Skip to content
CreatePricing
Serah Vale - AI-generated fantasy Character

Serah Vale

Human · Fighter · Level 2 · Soldier

Serah Vale

Calm, observant, and stubbornly protective, Serah treats preparation as a form of kindness.
AC18
HP24/24
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 24 · 30 ft.
AlignmentLawful GoodGenderFemaleAge27
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AthleticsSTR
  • HistoryINT
  • IntimidationCHA
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Dice Set

Languages

Common

Features

13 features

Bonus action

  • Second WindLevel 1

    You have a limited well of stamina. As a Bonus Action, you can regain hit points equal to 1d10 plus your Fighter level. You can use this feature twice, regaining one use on a Short Rest and all uses on a Long Rest.

Always on

  • Fighter TrainingLevel 1

    You have martial training and battlefield discipline, gaining proficiency with simple and martial weapons and all armor and shields.

  • Fighting StyleLevel 1

    Choose a Fighting Style feat. Defense is a common choice, and while you are wearing armor, you gain a +1 bonus to AC.

  • Weapon MasteryLevel 1

    You can use the mastery properties of three kinds of simple or martial weapons of your choice. After a Long Rest, you can change one of the chosen weapons.

  • Action SurgeLevel 2

    On your turn, you can take one additional action, except the Magic action. Once you use this feature, you cannot use it again until you finish a Short or Long Rest.

  • Tactical MindLevel 2

    When you fail an ability check, you can expend one use of Second Wind to add 1d10 to the check instead of regaining hit points. If the check still fails, the use is not expended.

  • Creature TypeHumanHumanoid
  • SizeHumanMedium or Small, chosen when you select this species
  • SpeedHuman30 feet
  • TraitHumanResourceful, you gain Heroic Inspiration whenever you finish a Long Rest
  • TraitHumanSkillful, you gain proficiency in one skill of your choice
  • TraitHumanVersatile, you gain an Origin feat of your choice
  • Military RankSoldier

    You have a military rank from your career as a soldier. Soldiers and officials who recognize that rank are expected to treat you with the respect due your station, and you can usually secure brief aid, lodging, or an audience from military personnel who still honor the chain of command.

Gear

12 items

Weapons

  • Greatsword
    A heavy two-handed martial weapon, chosen from Fighter starting equipment.
  • Flail
    A versatile martial weapon that can be thrown or used in melee.
  • 8×
    Javelin
    Thrown martial weapons carried for ranged battlefield use.
  • Shortbow
    A sturdy backup ranged weapon from the Soldier background.
  • Spear
    A basic weapon from military training, useful as an emergency reach weapon.

Armor

  • Chain Mail
    Heavy armor that gives a strong battlefield defense.

Tools

  • Gaming Set
    A trained deck of military dice used to pass time in camp.

Gear

  • Dungeoneer's Pack
    A pack with adventuring gear for exploration and survival.
  • 20×
    Arrow
    Ammunition for the shortbow.
  • Quiver
    A standard quiver for carried arrows.
  • Healer's Kit
    A compact kit for stabilizing the wounded.
  • Traveler's Clothes
    Plain travel clothing worn beneath armor or while off duty.

Appearance

A broad-shouldered human woman with sun-browned skin, a split scar through one eyebrow, and close-cropped dark hair kept neat out of habit. She wears polished chain mail under a weathered soldier's cloak, with a greatsword strapped across her back and a short ceremonial cord tied around one wrist. Her gear is kept obsessively clean, though her boots always seem dusted with road grit. Her expression is steady and assessing, like someone who has spent years reading a battlefield in a single glance.

Mannerisms

She stands with her feet shoulder-width apart even when relaxed, as if awaiting inspection. She speaks in short, precise sentences, and when thinking she unconsciously checks the edge alignment of any nearby blade. Before making a hard decision, she taps two fingers against her wrist twice, like counting off a drill cadence.

Personality

Calm, observant, and stubbornly protective, Serah treats preparation as a form of kindness. She is surprisingly patient with the frightened, but has little tolerance for bullies, cowards who prey on others, or leaders who spend lives carelessly. She rarely jokes, yet when she does it is dry, practical, and usually delivered with impeccable timing.

Ideals

Duty means protecting people, not obeying cruelty. A soldier earns honor by taking responsibility for the cost of violence and by standing between the innocent and the reckless.

Bonds

She keeps the dog tags of her fallen squad in a leather pouch and refuses to part with them until she can deliver them to every family personally, or find a better truth about how they died.

Flaws

She confuses discipline with virtue too easily, and can become cold, judgmental, or overbearing when others act impulsively. She also struggles to admit when a command was wrong, especially if it came from someone she once respected. In quiet moments she is haunted by the fear that she is only useful when ordered to fight.

Quirks

Counts steps and heartbeats under her breath when nerves threaten to show.
Keeps her armor and weapons spotless, even in the middle of a muddy campaign.
Never sits with her back to a door.
Reflexively straightens nearby objects as if arranging them on a parade ground.

Background

Serah Vale was raised in a border camp where the first lessons were how to stand watch, how to sharpen a blade, and how to keep fear from showing on your face. Her family served the realm for generations, not as nobles or heroes, but as the kind of steady people who hold a line long enough for others to flee. Serah excelled at drill and discipline, and by the time she was grown, the army had made her into a weapon that could be pointed, polished, and trusted. She left the service after a winter campaign ended in a victory so costly it felt like a funeral with banners. Serah survived, but the praise given to the dead and the silence given to the living troubled her more than she expected. Now she travels as a sword for hire and a reluctant protector, searching for the difference between obedience and honor. She still salutes old standards before dawn, still checks exits in every room, and still sleeps as if a horn could sound at any moment.

“Her family served the realm for generations, not as nobles or heroes, but as the kind of steady people who hold a line long enough for others to flee.”
From their backstory
Background
Soldier

Connections

Species

Human

Media

0 images

No images yet.

Visual sheet

Turn Serah Vale into a sheet

A high-res, share-ready sheet you can post or print.