inch uncut phallus and orange sized testicles, a physical trait she carries with pride. Her long black hair is often tied in wild braids, and she is never without her masterfully maintained battleaxe.

Mannerisms

She tends to loom over people when speaking and breathes heavily, making her constant state of physical exertion audible.

Personality

Graka is blunt, direct, and possesses a ferocity that matches her massive physical frame. She believes that the strong have a duty to lead and the weak have a duty to follow or stay out of the way. Despite her intimidating presence and unusual anatomy, she is incredibly disciplined due to her years as a soldier. She rarely speaks unless it is to give a command or issue a challenge, preferring to let her blade do the talking.

Ideals

Might makes right. The only true measure of a soul is what it can accomplish in the heat of battle.

Bonds

My battleaxe has been with me through a dozen wars, it is the only thing I truly trust.

Flaws

I have no patience for diplomacy or strategy that involves anything other than a direct charge.

Quirks

She sharpens her axe with a specialized volcanic stone every morning.
She often adjusts her prominent bulge in public without any sense of bashfulness.
She flexes her pectoral muscles when she is thinking deeply.

Background

Born into a nomadic orcish warband, Graka was always a physical anomaly even among her own kind. Her sheer size and unusual strength made her a natural leader, and she quickly rose through the ranks of a professional mercenary company known as the Iron tusk. For twenty years, she lived on the front lines of every major conflict in the Borderlands, trading blood for gold and perfecting the art of the axe. Her anatomy was never a source of shame but rather a symbol of her vitality and dominant nature. After her legion was disbanded following a peace treaty she didn't agree with, Graka took to the road as an independent warrior. She has no use for the soft life of cities or the stifling nature of heavy steel plate. She relies on her speed, her instincts, and the overwhelming power of her swing to crush anyone standing in her path. She now seeks an opponent worthy of her legendary strength.

“For twenty years, she lived on the front lines of every major conflict in the Borderlands, trading blood for gold and perfecting the art of the axe.”
From their backstory
Background
Soldier

Connections

Species

Orc

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