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Malakar Thane - AI-generated fantasy Character

Malakar Thane

Elf (High Elf) · Wizard (Evocation Savant) · Level 20 · Sage

Malakar Thane

He is coldly logical and utterly devoid of empathy, viewing all other living things as mere variables in his grand calculation.
AC12
HP102/102
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 12 · HP 102 · 30 ft.
AlignmentChaotic EvilGenderMaleAge847 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

INTWISSTRDEXCONCHA

Skills

  • ArcanaINT
  • HistoryINT
  • InsightWIS
  • InvestigationINT
  • PerceptionWIS

Weapons

Daggers,
Quarterstaffs,
Light Crossbows

Tools

Calligrapher's Supplies

Languages

Common,
Elvish,
Celestial,
Abyssal

Features

18 features

Always on

  • SpellcastingLevel 1

    Ability to cast arcane spells using Intelligence as the spellcasting modifier.

  • Ritual CastingLevel 1

    Can cast wizard spells with the ritual tag from the spellbook without consuming slots.

  • Arcane RecoveryLevel 1

    Once per day on a short rest, recover spell slots equal to half level (rounded up).

  • ScholarLevel 2

    Expertise in the Arcana skill.

  • Evocation SavantLevel 3

    Copying Evocation spells takes half time and gold. Learn two evocation spells from any class list.

  • Sculpt SpellsLevel 3

    Create pockets of safety within area-of-effect evocation spells.

  • Potent CantripLevel 6

    Damaging cantrips deal half damage even if the target succeeds on their saving throw.

  • Empowered EvocationLevel 10

    Add Intelligence modifier to the damage roll of any evocation spell.

  • OverchannelLevel 14

    Deal maximum damage with a spell of level 1 through 5. Risk necrotic damage on subsequent uses.

  • Spell MasteryLevel 18

    Can cast Shield and Misty Step at their lowest level without expending a spell slot.

  • Epic Boon: Boon of Spell RecallLevel 19

    Intelligence increases by 1. When casting a spell of level 1-5, roll d20. On a 20, slot is not spent.

  • Signature SpellsLevel 20

    Always have Fireball and Counterspell prepared. Can cast each once per short rest without a slot.

  • TraitElf (High Elf)Darkvision (60 ft.)
  • Fey Ancestry (Advantage on saves vsElf (High Elf)Charmed)
  • TraitElf (High Elf)Keen Senses (Perception proficiency)
  • TraitElf (High Elf)Trance (4-hour long rest)
  • TraitElf (High Elf)High Elf Lineage (Prestidigitation cantrip, Detect Magic at lvl 3, Misty Step at lvl 5)
  • Magic Initiate (Wizard)Sage

    You know two cantrips (Light, Mage Hand) and one 1st-level spell (Find Familiar) from the wizard list.

Spells

5 spells

Spellcasting. Malakar Thane casts with Intelligence (spell save DC 20, to hit with spell attacks).

1st level (4 slots): no spells

2nd level (3 slots): no spells

3rd level (3 slots):

4th level (3 slots): no spells

5th level (3 slots): no spells

6th level (2 slots):

7th level (2 slots):

8th level (1 slot): no spells

9th level (1 slot): ,

Gear

4 items

Weapons

  • Quarterstaff
    A gnarled staff of dark wood.

Gear

  • Arcane Focus (Crystal)
    A pulsating shard of violet crystal.
  • Spellbook
    An ancient tome bound in celestial skin.
  • Scholar's Pack
    Backpack, book, ink, pen, parchment.

Appearance

Malakar appears as a skeletal, ancient High Elf with skin like yellowed parchment stretched over brittle bone. His eyes are not orbs, but twin points of hateful violet light. He wears tattered silks of deepest charcoal and carries a staff carved from the bone of a long-dead planetar.

Mannerisms

He tilts his head at unnatural angles when listening, as if he is perceiving sounds from other dimensions. He never blinks.

Personality

He is coldly logical and utterly devoid of empathy, viewing all other living things as mere variables in his grand calculation. He speaks in a rasping whisper that carries the weight of centuries and never shows anger, only a chilling, patient certainty in his eventual success.

Ideals

Restoration through Destruction. The current cosmic order is a diseased limb that must be amputated to allow for a universe where divinity is shackled.

Bonds

He carries a single blackened scale from a dragon that died defending his city, a reminder that even the most powerful creatures are insects to the gods.

Flaws

His arrogance is absolute. He believes his intellect is the only force in the multiverse capable of correcting the gods, often underestimating the chaotic potential of mortal hope.

Quirks

He speaks to his shadow as if it were a separate, advisor entity.
He constantly sketches geometric diagrams of the planes on any available surface.

Background

Malakar was a young scholar when the Calamity tore the skies asunder. He watched his great libraries burn and his kin vanish into ash, not because of mortal failing, but because the gods chose his home as a convenient mud pit for their petty bickering. For eight centuries, he has hidden in the shadows of reality, gathering every scrap of forgotten lore and forbidden arcana with a single purpose. He does not wish to kill the gods, for death is too kind for such arrogant beings. He intends to cast a grand cosmic inversion, pinning the divine host into the physical realm where they can be bled of their power while the mortals they neglected are cast into the freezing void of the outer planes.

“For eight centuries, he has hidden in the shadows of reality, gathering every scrap of forgotten lore and forbidden arcana with a single purpose.”
From their backstory
Background
Sage

Connections

Species

Elf (High Elf)

Media

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