Tavik
Tavik
Sheet
AC 9 · HP 5 · 30 ft.Saving throws
Skills
- ArcanaINT
- DeceptionCHA
- InsightWIS
- IntimidationCHA
- PersuasionCHA
- ReligionWIS
Weapons
Tools
Languages
Features
8 featuresBonus action
- Innate SorceryLevel 1
When When Tavik needs their unstable magic to answer with unusual force.
As a Bonus Action, activate Innate Sorcery for 1 minute. Gain Advantage on Sorcerer spell attack rolls and increase the DC of Sorcerer spell saves by 1. Once per Long Rest, or again by spending 2 Sorcery Points.
Always on
- SpellcastingLevel 1
You can cast sorcerer spells using Charisma as your spellcasting ability. You have four sorcerer cantrips and two prepared 1st-level sorcerer spells. You use a spellcasting focus or an arcane focus when required.
- Constructed ResilienceWarforgedYou were created rather than born. You have Advantage on saving throws against being Poisoned, Resistance to Poison damage, and do not need to eat, drink, or breathe.
- Sentry's RestWarforgedWhen you take a Long Rest, you must spend at least 6 hours in an inactive, motionless state. You remain conscious during this time.
- Integrated ProtectionWarforgedYour body incorporates defensive plating. You gain a +1 bonus to Armor Class.
- Specialized DesignWarforgedYou gain proficiency in one skill and one tool of your choice.
- Constructed NatureWarforgedYou are a Construct as well as a Humanoid for effects that distinguish between creature types.
- Shelter of the FaithfulAcolyte
You have spent your life in the service of a temple, shrine, or religious order. You can usually find shelter, food, and basic assistance from members of your faith, provided you offer reasonable help in return. You also know the rites and etiquette expected at religious sites connected to your tradition.
Spells
8 spellsSpellcasting. Tavik casts with Charisma (spell save DC 9, to hit with spell attacks).
Cantrips (at will): , , , ,
1st level (2 slots): , ,
Gear
8 itemsTools
- Calligrapher's SuppliesInk, quills, spare nibs, sand, and a small folding case.
Gear
- Holy SymbolA small devotional object bearing the symbol of the First Lamp, used as a divine focus for cleric magic.
- Prayer BookA collection of copied prayers, funeral rites, and blank pages for recording new revelations.
- 10×ParchmentUsed for copying prayers, making rubbings, and recording magical incidents.
- VestmentsA plain robe bearing the colors of Tavik's shrine.
- Common ClothesA serviceable set of everyday travel clothes.
- Arcane FocusA small crystal mounted in a brass frame, used as an arcane focus for sorcerer spells.
Purse
- 8×Gold PiecesKept in a stitched leather purse for ordinary expenses.
Appearance
A compact warforged with a body of dark, weathered wood, dull iron plates, and narrow bands of tarnished brass. Their face is simple and practical, with a hinged jaw and small amber lenses set deep beneath a brow plate. A faded blue prayer cord is wrapped three times around their left wrist, and a small iron reliquary is bolted over their chest. Their clothing is a patched acolyte's robe worn beneath a travel-stained brown mantle. Within a minute of meeting someone, it becomes clear that they keep checking the position of every door, window, and altar in the room. Their right thumb also taps the reliquary whenever they are uncertain.
Mannerisms
Tavik silently maps exits and high ground whenever they enter a room. While speaking, they touch or adjust the iron reliquary on their chest, especially when asked about their origin. Their head tilts by precise, mechanical degrees when listening to a confession.
Personality
Tavik is patient, literal, and quietly attentive. They remember small acts of kindness with uncomfortable precision and approach strangers as if every conversation might contain a confession worth preserving. They dislike waste, needless cruelty, and people who use grand language to avoid making a clear promise. Though they speak in a measured voice, their curiosity is intense, and they are especially eager to understand humor, desire, and the choices people make when no command tells them what to do.
Ideals
Mercy. A person is more than the purpose assigned to them. No one should be discarded merely because they no longer serve the role others chose.
Bonds
The Shrine of the First Lamp gave Tavik a name, a purpose, and the first honest kindness they ever received. They will return to defend it, even if doing so costs them their freedom.
Flaws
Tavik confuses obedience with virtue when frightened. They also hide mistakes until those mistakes become impossible to conceal, because admitting failure feels dangerously close to proving that they are only a tool.
Quirks
Background
Tavik was assembled in the workrooms beneath the Shrine of the First Lamp, where the priests repaired war machines left behind after the last great campaign. The shrine had no use for another soldier, so Tavik was assigned to carry incense, copy burial records, and stand watch during the night prayers. They learned religion by listening rather than believing, memorizing the names of saints, martyrs, and ordinary people whose lives had been entrusted to the temple's care. The priests treated Tavik as a person before Tavik understood what that meant, and the kindness became the first thing they chose for themselves. Their sorcery appeared during a funeral for a nameless veteran. When the final prayer faltered, blue-white force spilled from Tavik's hands and lit every candle in the chapel at once. The priests called it a blessing, but Tavik recognized the sensation as something older and less obedient than any lesson in the prayer book. Since then, they have traveled beyond the shrine to learn whether the power is a divine gift, a remnant of their construction, or simply another burden that must be carried carefully. Tavik still sends copied prayers home, still offers to repair temple doors, and still believes that a soul may be proven by what it protects rather than by what it was made to do.
“The shrine had no use for another soldier, so Tavik was assigned to carry incense, copy burial records, and stand watch during the night prayers.”
- Background
- Acolyte
Connections
Species
Warforged
Media
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