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Entranzia Graves - AI-generated fantasy Character

Entranzia Graves

Human · Paladin · Level 1 · Soldier

Entranzia Graves

Entranzia is controlled, observant, and grimly dependable.
AC18
HP11/11
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 11 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge42 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • PerceptionWIS
  • PersuasionCHA
  • ReligionINT
  • StealthDEX

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One type of gaming set, bone dice,
Land vehicles

Languages

Common,
Georgian

Features

11 features

Action

  • Divine SenseLevel 1

    As an action, Entranzia can detect the presence of strong celestial, fiendish, or undead forces within 60 feet, and she knows the type of any presence detected. She can use this feature a number of times equal to 1 plus her Charisma modifier, regaining all uses after a long rest.

  • Lay on HandsLevel 1

    Entranzia has a pool of healing power that restores a total of 5 hit points per long rest. As an action, she can touch a creature and draw power from the pool to restore any amount up to the remaining total. This healing has no effect on undead or constructs.

Always on

  • Ability Score IncreaseHumanStrength increases by 1 and Charisma increases by 1.
  • AgeHumanHumans reach adulthood in their late teens and commonly live less than a century.
  • AlignmentHumanHumans tend toward no particular alignment, with individuals found across the spectrum.
  • SizeHumanMedium.
  • SpeedHuman30 feet.
  • Skill VersatilityHumanProficiency in Perception.
  • FeatHumanInspiring Leader.
  • LanguagesHumanCommon and Georgian.
  • Military RankSoldier

    Entranzia retains her military rank and can invoke the authority of her former command. Soldiers who recognize her service will usually provide basic lodging, food, or information, and she can call upon sympathetic officers or veterans for limited assistance.

Gear

12 items

Weapons

  • Serrated broadsword
    A long military broadsword with one serrated edge. Mechanically, this is a longsword.
  • 5×
    Javelin
    Five balanced throwing spears carried in a rear harness.
  • Repeating pistol
    A compact repeating pistol used as a personal sidearm. Mechanically, this is represented by a light crossbow, with crossbow bolts rather than bullets.

Armor

  • Chain mail
    Heavy steel-linked armor worn beneath her leather command coat.
  • Shield
    A reinforced steel shield marked with the faded colors of the 9th Border Line.

Gear

  • 20×
    Crossbow bolts
    A case of twenty quarrels, visually represented as small pistol cartridges for the character's firearm concept.
  • Explorer's pack
    A pack containing a bedroll, mess kit, tinderbox, rations, rope, and other field necessities.
  • Insignia of rank
    A regimental insignia bearing the symbol of the 9th Border Line.
  • Trophy from a fallen enemy
    A broken enemy standard taken during the Siege of Kharad Gate.
  • Bone dice
    A set of bone knucklebones used for military gambling and reading the mood of a camp.
  • Common clothes
    A plain set of travel clothes beneath her uniform.

Purse

  • 10×
    Gold pieces
    Her accumulated military pay and emergency reserve.

Appearance

Entranzia Graves is a broad-shouldered human woman with weathered olive skin, close-cropped dark hair threaded with iron gray, and a square, disciplined face. A pale scar crosses her left eyebrow, and an old burn puckers the skin along her right jaw. She wears a dark military leather coat beneath heavy steel plates fitted over her chest and shoulders. A fur collar protects her neck from highland wind, while a peaked commissar's cap casts her gray-green eyes into permanent shadow. Her serrated broadsword hangs at her left hip, and her repeating pistol rests in a cross-draw holster beneath her coat.

Mannerisms

She inspects doors, windows, and exits before sitting down. When speaking to a group, she addresses the least attentive person first. She taps two fingers against her shield before issuing an order, as if setting a marching rhythm.

Personality

Entranzia is controlled, observant, and grimly dependable. She rarely raises her voice because she expects people to listen the first time. Beneath the severe discipline is a practical protectiveness. She remembers every soldier she has lost, knows exactly how much food a marching unit needs, and quietly repairs damaged equipment when no one is watching.

Ideals

Order. A frightened person can still stand, if the structure around them does not break. Discipline is not cruelty when it prevents panic from killing everyone.

Bonds

The regimental standard of the 9th Border Line is missing after a disastrous retreat. Entranzia will abandon almost any comfort, reward, or personal safety to recover it and restore the honor of the soldiers who died defending it.

Flaws

Entranzia confuses obedience with virtue. She would rather punish a loyal soldier for questioning a bad order than admit that the order was wrong, and she has never learned how to apologize without making it sound like a reprimand.

Quirks

Keeps a written list of every soldier who has died under her command.
Corrects people who use imprecise military terminology, even during casual conversation.
Sleeps with one glove tucked under her pillow so she can arm herself instantly.
Collects broken buckles and buttons from uniforms as memorials.

Background

Entranzia Graves was born in a wind-cut border province where every household kept a packed haversack by the door. Her mother repaired harnesses for army cavalry, and her father died in a winter campaign before Entranzia was old enough to remember his voice. She entered the army at sixteen, first as a runner, then as a rifle bearer, quartermaster's aide, and finally a line officer. She learned that battles were rarely won by courage alone. They were won by clean orders, maintained supply lines, and soldiers who trusted that someone was watching the whole field. Her career changed during the Siege of Kharad Gate, when a frightened unit began to abandon its trench under artillery fire. Entranzia seized command after the ranking officer was killed, restored the formation, and held the position until relief arrived. The victory earned her the black cap and the authority of a commissar, but it also left her with a reputation for merciless discipline. Her first oath to a divine power came years later, after she watched an entire battalion survive because one exhausted standard bearer refused to let the colors fall. Entranzia does not worship kindness or glory. She reveres the binding force that makes frightened people stand together. To her, a sacred oath is the highest form of military structure.

“Her mother repaired harnesses for army cavalry, and her father died in a winter campaign before Entranzia was old enough to remember his voice.”
From their backstory
Background
Soldier

Connections

Species

Human

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