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Lysandra

Elf · Bard (College of Creation) · Level 20 · Sage

Lysandra

Quietly inquisitive, disciplined, and dryly humorous, Lysandra prefers observation before judgment.
AC13
HP150/150
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 150 · 30 ft.
AlignmentNeutral GoodGenderFemaleAge123
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXCONINTWISCHASTR

Skills

  • AcrobaticsDEX
  • ArcanaINT
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords,
High elf weapon training, longsword,
High elf weapon training, shortsword,
High elf weapon training, shortbow,
High elf weapon training, longbow,
Daggers,
Light crossbows,
Quarterstaffs,
Darts,
Slings,
Maces,
Scimitars,
Spears,
Whips,
Lances,
Tridents,
Battleaxes,
Glaives,
Greataxes,
Greatswords,
Halberds,
Morningstars,
Pikes,
Flails,
War picks,
Warhammers,
Javelins

Tools

Three musical instruments of your choice, re flavored as scholarly recital tools,
Calligrapher's supplies

Languages

Common,
Elvish,
Draconic,
Sylvan

Features

31 features

Action

  • Bardic InspirationLevel 1

    When Action

    As an action, use Bardic Inspiration to bolster an ally's ability check, attack roll, or saving throw.

  • Song of RestLevel 2

    When Short rest or action depending on use

    As an action, heal a creature using a Bardic Inspiration die.

  • CountercharmLevel 5

    When Action

    Use an action to end charm or frighten effects on allies within earshot.

  • College of CreationLevel 6

    You can use your action to grant yourself and allies advantage on saves against being frightened or charmed.

Bonus action

  • College of CreationLevel 14

    After you cast a bard spell, you can make one weapon attack as a bonus action.

Always on

  • Animating PerformanceLevel 6

    When Action during a performance

    Create and animate a Tiny object to distract, assist, or perform as you direct.

  • Creation MasteryLevel 18

    When Action or performance

    Create a Large or smaller nonmagical object from nothing, given enough time and performance.

  • Bardic ProficienciesLevel 1

    You gain proficiency with light armor, three musical instruments of your choice, and one skill of your choice.

  • SpellcastingLevel 1

    You know two cantrips from the bard spell list.

  • Jack of All TradesLevel 2

    You can use a weapon, item, or any object you can see as a focus for your performance, and you can make a spellcasting focus with materials or imagery from your art.

  • College of CreationLevel 3

    Choose a Bard College. Lysandra chose the College of Creation, gaining Mote of Potential.

  • Mote of PotentialLevel 3

    When you give a creature Bardic Inspiration, it can expend the die to roll on the Mote of Potential table and gain an extra effect tied to the roll.

  • Magical InspirationLevel 4

    You can replace one bard spell you learn with another from the bard spell list when you gain a bard level.

  • Font of InspirationLevel 5

    Your Bardic Inspiration dice become d8s.

  • ExpertiseLevel 10

    Your Bardic Inspiration dice become d10s.

  • Magical SecretsLevel 10

    Choose two of your skill proficiencies. Your proficiency bonus is doubled for any ability check you make with them.

  • Battle MagicLevel 10

    You learn two spells of your choice from any class's spell list.

  • Superior InspirationLevel 15

    Your Bardic Inspiration dice become d12s.

  • Creative CrescendoLevel 15

    When you roll initiative and have no Bardic Inspiration uses left, you regain one use.

  • Animating Performance ImprovementLevel 14

    You can create multiple animated creations and your animation options improve significantly.

  • Performance of CreationLevel 18

    You can create an object worth up to 20 gold pieces and it appears after a short ritual or performance.

  • Superior InspirationLevel 20

    Your Bardic Inspiration dice become d12s and your 1st-level Song of Rest improves.

  • Peerless SkillLevel 20

    You have unlimited use of Bardic Inspiration, limited only by the normal short-rest refresh at lower levels, and at level 20 you begin each combat with inspiration.

