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Aurelia Malys - AI-generated fantasy Character

Aurelia Malys

Drow · Fighter (Samurai) · Level 5 · Acolyte

Aurelia Malys

Controlled, watchful, and intensely devout, Aurelia treats every conversation as a contest of concealed motives.
AC18
HP44/44
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 44 · 30 ft.
AlignmentLawful EvilGenderFemaleAgeAround 116 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationSTR
  • InvestigationINT
  • MedicineWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons,
Rapiers,
Shortswords,
Hand crossbows

Languages

Common,
Elvish,
Undercommon

Features

15 features

Bonus action

  • Second WindLevel 1

    On her turn, Aurelia can use a bonus action to regain hit points equal to 1d10 + 5. She must have at least 1 hit point to use this feature, and she can use it once per short or long rest.

  • Fighting SpiritLevel 3

    As a bonus action, Aurelia can gain advantage on all weapon attack rolls until the end of her current turn and gain 5 temporary hit points. She can use this feature twice per long rest.

Always on

  • Fighter ProficienciesLevel 1

    Aurelia gains proficiency with all armor, shields, simple weapons, and martial weapons.

  • Fighting Style: DuelingLevel 1

    Aurelia adopts the Dueling fighting style. While wielding a melee weapon in one hand and no other weapons, she gains a +2 bonus to damage rolls with that weapon. Her shield does not count as a weapon for this feature.

  • Action SurgeLevel 2

    Aurelia can take one additional action on her turn. She can use this feature once per short or long rest, but not on the same turn as her Second Wind if the Dungeon Master enforces the 2014 action economy restriction on multiple features.

  • Elegant CourtierLevel 3

    Aurelia gains proficiency in Persuasion. If she already had this proficiency, she could instead choose History, Insight, or Performance.

  • Extra AttackLevel 5

    Aurelia can make one additional weapon attack whenever she takes the Attack action on her turn.

  • Ability Score ImprovementLevel 4

    Aurelia can choose one ability score to increase by 2, or two ability scores to increase by 1. This improvement has already been reflected in her ability scores.

  • DarkvisionDrowAurelia can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
  • Fey AncestryDrowAurelia has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TranceDrowAurelia does not need to sleep and can finish a long rest in 4 hours by meditating.
  • Drow MagicDrowAurelia knows the Dancing Lights cantrip. At 3rd level she can cast Faerie Fire once per long rest, and at 5th level she can cast Darkness once per long rest. Charisma is her spellcasting ability for these spells.
  • Sunlight SensitivityDrowAurelia has disadvantage on attack rolls and Wisdom (Perception) checks that rely on sight when she, her target, or whatever she is trying to perceive is in direct sunlight.
  • Drow Weapon TrainingDrowAurelia is proficient with rapiers, shortswords, and hand crossbows.
  • Shelter of the FaithfulAcolyte

    Aurelia can receive free basic lodging and assistance at temples, shrines, and other establishments devoted to Lolth or, at the Dungeon Master's discretion, related spider cults. Fellow devotees will provide ordinary aid, though they will not risk their lives for her.

Spells

3 spells

Spellcasting. Aurelia Malys casts with Charisma (spell save DC 10, to hit with spell attacks).

Cantrips (at will):

1st level:

2nd level:

Gear

13 items

Weapons

  • Scimitar
    A curved martial blade used in Aurelia's version of surface-world swordsmanship
  • 2×
    Dagger
    A narrow backup blade concealed beneath her robes
  • Light crossbow
    A ranged weapon for ambushes and attacks from darkness

Armor

  • Chain mail
    Metal armor worn beneath her layered robes
  • Shield
    A lacquered shield bearing a black widow emblem

Gear

  • 20×
    Bolts
    Ammunition for the light crossbow
  • Dungeoneer's pack
    A pack containing essential adventuring equipment
  • Holy symbol
    A silver spider pendant used as a holy symbol
  • Prayer book
    A book of spider-script prayers and sacrificial liturgies
  • 5×
    Incense
    Used in rites honoring Lolth
  • Vestments
    Ceremonial clothing for temple observances
  • Common clothes
    Simple spare clothing

Purse

  • 15×
    Gold pieces
    Unspent starting currency

Appearance

Aurelia is a tall, athletic drow woman with deep obsidian skin, silver-white hair braided tightly against her scalp, and vivid violet eyes that rarely blink. A thin scar crosses her lower lip, the result of a failed initiation ritual. She wears chain mail beneath layered crimson, indigo, and spider-white robes, with a lacquered shield marked by a stylized black widow. Her curved scimitar is worn at the hip in surface-world fashion, while a dagger rests inside her sleeve and several poisoned needles are concealed beneath her armor.

Mannerisms

Aurelia speaks softly and precisely, even while issuing threats. She pauses before answering difficult questions, as if waiting for an unseen spider to pull a strand. When entering a room, she studies the ceiling before looking at the people in it. She never sits with her back to an open space.

Personality

Controlled, watchful, and intensely devout, Aurelia treats every conversation as a contest of concealed motives. She respects courage, but only when it is sharpened by cunning. Her version of Bushido prizes discipline, loyalty to Lolth, and composure under pain, while openly rejecting fairness, mercy, and honorable combat.

Ideals

Devotion. A life has value only as an instrument of Lolth's will. Treachery is not dishonor when it serves the Spider Queen, and fairness is merely a weakness invented by prey.

Bonds

Lolth is the only sovereign Aurelia recognizes. She carries a fragment of the black altar where she received her venomous blessing, and she will destroy anyone who claims to speak for the Spider Queen without proving it through danger, sacrifice, or betrayal.

Flaws

Aurelia cannot tolerate kindness that is freely offered. She assumes every mercy conceals a hook, and when no betrayal is apparent, she becomes determined to create one. She is also dangerously certain that every victory, no matter how small, is a deliberate sign from Lolth.

Quirks

She names each spider she finds and treats the largest one as an omen.
She tests unfamiliar food with the tip of a dagger before eating.
She leaves a single strand of black thread at the site of every successful assassination.
She counts her breaths in groups of eight before drawing her blade.
She refers to open duels as charitable behavior toward the enemy.

Background

Aurelia Malys was born beneath the rule of a house that considered devotion to Lolth a ladder, not a love. She entered the priesthood young, memorizing venom rites, sacrificial hymns, and the sacred patterns of spider webs. She expected to rise through obedience and cruelty, but Lolth had no interest in rewarding expectation. During a midnight vigil, a living mass of spiders descended upon Aurelia and covered her in venom. She survived, scarred and feverish, and interpreted survival as a command. The priestesses called her chosen, then feared her, because the spiders had left no house sigil upon her flesh.

“She entered the priesthood young, memorizing venom rites, sacrificial hymns, and the sacred patterns of spider webs.”
From their backstory
Background
Acolyte

Connections

Species

Drow

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