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Gibbs - AI-generated fantasy Character

Gibbs

Dwarf · Cleric (Life Domain) · Level 18 · Sage

Gibbs

AC20
HP183/183
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 20 · HP 183 · 30 ft.
AlignmentLawful GoodGenderMaleAge168
STR
DEX
CON
INT
WIS
CHA

Saving throws

WISCHASTRDEXCONINT

Skills

  • ArcanaINT
  • HistoryINT
  • InsightWIS
  • MedicineWIS
  • ReligionINT

Armor

Light armor,
Medium armor,
Heavy armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

Calligrapher's Supplies

Languages

Common,
Dwarvish,
Draconic,
Elvish

Features

18 features

Action

  • Preserve Life

    When Action

    As an action, Gibbs presents his holy symbol and divides healing equal to 90 hit points among creatures within 30 feet, up to half their hit point maximums.

Bonus action

  • TraitDwarfStonecunning, as a Bonus Action you gain Tremorsense 60 feet for 10 minutes while on or touching stone, usable a number of times equal to your proficiency bonus per long rest.

Always on

  • Divine Spark

    When Magic action

    As a Magic action, Gibbs points his holy symbol at a creature within 30 feet and either restores 1d8 plus Wisdom modifier hit points or forces a Constitution save for radiant or necrotic damage.

  • Turn Undead

    When Magic action

    As a Magic action, Gibbs presents his holy symbol and forces undead within 30 feet to make Wisdom saves or become Frightened and Incapacitated.

  • Divine Strike

    When On hit

    Once on each of his turns when he hits with a weapon attack, he can deal extra radiant damage from Divine Strike if he chooses that option, but Gibbs instead relies on cantrips and healing synergy.

  • Blessed Healer

    When When healing others

    Whenever Gibbs casts a healing spell of 1st level or higher on another creature, he also regains hit points from Blessed Healer.

  • SpellcastingLevel 1

    You cast cleric spells through prayer and meditation. You know 4 cantrips of your choice from the cleric spell list, and you can change one when you gain a cleric level. Wisdom is your spellcasting ability, and you can use a holy symbol as your spellcasting focus.

  • Divine OrderLevel 1

    You dedicate yourself to the Protector role. You gain proficiency with martial weapons and training with heavy armor.

  • Channel DivinityLevel 2

    You can channel divine energy to create Divine Spark or Turn Undead. You can use Channel Divinity 4 times per rest cycle at this level, and your Divine Spark deals or heals 4d8 plus Wisdom modifier.

  • Sear UndeadLevel 5

    When you use Turn Undead, you can deal radiant damage to undead that fail the save, rolling a number of d8s equal to your Wisdom modifier.

  • Blessed StrikesLevel 7

    Choose Divine Strike or Potent Spellcasting. Gibbs uses Potent Spellcasting, adding his Wisdom modifier to the damage of his cleric cantrips.

  • Divine InterventionLevel 10

    You can call on your deity to cast any cleric spell of 5th level or lower without expending a spell slot or material components, once per long rest.

  • Improved Blessed StrikesLevel 14

    Your chosen Blessed Strikes option improves. When Gibbs casts a damaging cleric cantrip, he can also grant temporary hit points equal to twice his Wisdom modifier to himself or an ally within 60 feet.

  • Supreme HealingLevel 17

    When you would normally roll healing dice, use the highest value on each die instead. This applies to spells and Channel Divinity healing.

  • TraitDwarfDarkvision, 120 feet.
  • TraitDwarfDwarven Resilience, resistance to poison damage and advantage on saving throws to avoid or end the poisoned condition.
  • TraitDwarfDwarven Toughness, your hit point maximum increases by 1, and it increases by 1 again whenever you gain a level.
  • ResearcherSage

    You know where and from whom to obtain lore, whether that means access to a monastery library, a noble archive, or a scholar who owes you a favor. When you seek information, you can usually find a reliable source or a safe place to study.

Spells

18 spells

Spellcasting. Gibbs casts with Wisdom (spell save DC 18, to hit with spell attacks).

