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Bas - AI-generated fantasy Character

Bas

Human · Warlock · Level 1 · Criminal

Bas

Bas is calculating, poised, and relentlessly ambitious.
AC12
HP8/8
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 8 · 30 ft.
AlignmentLawful EvilGenderMaleAge32 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons

Tools

Thieves' tools,
Gaming set

Languages

Common,
Infernal

Features

11 features

Always on

  • Eldritch Blast

    When When Bas attacks a creature within 120 feet

    Bas hurls a lance of crackling eldritch energy at a creature within range. On a hit, the target takes 1d10 force damage.

  • Hex

    When When Bas chooses a creature within 90 feet and has a bonus action available

    Bas marks a creature with a curse that deals an extra 1d6 necrotic damage whenever he hits it with an attack and makes it easier for him to track and exploit.

  • Pact MagicLevel 1

    Bas is a full spellcaster. He can cast his known warlock spells using Charisma as his spellcasting ability. He regain his expended Pact Magic spell slots after finishing a short or long rest.

  • Eldritch InvocationsLevel 1

    Bas has learned the Eldritch Invocation Pact of the Tome. He possesses a Book of Shadows, a grimoire that grants additional cantrips and ritual magic as specified by the invocation.

  • Pact of the TomeLevel 1

    Bas's Book of Shadows is a magical grimoire that contains three additional cantrips chosen from any class spell list. He has chosen Guidance, Message, and Prestidigitation. The book also contains ritual spells, allowing him to cast those rituals from the grimoire when he has the required time and components.

  • ResourcefulHumanAfter finishing a Long Rest, Bas gains Heroic Inspiration.
  • SkillfulHumanBas gains proficiency in one skill of his choice, chosen here as Acrobatics.
  • VersatileHumanBas gains an additional Origin feat, chosen here as Skilled.
  • Human languageHumanBas knows Common and one additional language, Infernal.
  • SkilledHumanFrom his additional Origin feat, Bas gains proficiency in Deception, Performance, and Persuasion.
  • Criminal ContactCriminal

    Bas has a reliable and discreet contact among criminals who can provide information, pass messages, or arrange introductions, provided the request does not obviously endanger the contact.

Spells

7 spells

Spellcasting. Bas casts with Charisma (spell save DC 13, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level (1 slot): ,

Gear

12 items

Weapons

  • Sickle
    A simple iron-bladed weapon kept mainly as a tool, threat, and ritual implement.
  • 2×
    Dagger
    Small balanced blades suitable for close combat and concealment.

Armor

  • Leather armor
    Light armor made from supple black leather, maintained to a glossy finish.

Tools

  • Crowbar
    A heavy iron bar useful for forcing doors, levering crates, and making an emphatic point.
  • Thieves' tools
    A set of fine picks, tension wires, and small probes for opening locks and disabling traps.

Gear

  • Arcane focus
    A dark crystal mounted in a brass frame, used as Bas's arcane focus.
  • Scholar's pack
    A backpack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
  • Gaming set
    A small set of marked knucklebones used for games of chance and quiet wagers.
  • Common clothes
    A plain but well-cut outfit chosen to look respectable in either a countinghouse or a back alley.
  • Book of Shadows
    A black iron spellbook covered in shallow, shifting inscriptions. It serves as Bas's Book of Shadows.
  • False signet ring
    A simple signet ring bearing an invented imperial crest, worn in anticipation of the authority Bas believes he will one day possess.

Purse

  • 15×
    Gold pieces
    A pouch containing starting coin.

Appearance

Bas is a lean, compact human man with a scholar's posture and a laborer's hands. He wears his dark brown hair cropped close at the sides, with the top combed carefully back using far too much pomade. His clothes are practical but obsessively maintained, consisting of a fitted black leather coat over a high-collared shirt, polished boots, and gloves with the fingertips cut away for handling tools and spell components. He takes up more space than his slight frame suggests, standing too close during conversations and arranging himself as though every room were already his court. Within a minute of meeting him, most people notice the sharp scent of clove oil, lamp smoke, and expensive soap clinging to him. A brass key on a red cord hangs at his throat, displayed like a royal medal.

Mannerisms

Bas speaks as though dictating a royal decree, even when asking for directions. He pauses before answering simple questions, as if deciding how much truth the listener has earned. When entering a room, he silently counts doors, windows, guards, and exits. He frequently adjusts his gloves and checks the brass key at his throat while discussing money.

Personality

Bas is calculating, poised, and relentlessly ambitious. He is courteous to anyone who might be useful, condescending to anyone he considers powerless, and fascinated by systems of authority. He studies people the way he studies locks, looking for the pressure point that will make them open. Despite his cruelty, he is patient with the poor and has a genuine hatred for arbitrary suffering, though he believes compassion should be administered by rulers rather than shared freely between equals.

Ideals

Order. Freedom without hierarchy is only another name for chaos. The world needs one brilliant ruler who understands every debt, secret, and weakness, and Bas intends to be that ruler.

Bonds

The black iron grimoire that began his pact is the first possession he has ever owned that no one could take from him. He will risk almost anything to recover it if it is lost, damaged, or stolen. He also secretly protects the people of his birth village, not from affection alone, but because he considers them the first citizens of his future empire.

Flaws

Bas cannot accept an insult, correction, or refusal without planning retaliation. He mistakes fear for respect and often ruins useful relationships by demanding obedience before he has earned authority. He is also dangerously certain that every moral objection is merely evidence that someone lacks the imagination to understand his greater plan.

Quirks

He silently ranks everyone he meets by usefulness, danger, and probable loyalty.
He smells every coin before accepting it, claiming that different mints have different histories.
He writes imaginary imperial decrees in the margins of ordinary documents.
He calls common laborers citizens, but calls nobles temporary administrators.
He taps his brass key three times before casting a serious spell.

Background

Bas was born in a village where the strongest walls belonged to the tax collector and the finest meals went to men who had never lifted a hoe. He learned early that poverty was not merely hunger, it was obedience made visible. While other children practiced with sticks, Bas memorized ledgers, seals, routes, and the names of officials who could be bribed. His first crimes were small, stealing grain tallies and altering debt records so desperate families could keep their homes. He discovered that a written lie could move more wealth than a strong back ever could. As an adult, Bas became a careful burglar, forger, and information broker in the capital. During a burglary beneath an abandoned countinghouse, he found a black iron book that whispered promises whenever he read its pages. The entity bound within it offered knowledge of hidden names and forbidden workings in exchange for service. Bas accepted without hesitation, convinced that power was simply another form of property waiting to be claimed. His ultimate ambition is not comfortable wealth or a noble title. He intends to become emperor, and he believes the world will eventually thank him for replacing its chaotic rulers with one intelligent, perfectly informed will. For now, he gathers secrets, allies, debts, and magical leverage, treating every companion as either a future minister or a future subject.

“He learned early that poverty was not merely hunger, it was obedience made visible.”
From their backstory
Background
Criminal

Connections

Species

Human

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