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Jobyn - AI-generated fantasy Character

Jobyn

Half-Elf · Bard · Level 1 · Urchin

Jobyn

Jobyn is quick-witted, theatrical, and fiercely protective of anyone being overlooked or mistreated.
AC11
HP10/10
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 11 · HP 10 · 30 ft.
AlignmentChaotic GoodGenderMaleAge24 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Disguise kit,
Thieves' tools,
Lute,
Hand drum,
Viol

Languages

Common,
Elvish

Features

9 features

Bonus action

  • Bardic Inspiration

    When Bonus action

    Jobyn grants an ally within 60 feet a d6 die of inspiration as a bonus action. The ally can add it to one ability check, attack roll, or saving throw within 10 minutes.

  • Bardic Inspiration (d6)Level 1

    Jobyn can inspire others through stirring words or music. As a bonus action, he grants one creature within 60 feet a d6 Bardic Inspiration die, usable within 10 minutes to add to one ability check, attack roll, or saving throw. He can use this feature 3 times per long rest.

Always on

  • SpellcastingLevel 1

    Jobyn can cast bard spells using Charisma as his spellcasting ability. He knows two cantrips and four 1st-level bard spells, and can use a musical instrument as a spellcasting focus.

  • Musical Instrument ProficienciesLevel 1

    Jobyn is proficient with three musical instruments of his choice, the lute, hand drum, and viol.

  • TraitHalf-ElfDarkvision, Jobyn can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, seeing only in shades of gray.
  • TraitHalf-ElfFey Ancestry, Jobyn has advantage on saving throws against being charmed, and magic cannot put him to sleep.
  • TraitHalf-ElfSkill Versatility, Jobyn is proficient in Perception and gains proficiency in two additional skills, Sleight of Hand and Stealth.
  • TraitHalf-ElfLanguages, Jobyn can speak, read, and write Common and Elvish, and can speak, read, and write one additional language, Thieves' Cant.
  • City SecretsUrchin

    Jobyn knows the secret patterns and shortcuts of the city. He can find a place to hide, rest, or obtain basic assistance in an urban environment, though he cannot guarantee the safety or secrecy of such help.

Spells

6 spells

Spellcasting. Jobyn casts with Charisma (spell save DC 12, to hit with spell attacks).

Cantrips (at will): ,

1st level (2 slots): , , ,

Gear

9 items

Weapons

  • Rapier
    A versatile one-handed blade suitable for a duelist and performer.
  • Dagger
    A small dagger concealed in his boot.

Armor

  • Leather armor
    A simple light armor made from cured leather.

Tools

  • Lute
    A battered lute painted with faded stars, used as a spellcasting focus.
  • Disguise kit
    A disguise kit for creating false identities and changing appearances.

Gear

  • Burglar's pack
    A burglar's pack containing a backpack, 1,000 ball bearings, 10 feet of string, a bell, five candles, a crowbar, a hammer, 10 pitons, a hooded lantern, two flasks of oil, five days of rations, tinderbox, and a waterskin.
  • Common clothes
    A set of common clothes patched and altered many times.
  • Pouch
    A small pouch containing coins Jobyn saved or acquired before adventuring.

Purse

  • 10×
    Gold pieces
    Starting currency from the Urchin background.

Appearance

Jobyn is a wiry, broad-shouldered half-elf with tousled dark brown hair, pointed ears, warm brown skin, and bright green eyes inherited from his elven parent. A thin scar cuts through his left eyebrow, and his clothing is a patched collection of city leathers, colorful scarves, and stolen-looking finery that he insists was purchased honestly. He carries a battered lute covered in painted stars and keeps a small silver spoon tucked into his boot.

Mannerisms

Jobyn punctuates serious statements with tiny flourishes on his lute, taps rhythms against nearby surfaces, and bows theatrically after even minor successes. When nervous, he rolls his silver spoon across his knuckles.

Personality

Jobyn is quick-witted, theatrical, and fiercely protective of anyone being overlooked or mistreated. He treats every conversation like a performance, but beneath the jokes is a sharp observer who notices exits, hidden hands, and unpaid debts. He is generous with food, money, and encouragement, especially toward children and other outsiders.

Ideals

No one should be powerless because they were born poor, strange, or unwanted. Freedom means little unless it is shared with those who have the least of it.

Bonds

He will risk almost anything to find his vanished mentor, Maelin, and expose the corrupt magistrate responsible. He also considers the street children of his old neighborhood his family and sends them money whenever he can.

Flaws

Jobyn cannot resist humiliating bullies, corrupt officials, or anyone who reminds him of the people who abandoned him. He lies too quickly, steals when frightened, and often mistakes reckless defiance for moral courage.

Quirks

Keeps a silver spoon from his childhood tucked in his boot.
Names every stray cat he meets after famous nobles.
Paints small stars on objects that he considers lucky.
Cannot walk past an unlocked door without checking where it leads.

Background

Jobyn grew up beneath the crowded bridges and noisy market awnings of a sprawling city, never quite belonging to either of his parentages. His human mother was a street performer who disappeared during a winter famine, while his elven father left behind only a silver spoon and a vague promise to return. Jobyn survived by carrying messages, lifting purses from cruel merchants, and learning which guards could be distracted by a song. His mixed heritage made him an outsider in refined elven circles and an object of suspicion in rough human neighborhoods, so he learned to turn awkwardness into charm before anyone could turn it against him. A retired bard named Maelin caught Jobyn trying to steal a lute and, instead of calling the watch, challenged him to play three notes. Jobyn managed two, a terrible squeak, and a surprisingly beautiful final chord. Maelin took him in, teaching him music, misdirection, and the dangerous art of making powerful people laugh at themselves. When Maelin vanished after exposing a corrupt magistrate, Jobyn inherited the battered lute and a list of names connected to the disappearance. Now he travels as a bard, using wit, music, and reckless courage to protect the powerless, gather clues, and make certain that no child in the city has to sleep hungry beneath a bridge.

“Jobyn survived by carrying messages, lifting purses from cruel merchants, and learning which guards could be distracted by a song.”
From their backstory
Background
Urchin

Connections

Species

Half-Elf

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