Aurelia Malice
Aurelia Malice
Sheet
AC 16 · HP 9 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- InvestigationINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
Armor
Weapons
Tools
Languages
Features
14 featuresAlways on
- Rapier Strike
When On her turn, when she chooses to attack.
Aurelia makes one weapon attack, usually with her rapier.
- Vicious Mockery
When When a creature Aurelia can see or hear within 60 feet makes itself a target.
Aurelia delivers a cutting magical insult. The target must succeed on a Wisdom saving throw or take 1d6 Psychic damage and have Disadvantage on its next attack roll before the end of its next turn.
- Minor Illusion
When When she needs a distraction, false evidence, or a concealed message.
Aurelia creates a sound or image within range, often a whispered command, marching signal, spider crawling across a wall, or spectral military emblem.
- Bardic InspirationLevel 1
When Bonus action, when a creature within 60 feet that can hear her needs assistance.
Aurelia floods an ally with cruelly phrased encouragement, granting a Bardic Inspiration d6 that can be used on a failed ability check, attack roll, or saving throw.
- SpellcastingLevel 1
Aurelia is a spellcaster who uses Charisma as her spellcasting ability. She can use a musical instrument or another spellcasting focus permitted by the Bard rules as a focus for her Bard spells. She can cast two cantrips and has four prepared 1st-level Bard spells.
- Creature TypeElf, Drow lineageHumanoid.
- SizeElf, Drow lineageMedium.
- SpeedElf, Drow lineage30 feet.
- DarkvisionElf, Drow lineageAurelia can see in dim light within 120 feet as if it were bright light, and in darkness as if it were dim light.
- Elven Lineage, DrowElf, Drow lineageShe knows the Dancing Lights cantrip.
- Fey AncestryElf, Drow lineageAurelia has Advantage on saving throws she makes to avoid or end the Charmed condition.
- Keen SensesElf, Drow lineageShe has proficiency in the Perception skill.
- TranceElf, Drow lineageShe does not need to sleep and can finish a Long Rest in 4 hours by entering a meditative trance.
- Military RankSoldier
Aurelia can identify military hierarchies, follow formal orders, and draw upon her experience to find or request aid from soldiers and officers who recognize her service. Her Soldier background also grants the Savage Attacker Origin feat, Athletics proficiency, Intimidation proficiency, and proficiency with one gaming set.
Spells
7 spellsSpellcasting. Aurelia Malice casts with Charisma (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , ,
1st level (2 slots): , , ,
Gear
8 itemsWeapons
- RapierA finely balanced dueling blade favored by drow officers and inquisitors.
- DaggerA narrow backup blade concealed in her boot.
Armor
- Leather ArmorStudded black leather armor tailored for mobility and concealment.
Tools
- Musical Instrument, LyreA black-lacquered lyre strung with silver wire, used as both a musical instrument and spellcasting focus.
- Gaming SetA set of carved obsidian gaming pieces representing noble houses and military ranks.
Gear
- Entertainer's PackA pack containing a bedroll, mess kit, tinderbox, torches, rations, and other travel necessities.
- Healer's KitA compact field kit containing bandages, salves, and splints.
Purse
- 14×Gold PiecesSpending money retained from military service and house allowances.
Appearance
Aurelia is a tall, striking drow woman with obsidian skin, long white hair braided with silver rings, and vivid crimson eyes. Her elegant features are sharpened by severe expressions and immaculate grooming. She wears fitted black leather armor beneath a dark crimson military coat, with a rapier at her hip and a silver spider insignia hidden beneath her collar. Her movements are graceful, disciplined, and predatorily precise.
Mannerisms
Aurelia maintains perfect posture even while resting. She taps a precise military rhythm on her lyre when thinking, addresses strangers by rank or presumed rank, and pauses before answering questions as if deciding which version of the truth will be most useful.
Personality
Aurelia is controlled, articulate, and intensely observant. She speaks with the calm authority of an officer delivering a verdict, even when discussing trivial matters. She admires competence regardless of species, but treats compassion as a resource to be rationed and loyalty as something that must be tested repeatedly. Beneath her polished confidence is a constant fear that her usefulness will end before her ambition is satisfied.
Ideals
Order. A disciplined hierarchy is preferable to the chaos of unchecked desire. Those who prove useful deserve power, and those who threaten the structure must be removed.
Bonds
House Malice is both the source of Aurelia’s power and the chain around her throat. She carries a coded military ledger proving the existence of a traitor within the house, and she will risk almost anything to use it to purchase a higher station.
Flaws
Aurelia cannot resist exploiting weakness, even when mercy would be wiser. She assumes every kindness conceals a bargain, despises public humiliation, and would rather escalate a conflict than allow anyone to believe she has lost control.
Quirks
Background
Aurelia Malice was raised beneath the banners of House Malice, where obedience was not merely expected, it was treated as a sacred law. From the moment she reached adulthood, she was trained as a soldier, interrogator, and ideological enforcer for the house. She learned to read fear in a prisoner’s breathing, to turn a song into a coded command, and to make battlefield discipline seem indistinguishable from religious devotion. Her drow lineage gifted her sight in absolute darkness and the ability to weave dancing lights, talents she used to create false signals, staged omens, and dazzling displays during interrogations and executions. Her musical education began as a weapon. Aurelia mastered the lyre because a measured melody could steady troops, disguise coded orders, or lull a captive into revealing more than intended. As an inquisitor, she served House Malice by hunting suspected traitors, rival agents, and servants whose loyalty seemed insufficiently enthusiastic. Yet her ambition eventually brought her into conflict with her superiors. Aurelia uncovered evidence that a respected officer had been secretly selling military intelligence, but the officer was protected by a powerful patron. Rather than accept the command to bury the truth, Aurelia exposed the conspiracy and was rewarded with exile disguised as a mission. Now she travels the surface world as an envoy, spy, and wandering bard, gathering leverage for her eventual return to the Underdark. She intends to make House Malice need her so completely that even her enemies will be forced to kneel.
“From the moment she reached adulthood, she was trained as a soldier, interrogator, and ideological enforcer for the house.”
- Background
- Soldier
Connections
Species
Elf, Drow lineage
Media
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