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Caedric Mossmantle - AI-generated fantasy Character

Caedric Mossmantle

Human · Cleric (Life Domain) · Level 4 · Acolyte

Caedric Mossmantle

Caedric is relentlessly cheerful and eager to prove his worth.
AC18
HP31/31
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 31 · 30 ft.
AlignmentChaotic GoodGenderMaleAge23
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor,
Medium Armor,
Heavy Armor,
Shields

Weapons

Simple Weapons

Languages

Common,
Celestial,
Elvish,
Dwarvish

Features

9 features

Action

  • Channel Divinity: Turn UndeadLevel 2

    As an action, each undead that can see or hear you within 30 feet must make a WIS save or be turned for 1 minute.

  • Channel Divinity: Preserve LifeLevel 2

    As an action, restore 20 hit points divided among any creatures within 30 feet, up to half their maximum HP.

Always on

  • SpellcastingLevel 1

    You can cast prepared cleric spells using Wisdom as your spellcasting ability.

  • Divine Domain: LifeLevel 1

    The Life domain focuses on the vibrant positive energy that sustains all life.

  • Disciple of LifeLevel 1

    When you cast a healing spell of 1st level or higher, the target regains additional HP equal to 2 + the spell's level.

  • Channel DivinityLevel 2

    You can use your divine energy to fuel magical effects. You regain your use after a short or long rest.

  • Ability Score ImprovementLevel 4

    Increased Wisdom by 2.

  • TraitHumanAbility Score Increase (All scores +1)
  • Shelter of the FaithfulAcolyte

    You and your adventuring companions can expect to receive free healing and care at a temple or other religious community of your faith.

Spells

7 spells

Spellcasting. Caedric Mossmantle casts with Wisdom (spell save DC 11, to hit with spell attacks).

1st level (4 slots): , , ,

2nd level (3 slots): , ,

Gear

8 items

Weapons

  • Mace
    A heavy blunt weapon.
  • Light Crossbow
    A ranged weapon for distant targets.

Armor

  • Chain Mail
    Heavy interlocking metal rings.
  • Shield
    A sturdy metal shield with a holy sun emblem.

Gear

  • 20×
    Bolts
    Ammunition for the crossbow.
  • Priest's Pack
    Backpack containing various travel and ritual supplies.
  • Holy Symbol
    An amulet representing your deity.
  • Vestments
    Ecclesiastical clothing for rites.

Appearance

Caedric is a fit, well-groomed young man with bright blue eyes and short blond hair. He wears meticulously polished chain mail and carries a shield emblazoned with a golden sunburst. He often wears a clean white and gold surcoat over his armor.

Mannerisms

He tends to talk quickly when excited and has a habit of adjusting his gauntlets whenever he is nervous.

Personality

Caedric is relentlessly cheerful and eager to prove his worth. He believes that a team is only as strong as its support system, and he takes personal offense whenever an ally is injured. He is vocal about his ambitions and tends to treat every skirmish as a legendary trial.

Ideals

Utilitarianism. My worth is measured by how much I contribute to the success and survival of my companions.

Bonds

I send a large portion of my gold back to the orphanage at the Gilded Spires to ensure other children have the same chances I did.

Flaws

I am so desperate for recognition that I sometimes ignore my own safety to perform a dramatic rescue.

Quirks

Always checks his companions' pulses even when they are perfectly fine.
Obsessively polishes his mace until it shines like a mirror.

Background

Raised as an orphan in the Grand Cathedral, Caedric Mossmantle was never content with the quiet life of a simple monk. While he mastered the arts of healing and scripture with ease, his heart belonged to the stories of heroes returning from the wild with tales of glory. He viewed the clerics who accompanied them as the true stars of the story, the indispensable protectors who made victory possible. He spent years honing his physical strength and practicing the heavy burden of armor so he could stand at the front lines alongside any warrior. Upon completing his training, he immediately joined the first adventuring group he could find. He is determined to build a reputation as the finest medic in the realm, documenting every wound he closes in a small leather-bound ledger. He believes that by being the perfect aid, he can rise to heights his humble origins never promised.

“He viewed the clerics who accompanied them as the true stars of the story, the indispensable protectors who made victory possible.”
From their backstory
Background
Acolyte

Connections

Species

Human

Media

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