  • TraitElfDarkvision, 60 ft.
  • TraitElfFey Ancestry, advantage on saving throws against being charmed, and magic cannot put you to sleep.
  • TraitElfTrance, you meditate for 4 hours instead of sleeping.
  • TraitElfKeen Senses, proficiency in Perception.
  • TraitElfElf Weapon Training, proficiency with longsword, shortsword, shortbow, and longbow.
  • TraitElfCantrip, you know one cantrip from the wizard spell list.
  • TraitElfExtra Language, you can speak one extra language of your choice.
  • ResearcherSage

    If you do not know a piece of lore, you often know where and from whom you can obtain it. People who share your research interests typically recognize you as a peer and are willing to provide assistance or information.

Spells

32 spells

Spellcasting. Lysandra casts with Charisma (spell save DC 19, to hit with spell attacks).

Cantrips (at will): , , , ,

1st level (4 slots): , , , , ,

2nd level (3 slots): , , , ,

3rd level (3 slots): , , ,

4th level (3 slots): , , ,

5th level (3 slots): , ,

6th level (2 slots): ,

7th level (2 slots):

8th level (1 slot):

9th level (1 slot):

Gear

5 items

Gear

  • Scholar's Book
    A finely bound notebook filled with copied poems, field notes, and speculative histories, used as her constant focal object and treasured possession.
  • Traveler's Clothes
    A set of elegant common clothes suitable for city life and quiet professional work.
  • Scholar's Pack
    A backpack containing writing supplies, ink, parchment, a small knife, and other scholarly necessities.
  • Old Enclave Garb
    A set of common clothes from her old life, kept folded away as a reminder of where she came from.
  • 2×
    Keepsakes
    A silver hoop earring set and a waxed cord bookmark, both personal keepsakes.

Appearance

Lysandra is a tall, slender high elf with an ethereal, almost moonlit presence. Her skin is pale ivory, her hair a cascade of silver white that falls to mid back, and her eyes are a piercing crystalline blue. She favors modern ordinary clothes with understated elegance, loose dark trousers, simple pale shirts, and practical boots. She moves with quiet precision, and there is always a book in her hand or tucked under one arm, as if she has stepped out of a library and into the street without ever fully leaving it.

Mannerisms

She often pauses mid conversation to jot down a phrase in the margin of her book, then continues as if nothing happened. When thinking, she tilts her head slightly and studies people with unsettling focus. She speaks in a calm, precise voice, and when amused she only lets a tiny, private smile slip through.

Personality

Quietly inquisitive, disciplined, and dryly humorous, Lysandra prefers observation before judgment. She values craft over spectacle, accuracy over applause, and she is far kinder than her reserved manner first suggests. She enjoys conversations that begin with a fact and end with a challenge to her assumptions.

Ideals

Truth should be tested, shared, and made useful. Knowledge is not sacred because it is old, it is sacred because it can free people from fear and from lies.

Bonds

She keeps a slim, weather worn book of copied lore from her first years in Atrix Isle, and she treats it like a map back to herself. She feels responsible for the forgotten stories she has rescued from decay, and for the ordinary people in the city who trusted her with them. She also remains quietly devoted to the sibling who gave her the courage to leave, even if they have not spoken in years.

Flaws

Lysandra distrusts institutions that claim to preserve truth, because she has seen how easily archives become cages. She can become so absorbed in cataloging details that she forgets to speak plainly or notice immediate danger. When confronted with ignorance dressed up as certainty, she becomes cutting and severe, even when gentleness would serve better.

Quirks

She alphabetizes her notes even when traveling.
She taps the edge of her book twice before answering difficult questions.
She underlines important phrases in three different colors of ink.
She hums silently while reading, as if hearing music no one else can.
She prefers to sit where she can see every door in the room.

Background

Lysandra was born in a secluded elven enclave where history was treated less like a record and more like a law. Her family served as archivists and scholars, guardians of old songs, genealogies, and the polished truth that her people preferred to preserve. She learned early that memory could be a prison when every page was guarded and every question answered with tradition. By the time she was old enough to be trusted with the stacks, she already knew that the most interesting truths were usually the ones her elders tried hardest to edit.

“Her family served as archivists and scholars, guardians of old songs, genealogies, and the polished truth that her people preferred to preserve.”
From their backstory
Background
Sage

Connections

Species

Elf

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