Rivan Delmirev
Rivan Delmirev
Sheet
AC 11 · HP 8 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- MedicineWIS
- NatureINT
- PerceptionWIS
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Tools
Languages
Features
9 featuresBonus action
- Innate SorceryLevel 1
You can unleash the unstable power within you. As a Bonus Action, you can activate Innate Sorcery for 1 minute. While active, the spell save DC of your Sorcerer spells increases by 1, and you have Advantage on attack rolls made with Sorcerer spells. You can use this feature twice per Long Rest.
Always on
- Lightning Breath
When When Rivan uses the Attack action or chooses to replace one attack with his Breath Weapon
Rivan exhales destructive lightning in a 30-foot line that is 5 feet wide. Each creature in the area makes a DC 12 Dexterity saving throw, taking 1d10 lightning damage on a failed save or half as much on a successful one. He can use this a number of times equal to his proficiency bonus per Long Rest.
- SpellcastingLevel 1
You can use a spellcasting focus for your Sorcerer spells. You know four Sorcerer cantrips and have two first-level Sorcerer spell slots. Charisma is your spellcasting ability for these spells.
- Draconic AncestryDragonbornBlue Dragonborn, granting lightning resistance and a lightning Breath Weapon.
- Breath WeaponDragonbornRivan can exhale lightning in a 30-foot line that is 5 feet wide. Creatures in the area make a Dexterity saving throw against DC 12, taking 1d10 lightning damage on a failed save or half damage on a success.
- Damage ResistanceDragonbornLightning.
- DarkvisionDragonbornRivan can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
- Draconic FlightDragonbornAt level 5, Rivan will be able to manifest spectral wings and gain a temporary flying speed. He does not yet possess this trait at level 1.
- Magic InitiateSage
You have studied magic and its consequences through years of research. You can usually identify where to find information about obscure subjects, and you know how to locate or consult sages, libraries, archives, and scholarly institutions. You also gain the Magic Initiate origin feat, choosing Wizard as its spell list.
Spells
9 spellsSpellcasting. Rivan Delmirev casts with Charisma (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , , , ,
1st level (2 slots): , ,
Gear
9 itemsWeapons
- 2×DaggerLight finesse weapons, each suitable for close combat
- QuarterstaffA sturdy walking staff used for travel and occasionally for pointing dramatically at dangerous phenomena
Tools
- Calligrapher's SuppliesA set of tools for producing and repairing written documents
Gear
- Arcane FocusA simple magical focus used to channel Sorcerer spells
- Scholar's PackA backpack containing ordinary adventuring supplies, including bedroll, mess kit, tinderbox, torches, rations, and waterskin
- BookLoose notes, copied diagrams, and incomplete observations concerning magical phenomena
- RobesHigh-quality robes suitable for a traveling academic
- 8×ParchmentBlank sheets reserved for recording new magical discoveries
Purse
- 8×Gold PiecesSpending money saved from years of academic work
Appearance
Rivan is a tall, weathered blue Dragonborn with cobalt scales dulled by age and several pale scars across his snout and neck. His swept-back horns are capped with brass rings engraved with arcane formulae, and one eye glows faintly silver whenever his magic stirs. He dresses in layered scholar's robes beneath a patched traveling cloak, carrying a battered spellbook covered in contradictory notes, diagrams, and cheerful warnings. His movements are surprisingly animated for his age, and his grin often appears moments before something explodes.
Mannerisms
Rivan speaks to magical effects as though they are unruly pets, often addressing sparks, illusions, and summoned creatures by invented names. He punctuates important statements by tapping his quarterstaff three times, then leans close as if expecting the staff to answer.
Personality
Rivan is brilliant, enthusiastic, and cheerfully unhinged. He delights in paradoxes, dangerous theories, and the moment when a carefully controlled spell becomes something much stranger. Despite his lunacy, he is deeply compassionate toward ordinary people caught in magical disasters. He often gives excellent advice, though it is usually delivered while balancing a burning teacup on one claw.
Ideals
Discovery. The world is too strange to be understood through caution alone. Every magical disaster reveals a truth that was hidden by ordinary reality.
Bonds
Rivan is determined to preserve the scattered notes of his former mentor, whose final research suggested that magic has a will of its own. He also feels responsible for a town whose protective ward he accidentally transformed into a roaming storm.
Flaws
Rivan treats catastrophe as an opportunity for research and sometimes encourages dangerous magic simply to observe its results. He is convinced that anyone who calls him insane is merely demonstrating a lack of imagination.
Quirks
Background
Rivan Delmirev spent much of his long life studying the aftermath of magical disasters. He catalogued villages warped by failed rituals, interviewed survivors of summoning accidents, and once spent seven years documenting a tower that changed its interior architecture every midnight. His work as a Sage taught him that magic is never merely a tool. It is a hungry, temperamental force that reshapes the world according to rules no scholar fully understands. Rivan's own sorcery first manifested during an experiment involving a sealed fragment of draconic lightning. The experiment failed spectacularly, destroying his laboratory while leaving Rivan completely unharmed and laughing uncontrollably in the crater.
“His work as a Sage taught him that magic is never merely a tool.”
- Background
- Sage
Connections
Species
Dragonborn
Media
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