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Yasmin "Rhiannon",ja"Juman - AI-generated fantasy Character

Yasmin "Rhiannon",ja"Juman

Aasimar · Barbarian 2/artificer2 (Path of Wild Magic) · Level 4 · Soldier

Yasmin "Rhiannon",ja"Juman

Yasmin is an optimistic and brilliant young scientist at heart.
AC16
HP48/48
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 48 · 10 ft. Walking 25 ft in chair 40fy fly
AlignmentNeutral GoodGenderFemaleAge12
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • ArcanaINT
  • AthleticsSTR
  • Electronics INT
  • InsightWIS
  • IntimidationCHA
  • PerceptionWIS
  • Perform oratoryCHA
  • Slight of handDEX
  • SurvivalWIS

Armor

Light Armor

Weapons

Simple Weapons,
Martial Weapons

Tools

Land Vehicles,
Dragonchess Set

Languages

Common,
Celestial,
Patiua : dialect,
Spanish : area language

Features

16 features

Bonus action

  • Rage (Rhiannon Transformation)Level 1

    Bonus Action to enter Rage. Gain Advantage on Strength checks/saves, bonus damage to Strength attacks, and Resistance to Bludgeoning, Piercing, and Slashing damage. Yasmin's Rage triggers her transformation into Rhiannon.

  • Celestial Revelation (Radiant Soul)AasimarAt level 3, use a Bonus Action to transform for 1 minute. You gain a Fly speed equal to your Speed, and once per turn, you deal extra Radiant damage equal to your Prof Bonus. (1/Long Rest).

Always on

  • Unarmored DefenseLevel 1

    While not wearing armor, AC equals 10 + Dex modifier + char modifier.

  • Weapon MasteryLevel 1

    You can use the mastery properties of two kinds of weapons. Yasmin uses Greataxe (Cleave) and spear (impale).

  • Reckless AttackLevel 2

    Gain advantage on attack rolls using Strength, but attacks against you have advantage until your next turn.

  • Danger SenseLevel 2

    Advantage on Dexterity saving throws against effects you can see.

  • Artificer abilities l2Level 3

    1)Spell casting know 3 cantrips and 2 level 1 spells from alchemy list int is casting modifier 2)minor tinkering can infuse non magical items with minor effects 3) infusions 4 known enhanced weapon, humunculus,wand of secrets mins sharpener

  • UnnamedLevel 3
  • Ability Score ImprovementLevel 4

    Yasmin's scores are already adjusted to include her level 4 benefits.

  • Celestial ResistanceAasimarResistance to Necrotic and Radiant damage.
  • DarkvisionAasimar60 feet.
  • Healing HandsAasimarAs a Magic action, touch a creature and roll a number of d4s equal to your Prof Bonus. They regain that many HP. (1/Long Rest).
  • Light BearerAasimarYou know the Light cantrip. Charisma is your spellcasting ability.
  • TraitAasimarMulti clas Alchemist features
  • TraitAasimarMagical Tinkering
  • Savage AttackerSoldier

    Once per turn when you hit a creature with a weapon, you can roll the weapon damage dice twice and use either total.

Spells

6 spells

Spellcasting. Yasmin "Rhiannon",ja"Juman casts with Charisma (spell save DC 14, to hit with spell attacks).

Cantrips (at will): , , ,

1st level: ,

Gear

10 items

Weapons

  • Greataxe (Star Staff)
    A heavy weapon flavored as a decorative staff for Rhiannon.

Gear

  • Custom Wheelchair
    Dull pink with leather seat and internal stabilizers, solar powered motor.
  • Pink Tinted Sunglasses
    Worn to hide her glowing celestial eyes.
  • 2×
    Parental Dolls
    Handmade dolls that look like her birth parents.
  • Soldier's Pack
    Standard survival gear from her time in specialized youth training.
  • 5×
    Goodnites Pullups or large underwear fastened incontinence pads incase she can't get herself to the toilet on time. Which happens frequently
  • Dreamcatcher arcane focus
  • Changing supplies
  • Nappy rash cream
  • Wheel chair mounted tool box box( tinkers tools )

Appearance

Yasmin is a 12 year old girl with deep ebony skin and cute bunches in her hair, usually wearing colorful Jamaican inspired clothes and pink sunglasses with incontincr pads in her underwear if needed. She uses a customized pink wheelchair with solar stabilizers. As Rhiannon, she stands 145cm tall with a gymnast build, wearing a vibrant Caribbean trouser suit and a dreamcatcher belt buckle, with glowing celestial light pouring from her eyes as she flies..

Mannerisms

She has a habit of patting the wheels of her chair as if thanking it for its service, and she speaks with a rhythmic, upbeat lilt.

Personality

Yasmin is an optimistic and brilliant young scientist at heart. Despite her physical challenges, she is incredibly cheerful and eager to help others. She views her magic not as a burden but as a way to explore the world and protect her friends. She is studious, kind, and loves cooking treats.

Ideals

Innovation. I will find a way to use science and magic to heal what was once thought broken.

Bonds

My friends Athena and Ash are my family. I will fly to the ends of the earth to keep them safe.

Flaws

I am so eager to help that I often ignore my own physical exhaustion or the limitations of my non transformed state.

Quirks

Always hums a soft calypso tune when she is thinking hard about a science problem.
Reflexively adjusts her sunglasses whenever she mentions the word magic.

Background

Yasmin's life changed forever at age four when a tragic car accident took her parents and left her with severe spinal nerve damage. In that moment of trauma, her latent celestial bloodline awakened, manifesting as a burst of light that healed her enough to survive but could not fully restore her mobility. She was later adopted and moved to Bright Water, where she attends middle school with her close friends Athena and Ash. While she lives her daily life in a wheelchair, navigating school with grace and the help of her assistive devices, she carries a secret. When danger threatens her town or her friends, Yasmin channels her radiant heritage to transform. In this magical form, known as Rhiannon Star Singer, her paralysis vanishes as she takes to the skies on wings of light. She uses this power to defend her community, all while searching for scientific breakthroughs that might one day bridge the gap between her two selves and help others with similar injuries. Her friendly rivalry with Aria Skylark keeps her sharp, and her heart remains anchored by the two handmade dolls that are the only physical link to the parents she lost. She believes they hold the ancestral spirits of her parents .

“She was later adopted and moved to Bright Water, where she attends middle school with her close friends Athena and Ash.”
From their backstory
Background
Soldier

Connections

Species

Aasimar

Media

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