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Lysander Vane - AI-generated fantasy Character

Lysander Vane

Satyr · Bard (College of Eloquence) · Level 3 · Courtier

Lysander Vane

Lysander is unnervingly calm and articulate.
AC13
HP21/21
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 13 · HP 21 · 35 ft.
AlignmentChaotic NeutralGenderMaleAge26 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light Armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Pan flute,
Lute,
Viol

Languages

Common,
Sylvan,
Elvish,
Dwarvish

Features

10 features

Bonus action

  • Bardic Inspiration (d6)Level 1

    As a bonus action, a creature within 60ft gains a d6 to add to one ability check, attack roll, or saving throw.

  • Unsettling WordsLevel 3

    As a bonus action, roll a Bardic Inspiration die and subtract it from a creature's next saving throw.

Always on

  • Jack of All TradesLevel 2

    Add half proficiency bonus, rounded down, to any ability check you make that doesn't already include it.

  • Song of Rest (d6)Level 2

    Regain extra hit points when spending hit dice during a short rest.

  • ExpertiseLevel 3

    Double proficiency bonus for Deception and Persuasion.

  • Silver TongueLevel 3

    When you roll a 9 or lower on a Charisma (Persuasion) or Charisma (Deception) check, you can treat the roll as a 10.

  • TraitSatyrMirthful Leaps
  • TraitSatyrReveler
  • TraitSatyrMagic Resistance
  • Court FunctionaryCourtier

    You know the inner workings of noble courts and can secure audiences with powerful figures.

Spells

7 spells

Spellcasting. Lysander Vane casts with Charisma (spell save DC 13, to hit with spell attacks).

Cantrips (at will): ,

1st level (4 slots): , ,

2nd level (2 slots): ,

Gear

4 items

Weapons

  • Rapier
    A fine, slender blade.

Armor

  • Leather Armor
    Standard light protection.

Tools

  • Pan Flute
    A cedar pan flute etched with vines.

Gear

  • Diplomat's Pack
    Includes ink, pen, paper, and fine clothes.

Appearance

Lysander is a slender Satyr with glossy chestnut fur covering his lower half and digitigrade legs. His upper torso is lean and muscular, typically clad in tailored, if travel-worn, velvet doublets. His horns are polished to a high sheen and decorated with small silver rings, framing a face with sharp, clever features and eyes that always seem to be searching for a secret.

Mannerisms

He frequently punctuates his sentences with small, intricate gestures of his hands and tends to lean in very close when sharing a secret.

Personality

Lysander is unnervingly calm and articulate. He speaks with a rhythmic, almost musical cadence that makes even his insults sound like compliments. He finds the chaos of the Material Plane's politics endlessly entertaining and prefers to solve conflicts with a clever sentence rather than a blade.

Ideals

Eloquence. A single word, whispered in the right ear at the right time, can topple a kingdom more effectively than an army.

Bonds

I carry a scorched piece of fey-silk from the Summer Court. It is the only physical reminder of the home I was cast out of.

Flaws

I am deeply condescending toward those who lack wit, and I cannot resist correcting a powerful person's grammar or logic, even at my own peril.

Quirks

Always polishes his horns when he is nervous
Speaks to animals as if they were high-ranking nobles

Background

Born in the Feywild, Lysander was once a favored jester in the Court of Summer. However, he possessed a tongue far too sharp for his own good. During a grand gala, he successfully convinced a minor archfey that they had actually lost their title in a game of riddles that never occurred. Though the prank was technically impressive, it led to his permanent exile from the fey realms. Lysander found his way to the mortal courts, where he discovered that humanoid lords were far easier to manipulate. He spent years acting as an unofficial advisor and master of ceremonies, weaving webs of influence. A recent scandal involving a clandestine letter and a Duke's daughter has forced him to flee into the life of an adventurer. He now uses his uncanny gift of gab to navigate the dangers of the road, always looking for the next person he can talk into or out of something.

“However, he possessed a tongue far too sharp for his own good.”
From their backstory
Background
Courtier

Connections

Species

Satyr

Media

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