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Hanno der Wiesel - AI-generated fantasy Character

Hanno der Wiesel

Half-Elf · Rogue · Level 1 · Entertainer

Hanno der Wiesel

Hanno is meticulous, quietly theatrical, and always alert to exits, witnesses, and hidden motives.
AC14
HP7/7
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 7 · 30 ft.
AlignmentLawful NeutralGenderMaleAge24 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionWIS
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalDEX

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves’ tools,
One musical instrument, viol

Languages

Common,
Elvish,
Dwarvish

Features

8 features

Always on

  • Sneak AttackLevel 1

    When Hitting with a finesse or ranged weapon while having advantage, or when an eligible enemy is within 5 feet of the target and Hanno lacks disadvantage.

    Once per turn, Hanno deals an extra 1d6 damage when he hits with a finesse or ranged weapon attack and meets the Sneak Attack conditions.

  • Thieves’ CantLevel 1

    Hanno has thieves’ cant, a secret mix of dialect, jargon, and coded signs used by rogues to conceal messages and identify hidden places, dangers, and opportunities.

  • ExpertiseLevel 1

    Hanno gains double proficiency bonus on two proficient skills. He has expertise in Stealth and Performance.

  • TraitHalf-ElfDarkvision, Hanno can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, but cannot distinguish color in darkness.
  • TraitHalf-ElfFey Ancestry, Hanno has advantage on saving throws against being charmed, and magic cannot put him to sleep.
  • TraitHalf-ElfSkill Versatility, Hanno is proficient in two skills, History and Perception.
  • TraitHalf-ElfHanno speaks Common, Elvish, and one additional language, Dwarvish.
  • By Popular DemandEntertainer

    Hanno can always find a place to perform, usually at an inn, tavern, circus, theater, or noble household. In exchange for his performance, he can secure modest lodging and food for himself and his companions, provided he does not endanger his hosts.

Gear

10 items

Weapons

  • Rapier
    A finely balanced martial weapon suitable for precise thrusts.
  • Shortbow and quiver
    A ranged martial weapon with a wooden bow and 20 arrows stored in a quiver.
  • 2×
    Dagger
    Concealable finesse weapons favored for close combat and throwing.

Armor

  • Leather armor
    A light protective coat reinforced with leather plates.

Tools

  • Thieves’ tools
    A set of small tools used to pick locks and disable traps.
  • Musical instrument, viol
    A portable instrument used during performances. Hanno favors a compact viol.

Gear

  • Burglar’s pack
    A pack containing a bedroll, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin. The pack also has 50 feet of hempen rope.
  • Favor from an admirer
    A token from an admirer, usually a ribbon, unsigned note, or painted miniature.
  • Costume
    A colorful stage costume suitable for performances and disguises.

Purse

  • Pouch with 15 gp
    Loose coin saved from performances and small commissions.

Appearance

Hanno is a lean, sharp-featured half-elf with olive skin, narrow green eyes, and dark brown hair kept in a precise side part. His pointed ears are usually concealed beneath a feathered performer’s cap. He wears a well-maintained leather jerkin beneath a bright traveling costume, with a rapier at his hip and two daggers hidden in his boots. His expression is controlled and observant, even when he is performing.

Mannerisms

Hanno straightens nearby objects while speaking, taps twice on his rapier’s guard before entering an unfamiliar room, and addresses strangers with formal titles until they prove they deserve familiarity. When lying, he becomes unusually polite and begins counting silently on his fingers.

Personality

Hanno is meticulous, quietly theatrical, and always alert to exits, witnesses, and hidden motives. He prefers precise words to emotional outbursts and treats every conversation as a negotiation, though he secretly enjoys clever jokes and dramatic entrances. He is loyal to people who respect contracts and boundaries, especially performers, servants, and other people overlooked by the powerful.

Ideals

Order. Rules exist because chaos gives power to the cruel. Hanno believes every promise, debt, and agreement should be recorded, understood, and enforced fairly.

Bonds

Hanno is determined to find his missing father and learn whether the man abandoned him willingly or was forced to disappear. He also protects the old theatrical troupe that raised him, sending them coin whenever he can and punishing anyone who exploits performers or other vulnerable entertainers.

Flaws

Hanno is deeply uncomfortable when he cannot control a situation, and he responds by becoming cold, legalistic, and needlessly exact. He is also quick to assume that kindness hides a contract, which can make him suspicious of people who genuinely care about him.

Quirks

Keeps a private ledger of every favor owed to him and every favor he owes.
Can identify many people by their footsteps before seeing them.
Collects discarded playbills and annotates them with notes about the audience.
Names his daggers Tick and Tock.

Background

Hanno der Wiesel was raised between two worlds and welcomed fully by neither. His human mother worked as a costumer for a traveling theatrical troupe, while his elven father vanished after Hanno’s birth, leaving behind only a silvered playing card and a talent for moving through crowded rooms unnoticed. Hanno grew up among actors, jugglers, musicians, and stagehands, learning that applause was often a disguise for fear, greed, or deceit. He became an accomplished tumbler and mimic, but his true gift was noticing what people did when they thought nobody was watching.

“Hanno grew up among actors, jugglers, musicians, and stagehands, learning that applause was often a disguise for fear, greed, or deceit.”
From their backstory
Background
Entertainer

Connections

Species

Half-Elf

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