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Aurelia Malice - AI-generated fantasy Character

Aurelia Malice

Drow · Fighter · Level 1 · Noble

Aurelia Malice

Elegant, observant, and intensely composed, Aurelia speaks as though every conversation is a formal interrogation.
AC16
HP11/11
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 11 · 30 ft.
AlignmentLawful EvilGenderFemaleAgeApproximately 120 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRCONDEXINTWISCHA

Skills

  • AcrobaticsDEX
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • PerceptionWIS
  • PersuasionCHA

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Gaming set

Languages

Elvish,
Undercommon,
Common

Features

8 features

Bonus action

  • Second WindLevel 1

    When When Aurelia has taken damage and needs immediate healing.

    Aurelia regains 1d10 + 1 hit points as a bonus action. Once used, this ability cannot be used again until she finishes a short or long rest.

Always on

  • Fighting Style: DefenseLevel 1

    Aurelia adopts the Defense fighting style. While wearing armor, she gains a +1 bonus to AC.

  • Superior DarkvisionDrowAurelia can see in darkness out to 120 feet.
  • Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TranceDrowAurelia meditates deeply for 4 hours instead of sleeping, retaining the benefits of a long rest.
  • Drow MagicDrowAurelia knows the dancing lights cantrip. At 3rd level, she can cast faerie fire once per long rest. At 5th level, she can cast darkness once per long rest. Charisma is her spellcasting ability for these spells.
  • Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or what she is trying to perceive is in direct sunlight.
  • Position of PrivilegeNoble

    Aurelia can secure an audience with local nobles, knights, and other figures of influence. Commoners make every effort to accommodate her and avoid her displeasure, while other nobles recognize her status and affiliations.

Gear

10 items

Weapons

  • Scimitar
    A finely balanced curved blade modeled after a surface-world samurai sword, mechanically treated as a scimitar.
  • Light Crossbow
    A light crossbow with 20 bolts, carried for interrogations that require distance and discretion.

Armor

  • Chain Shirt
    A blackened chain shirt worn beneath layered robes, light enough to preserve her preferred silhouette while providing reliable protection.

Gear

  • 20×
    Crossbow Bolts
    A small collection of bolts stored in a lacquered case.
  • Leather Scabbard
    A black lacquered scabbard and belt for her curved blade.
  • Fine Clothes
    A noble's fine clothes altered into layered devotional robes with hidden pockets and spider compartments.
  • Signet Ring
    A signet ring bearing the insignia of House Malice.
  • Letter of Introduction
    A sealed letter of introduction identifying Aurelia as a member of House Malice.
  • Purse
    A purse containing the remnant of her household allowance.

Purse

  • 25×
    Gold Pieces
    Coins carried in the purse.

Appearance

Aurelia is a striking drow woman with silver-white hair braided with tiny black spider charms, smooth obsidian skin, and vivid violet eyes. Her lightly armored robes are cut in the style of a surface-world samurai, layered in black, deep crimson, and dark purple silk over a concealed chain shirt. A lacquered scabbard hangs at her hip, holding a slightly curved scimitar decorated with a spiderweb pattern. Small spiders frequently emerge from her sleeves, collar, and veil, and she treats their presence as both a blessing and an investigative tool.

Mannerisms

Aurelia pauses before answering questions, as though waiting for an invisible spider to confirm the response. She uses formal courtly titles even when threatening someone, bows with precise theatrical elegance before drawing her blade, and brushes imaginary dust from her sleeves whenever she detects a lie.

Personality

Elegant, observant, and intensely composed, Aurelia speaks as though every conversation is a formal interrogation. She is fascinated by contradictions in behavior and can remember tiny details about people after a single meeting. Her devotion to Lolth is sincere, obsessive, and deeply personal. She does not merely fear the Spider Queen's judgment, she longs to prove that she is clever enough to deserve it.

Ideals

Order. The strong must weave the world into obedience, and Lolth's chosen must cut away every weak or rebellious strand.

Bonds

House Malice gave me purpose, status, and survival. I will expose any traitor who threatens it, even if the traitor is kin. I am also bound to the spiders that dwell within my robes, and I will never knowingly allow harm to come to them.

Flaws

I cannot leave a mystery unresolved, even when pursuing it endangers me, my house, or an innocent bystander. I also mistake fear for respect and often escalate a conversation simply because I enjoy watching someone struggle to maintain composure.

Quirks

She names individual spiders after suspected heretics and keeps a mental record of their investigative successes.
She taps the guard of her scimitar three times before entering any room.
She refuses to kill spiders, even when doing so would be convenient.
She occasionally pauses mid-sentence to listen to the movement of spiders beneath her robes.

Background

Aurelia Malice was born beneath the hanging bridges of Menzoberranzan, into a lesser branch of House Malice that survived by being useful, obedient, and feared. From infancy, she was presented to Lolth as an instrument rather than a daughter. Her childhood lessons were not merely in etiquette and theology, but in recognizing the tremor of a liar's voice, the hesitation of a servant hiding forbidden thoughts, and the difference between an accidental omission and deliberate heresy. When a house retainer vanished after whispering doubts about the Spider Queen, Aurelia was assigned to find the truth. She discovered the retainer hiding in an abandoned shrine, surrounded by harmless cellar spiders. Rather than kill the spiders, Aurelia fed them, and they led her directly to the conspirator's secret correspondence. From that day forward, she believed the spiders had chosen to aid her holy work. During a mission that took her near a surface settlement, Aurelia witnessed a warrior in lacquered armor fighting with disciplined grace and a curved blade. She misunderstood nearly every aspect of the warrior's philosophy, but adopted the style as a personal expression of controlled violence and aristocratic superiority. She now moves through Menzoberranzan as an inquisitor, investigator, and devotional executioner, her spider colony hidden within her robes. She considers every investigation a sacred web. Every suspect is prey, every secret a strand, and every act of mercy an opportunity to discover whether the victim can still be made useful to Lolth.

“From infancy, she was presented to Lolth as an instrument rather than a daughter.”
From their backstory
Background
Noble

Connections

Species

Drow

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