Cantrips (at will): , , , , ,

1st level (4 slots): , , , ,

2nd level (3 slots): no spells

3rd level (3 slots): , ,

4th level (3 slots): ,

5th level (3 slots): ,

6th level (1 slot): no spells

7th level (1 slot): no spells

8th level (1 slot): no spells

9th level (1 slot): no spells

Gear

11 items

Weapons

  • Mace
    A sturdy mace kept for close-quarters defense.
  • Quarterstaff
    A quarterstaff carried from his scholar days.

Armor

  • Shield
    A protective clerical shield carried in battle.
  • Chain Shirt
    A chain shirt for early temple service and travel protection.

Tools

  • Calligrapher's Supplies
    Calligrapher's supplies, used to copy scrolls and annotate sacred texts.

Gear

  • Holy Symbol
    A one-handed holy symbol of his faith, worn on a chain and used as a focus.
  • Priest's Pack
    A priest's pack with supplies for travel, ritual, and survival.
  • Robe
    A practical robe suitable for study and worship.
  • Book (History)
    A book of history, filled with genealogies, battlefield notes, and marginal prayers.
  • 8×
    Parchment
    Loose parchment for copying or recording discoveries, 8 sheets.

Purse

  • 15×
    Gold Pieces
    Travel funds and temple donations.

Appearance

Gibbs is a broad-shouldered shield dwarf with iron-gray braids tied back by a simple brass clasp. His beard is carefully split into two tails, each wrapped with white thread marked by tiny knotwork runes. He wears a travel-worn chain shirt beneath layered clerical vestments, carries a polished shield etched with a lantern and an open book, and keeps his holy symbol polished bright enough to catch torchlight from across a hall.

Mannerisms

He speaks in measured, scholarly sentences, and when nervous he rubs the knuckle of his thumb against the edge of his holy symbol. Before casting a spell, he often murmurs the citation, verse, or historical precedent he believes justifies it. He unconsciously taps the butt of his mace twice before opening any book or entering any crypt.

Personality

Patient, exacting, and quietly compassionate, Gibbs is the sort of dwarf who will spend an hour repairing a broken hinge and then five minutes delivering a stern lecture about maintenance to anyone who watched him do it. He loves orderly shelves, honest testimony, and tea brewed so strong it could wake the dead. Under pressure, his kindness becomes command presence, calm, direct, and impossible to ignore.

Ideals

Mercy through knowledge. If ignorance allows suffering, then learning is a sacred duty. Law exists to protect the weak, not to excuse the powerful. A proper record, a fair trial, and a healing hand are all forms of justice.

Bonds

He carries the final notebook of his mentor, Master Tholrik, whose unfinished annotations on burial rites Gibbs is determined to complete. He also protects a cracked stone reliquary taken from a ruined hospice, a symbol of the day he swore never again to let the helpless be abandoned.

Flaws

He trusts written records more readily than living witnesses, and he can become intolerably exacting when others treat facts carelessly. In moments of stress, he clings to procedure so tightly that he risks missing the human need in front of him. He also has a habit of trying to solve every moral problem by researching it first, even when the situation clearly calls for action.

Quirks

He annotates every book margin with tiny devotional symbols.
He checks door hinges, mortar seams, and altar stones with equal seriousness.
He refuses to begin a meal until someone recites a line of scripture or history.
He keeps a catalog of everyone who has ever thanked him, updated by date.

Background

Gibbs was born in a deep hall where every stone pillar was measured, cataloged, and named before it was ever carved. He was the sort of dwarf who asked why the old wards worked, why the ancestor tablets survived floods, and why some prayers mended flesh while others only strengthened resolve. His questions earned him chores, then access, then apprenticeship among the keep's archivists. By the time he was old enough to swing a mace in earnest, he had already copied half the monastery's histories and learned that knowledge without mercy is only a sharper kind of ignorance. When plague and undead raiders came to the border holds, Gibbs discovered that the most useful answers were not always the most elegant ones. A word of prayer, a shield raised at the right moment, and a hand steady enough to mend a wound could save a dozen lives where a shelf of scrolls could save none. He took vows to preserve the living, to record the dead honestly, and to stand between the helpless and whatever sought to claim them. Now he wanders with satchel, scripture, and stubborn resolve, serving as healer, scholar, and judge in equal measure. He believes every life is a text worth protecting, and every corruption, no matter how ancient, can be read and undone.

“His questions earned him chores, then access, then apprenticeship among the keep's archivists.”
From their backstory
Background
Sage

Connections

Species

Dwarf

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