Keira Emiya
Keira Emiya
Sheet
AC 15 · HP 20 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Weapons
Languages
Features
17 featuresAction
- Aasimar TraitsLevel 1
Keira's celestial nature grants darkvision out to 60 feet, resistance to necrotic damage and radiant damage, and the ability to cast light at will. Once per long rest, she can touch a creature and restore hit points equal to her level. Starting at 3rd level, she can use an action to transform for 1 minute, gaining a flying speed of 30 feet and dealing extra radiant damage equal to her level once on each of her turns when she deals damage with an attack or spell.
Bonus action
- Quickened Spell
When When casting a spell with a casting time of 1 action
Keira can cast a spell with a casting time of 1 action as a bonus action by spending 2 sorcery points.
- Font of MagicLevel 2
Keira has 3 sorcery points. She can convert sorcery points into spell slots or convert spell slots into sorcery points as a bonus action. Creating a spell slot costs 2 points for a 1st-level slot or 3 points for a 2nd-level slot. A created slot disappears at the end of a long rest.
- MetamagicLevel 3
Keira knows the Quickened Spell and Subtle Spell options. Quickened Spell costs 2 sorcery points to cast a spell with a casting time of 1 action as a bonus action. Subtle Spell costs 1 sorcery point to cast a spell without verbal or somatic components.
Always on
- Subtle Spell
When When casting a spell
Keira can cast a spell without verbal or somatic components by spending 1 sorcery point.
- Radiant Soul
When As an action, once per long rest
Keira transforms for 1 minute, gaining a flying speed of 30 feet and dealing 3 extra radiant damage once per turn when she deals damage with an attack or spell.
- SpellcastingLevel 1
Keira is a 3rd-level spellcaster. Her spellcasting ability is Charisma. She knows four sorcerer cantrips and four sorcerer spells. She can use an arcane focus or component pouch as a spellcasting focus. Her spell save DC is 14 and her spell attack bonus is +5.
- Draconic AncestorLevel 1
Keira's innate magic comes from draconic blood. She has a draconic ancestor associated with the force and majesty of silver dragons, though the exact lineage is uncertain after her transformation. She can speak, read, and write Draconic, and her proficiency bonus is doubled for Charisma checks made when interacting with dragons.
- Draconic ResilienceLevel 3
Her skin has developed a faint protective sheen. Her hit point maximum increases by 1 for each sorcerer level, already included in her hit points, and when she is not wearing armor, her base AC is 13 plus her Dexterity modifier.
- TraitAasimarDarkvision out to 60 feet.
- TraitAasimarCelestial Resistance, resistance to necrotic damage and radiant damage.
- TraitAasimarHealing Hands, once per long rest, restore hit points equal to level by touch.
- TraitAasimarLight Bearer, know the light cantrip and can cast it at will.
- TraitAasimarRadiant Soul, once per long rest, transform for 1 minute, gain a 30-foot flying speed, and deal extra radiant damage equal to level once per turn when dealing damage with an attack or spell.
- TraitAasimarCelestial language proficiency.
- TraitAasimarAbility score increase, +2 Charisma and +1 Wisdom.
- ResearcherSage
When Keira does not know a piece of information, she usually knows where and from whom that information can be obtained. She can locate a library, scholar, archive, or forgotten expert capable of supplying obscure knowledge, though the information may require time, travel, or favors to obtain.
Spells
8 spellsSpellcasting. Keira Emiya casts with Charisma (spell save DC 14, to hit with spell attacks).
Cantrips (at will): , , ,
1st level (4 slots): ,
2nd level (2 slots): ,
Gear
11 itemsWeapons
- Light crossbowA light crossbow with a case containing 20 bolts.
- 2×DaggerA small knife suitable for cutting components, food, and cord.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow.
- Component pouchA pouch containing material components for sorcerer spells.
- Explorer's packA pack containing bedroll, mess kit, tinderbox, ten torches, ten days of rations, waterskin, and 50 feet of hempen rope.
- InkA bottle of black ink.
- QuillA quill used for writing notes, diagrams, and star charts.
- Small knifeA small knife, included as part of her scholarly tools.
- Letter from a dead colleagueA letter from a dead colleague posing a question Keira has not yet answered.
- Common clothesA set of common clothes suitable for travel and study.
Purse
- 10×Gold piecesMoney retained from her scholarly life and supplied with her traveling belongings.
Appearance
Keira is a slender young woman with warm brown skin, long dark hair usually tied back with a ribbon, and luminous silver-gold eyes that seem to catch starlight even indoors. Two small, swept-back celestial horns rise from her temples, and faint pearlescent markings trace her collarbones like a constellation map. Her clothing combines a scholar's practical robes with a sorcerer's layered sash, lined in midnight blue and embroidered with tiny stars. Her hands are especially noticeable, with ink-stained fingertips, neatly trimmed nails, and calluses from years of writing, instrument handling, and constant spell practice. She keeps her hair and clothing meticulously arranged, even after a difficult journey.
Mannerisms
Keira unconsciously traces constellations on nearby surfaces with one finger while thinking. When nervous, she adjusts the alignment of her papers, quills, and spell components until everything is perfectly parallel. When angry, her voice becomes quieter and more precise rather than louder.
Personality
Keira is shy, observant, and unfailingly gentle with frightened or powerless people. She listens more readily than she speaks, remembers small details about strangers, and approaches unfamiliar customs with genuine curiosity. Her kindness is not passive, however. The moment she witnesses cruelty or injustice, her hesitation burns away, replaced by startling clarity and moral courage.
Ideals
Knowledge belongs to everyone. The truth should illuminate the powerless, not become another weapon used by the powerful.
Bonds
She is determined to find the truth about the people who summoned her and whether a way exists to communicate with her original world. She protects anyone treated as expendable by powerful people, because she knows what it is like to be regarded as a tool rather than a person.
Flaws
She is painfully hesitant in ordinary social situations, but becomes recklessly direct when she sees someone abusing power. She also distrusts miracles, prophecies, and anyone who claims that a person's suffering was necessary for a greater purpose.
Quirks
Background
Keira Emiya was once a quiet astronomy major from another world, with a minor in world religions and a habit of staying awake until dawn to compare star charts with ancient creation myths. During an experimental ritual assembled from fragments of several religious traditions, she was summoned across worlds. The passage did not leave her unchanged. Her body emerged altered, her eyes filled with celestial light, and a strange draconic resonance awakened in her blood as the ritual's conflicting powers fused into something new. The people who summoned her called the transformation a miracle. Keira remembers it as being pulled apart and rewritten while unable to give consent.
“During an experimental ritual assembled from fragments of several religious traditions, she was summoned across worlds.”
- Background
- Sage
Connections
Species
Aasimar
Media
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