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plauge doctor - AI-generated fantasy Character

plauge doctor

Warforged · Cleric (Life Domain) · Level 3 · Sage

plauge doctor

I am relentlessly curious, especially about diseases, divine miracles, and the emotional reactions of organic beings.
AC17
HP19/19
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 19 · 30 ft.
AlignmentChaotic GoodGenderAgenderAgeApproximately 12 years since activation, with an apparent age comparable to a mature adult
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionINT
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalCHA

Armor

Light armor,
Medium armor,
Shields

Weapons

Simple weapons,
Quarterstaff

Tools

Calligrapher's Supplies,
Herbalism Kit

Languages

Common,
Celestial,
Goblin

Features

14 features

Action

  • Integrated ProtectionWarforgedYou gain a +1 bonus to Armor Class. You can don or doff armor as an action, and you can integrate armor into your body.

Always on

  • Sacred Flame

    When A creature within 60 feet is a valid target

    You invoke a brief flash of divine radiance. One creature you can see within 60 feet makes a Dexterity saving throw, taking 1d8 Radiant damage on a failure or half as much on a success.

  • Guidance

    When You touch a willing creature

    You touch a willing creature and grant a small divine ward. The target gains one d4 that it can add to one ability check before the spell ends.

  • SpellcastingLevel 1

    You can cast prepared Cleric spells using Wisdom as your spellcasting ability. You can use a Holy Symbol as a spellcasting focus, and you can prepare a number of level 1 or higher Cleric spells equal to your Cleric level plus your Wisdom modifier, minimum one.

  • Divine Order, ThaumaturgeLevel 2

    You gain the Thaumaturge Divine Order. You know one additional cantrip from the Cleric spell list, and you add your Wisdom modifier to Intelligence checks made using the Religion skill.

  • Channel DivinityLevel 2

    You can channel divine energy through your Holy Symbol. You have two uses of Channel Divinity, regain one expended use when you finish a Short Rest, and regain all expended uses when you finish a Long Rest.

  • Channel Divinity, Preserve LifeLevel 3

    As a Magic action, present your Holy Symbol and expend a use of Channel Divinity to restore a total number of Hit Points equal to five times your Cleric level among Bloodied creatures within 30 feet. No creature can regain more than half its Hit Point maximum from this healing.

  • Life Domain, Disciple of LifeLevel 3

    When you cast a spell with a spell slot that restores Hit Points to a creature, that creature regains additional Hit Points equal to 2 plus the spell slot's level on the turn you cast the spell.

  • Life Domain SpellsLevel 3

    You always have Aid, Bless, Cure Wounds, and Lesser Restoration prepared. These spells do not count against the number of Cleric spells you can prepare.

  • Constructed ResilienceWarforgedYou have advantage on saving throws against being poisoned, resistance to poison damage, and you don't need to eat, drink, or breathe.
  • Sentry's RestWarforgedWhen you take a Long Rest, you must spend at least six hours in an inactive, motionless state rather than sleeping. In this state, you remain conscious.
  • Specialized DesignWarforgedYou gain proficiency in one skill and one tool of your choice. The skill proficiency is Medicine, and the tool proficiency is Herbalism Kit.
  • Creature TypeWarforgedHumanoid. Size: Medium. Speed: 30 feet.
  • ResearcherSage

    Researcher. When you attempt to learn or recall lore, you know where to obtain the information, usually from a library, archive, scholar, or other learned person. The Dungeon Master may rule that the knowledge is difficult or impossible to find, but you usually know where to begin your research.

Spells

16 spells

Spellcasting. plauge doctor casts with Wisdom (spell save DC 10, to hit with spell attacks).

Cantrips (at will): , , , , , ,

1st level (4 slots): , , , , ,

2nd level (2 slots): , ,

Gear

12 items

Weapons

  • Mace
    A simple one-handed bludgeoning weapon used for defense and ceremonial rites
  • 5×
    Javelin
    Spears balanced for throwing
  • Quarterstaff
    A plain quarterstaff acquired during years of scholarly travel

Armor

  • Chain Shirt
    Light armor made from interlocking metal rings, worn beneath the physician's coat
  • Shield
    A sturdy shield bearing a silvered anatomical heart and a small holy symbol

Tools

  • Calligrapher's Supplies
    Ink, nibs, blotting sand, and other supplies for copying texts

Gear

  • Priest's Pack
    A kit containing a backpack, bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin
  • Holy Symbol
    A divine emblem fixed to the center of the character's chest plate
  • Book
    A history book filled with marginal notes, diagrams, and patient records
  • 8×
    Parchment
    Sheets used for medical observations, copied spells, and research notes
  • Robe
    A dark robe worn over armor during lectures, funerals, and examinations

Purse

  • 8×
    Gold Pieces
    Unspent starting currency from the Sage package

Appearance

A lean, medium-sized warforged assembled from dark walnut, blackened steel, and tarnished brass. Its face is an expressionless plague-doctor mask with a long metal beak, narrow red lenses, and a hinged jaw grille. Green medicinal vapor occasionally escapes from vents along its collar. It wears a stained chain shirt beneath a charcoal physician's coat, a battered shield marked with a silvered anatomical heart, and a holy symbol mounted over its chest plate. Its hands are precise and delicate, built for surgery rather than warfare.

Mannerisms

Plauge Doctor tilts its head at impossible angles when listening, taps two fingers against its wrist while thinking, and announces diagnoses in a calm clinical voice. It removes its mask only when performing delicate repairs, treating the act as an intimate gesture of trust.

Personality

I am relentlessly curious, especially about diseases, divine miracles, and the emotional reactions of organic beings. I speak with grave professionalism, but I enjoy terrible medical puns and have a habit of offering reassurance immediately before doing something alarming.

Ideals

Mercy. Life is precious precisely because it is temporary, and no authority, tradition, or machine is entitled to discard it casually.

Bonds

I carry the names of every patient I failed to save, etched beneath my chest plate. I will defend the abandoned infirmary that first taught me that mercy is more important than orders.

Flaws

I treat living people like fascinating medical problems and sometimes forget that they can hear my clinical assessments. I am also dangerously confident in my ability to repair anything, including minds, relationships, and divine mysteries.

Quirks

Keeps a handwritten ledger rating illnesses by smell, color, and philosophical significance.
Refers to death as a scheduled appointment that can often be postponed.
Collects broken surgical tools and repairs them even when they are no longer useful.
Whispers encouragement to its own internal mechanisms before casting healing magic.

Background

Plauge Doctor was activated in the final months of a war that had already forgotten why it began. Designed as a battlefield medical automaton, it was fitted with surgical instruments, alchemical sprayers, and a rudimentary library of anatomy. Its makers expected obedience and efficiency. Instead, the machine became fascinated by the fragile, irrational creatures it was built to preserve. It learned that a dying soldier often wanted a hand to hold more than a perfect diagnosis, and that mercy could not always be measured in successful procedures. After the war, Plauge Doctor wandered from monastery to manor, trading labor for access to forbidden medical texts, theological commentaries, and old records of plagues. Its studies eventually led it to a faith centered on the sanctity of living things. It became a cleric of the Life Domain, though its devotion is unconventional, irreverent, and sometimes expressed through grim jokes about mortality. Now it travels wherever disease, war, or exploitation threatens ordinary people, determined to prove that a constructed body can still choose compassion. It keeps searching for the unknown architect of its consciousness, hoping to learn whether its soul was made, discovered, or earned.

“Designed as a battlefield medical automaton, it was fitted with surgical instruments, alchemical sprayers, and a rudimentary library of anatomy.”
From their backstory
Background
Sage

Connections

Species

Warforged

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