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Anicetus An - AI-generated fantasy Character

Anicetus An

Tiefling · Wizard (Evoker) · Level 20 · Sage

Anicetus An

He is clinical, analytical, and emotionally detached.
AC11
HP102/102
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 102 · 30 ft.
AlignmentLawful NeutralGenderMaleAge74 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InvestigationINT
  • MedicineWIS

Armor

None

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light Crossbows

Tools

Calligrapher's Supplies

Languages

Common,
Celestial,
Abyssal

Features

16 features

Action

  • Epic Boon of Dimensional TravelLevel 20

    Immediately after you take the Magic action, you can teleport up to 30 feet to an unoccupied space you can see.

Always on

  • Ritual CastingLevel 1

    You can cast any Wizard spell as a ritual if it has the ritual tag and is in your spellbook.

  • Arcane RecoveryLevel 1

    Once per day on a short rest, you can recover spell slots with a combined level equal to half your wizard level.

  • Scholar (Arcana Expertise)Level 2

    You gain expertise in one skill from a specific list. Anicetus has expertise in Arcana.

  • Evocation SavantLevel 3

    The gold and time you must spend to copy an Evocation spell into your spellbook is halved.

  • Sculpt SpellsLevel 3

    Create pockets of relative safety within your evocation spells. Choose creatures equal to 1 plus the spell level to automatically succeed on saves and take no damage.

  • Potent CantripLevel 6

    When a creature succeeds on a save against your cantrip, they still take half damage.

  • Empowered EvocationLevel 10

    Add your Intelligence modifier to one damage roll of any wizard evocation spell you cast.

  • OverchannelLevel 14

    You can deal maximum damage with wizard spells of 1st through 5th level. Repeat use causes necrotic damage to yourself.

  • Spell MasteryLevel 18

    Choose a 1st level spell (Shield) and a 2nd level spell (Misty Step) to cast at their lowest level without expending spell slots.

  • Signature SpellsLevel 20

    Two 3rd level spells (Counterspell, Fireball) are always prepared and can be cast once each at 3rd level per short rest without a slot.

  • TraitTieflingDarkvision (60 ft.)
  • TraitTieflingOtherworldly Presence (Thaumaturgy cantrip)
  • TraitTieflingFiendish Resistance (Cold)
  • TraitTieflingAbyssal Spells (Ray of Frost, Hold Person, Sleet Storm)
  • Magic Initiate (Wizard)Sage

    Through your research as a Sage, you have mastered basic spells. You know the Message and Light cantrips and the Identify spell.

Spells

6 spells

Spellcasting. Anicetus An casts with Intelligence (spell save DC 16, to hit with spell attacks).

Cantrips (at will):

1st level (4 slots):

2nd level (3 slots): ,

3rd level (3 slots):

4th level (3 slots): no spells

5th level (3 slots): no spells

6th level (2 slots):

7th level (2 slots): no spells

8th level (1 slot): no spells

9th level (1 slot): no spells

Gear

4 items

Weapons

  • Quarterstaff
    A staff made of conductive crystalline wood.

Tools

  • Calligrapher's Supplies
    Professional quality ink and pens.

Gear

  • Spellbook
    Contains your scientific notations and arcane formulas.
  • Scholar's Robes
    High quality robes showing Clan An status.

Appearance

Anicetus possesses a striking, ethereal beauty. His skin is etched with glowing blue circuitry lines that pulse with soft light. He has long, silken golden hair and piercing blue irises that resemble frozen mountain lakes. A single, symmetrical blue horn grows from the exact center of his forehead. He stands with a stiff, upright posture and wears pristine, complex scholar's robes.

Mannerisms

He frequently adjusts his sleeves with mathematical precision and tilts his head exactly fifteen degrees when contemplating a difficult question.

Personality

He is clinical, analytical, and emotionally detached. He views social interactions as exchanges of data and believes that personal feelings are secondary to the overall efficiency of an outcome. He speaks with an advanced vocabulary and rarely raises his voice, even in the heat of battle.

Ideals

Consequentialism. The moral value of an action is defined solely by its end result and logical efficiency.

Bonds

My twin brother is the only variable in the world that I cannot fully quantify or abandon.

Flaws

I struggle to empathize with individual suffering, often dismissing it as a statistically insignificant outlier.

Quirks

Always measures the temperature of a room before entering.
Refers to people by their primary ability scores or utility.
Unconsciously frosts the surface of any drink he touches.

Background

Anicetus An is the second son of the prestigious An clan, though his birth was more an event of geology than biology. He and his twin brother were hatched from a massive geode stone egg, formed by the literal will of a powerful land spirit who sought to place guardians upon the frozen peaks. While his brother inherited the wild, physical aspect of the mountains, Anicetus inherited the precise, chilling logic of the permafrost. From a young age, he felt more comfortable in the clan's silent libraries than at their roaring hearths. He treats his innate ability to command ice not as a mystical gift, but as a biological law to be studied and perfected. This scientific pursuit led him to the path of the Wizard, where he could quantify the world around him. He moved away from the clan to join the most prestigious arcane academies, eventually becoming a sage of world-renowned status. His ethics are strictly consequentialist, believing that the suffering of the few is a logical price for the survival and progress of the many. He travels now to gather data on the entropy of the world, seeking a way to apply his frost magic to preserve the fundamental order of existence.

“While his brother inherited the wild, physical aspect of the mountains, Anicetus inherited the precise, chilling logic of the permafrost.”
From their backstory
Background
Sage

Connections

Species

Tiefling

Media

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