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Shiria Vale - AI-generated fantasy Character

Shiria Vale

Human · Fighter (Champion) · Level 18 · Soldier

Shiria Vale

Disciplined, pragmatic, observant, and intensely loyal once trust has been earned.
AC18
HP219/219
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 219 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge38 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationINT
  • InvestigationWIS
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One gaming set,
Vehicles, land

Languages

Common,
One additional language of choice

Features

18 features

Bonus action

  • Second WindLevel 1

    On her turn, Shiria can use a bonus action to regain hit points equal to 1d10 + 18. Once used, this feature requires a short or long rest to recharge.

Always on

  • Fighting Style: ArcheryLevel 1

    Choose one Fighting Style. Shiria gains a +2 bonus to attack rolls made with ranged weapons.

  • Action SurgeLevel 2

    Shiria can take one additional action on her turn. She can use this feature once, and regains its use after a short or long rest. At 17th level, she can use it twice before resting, but only once on the same turn.

  • Champion: Improved CriticalLevel 3

    Shiria scores a critical hit on a roll of 19 or 20 when making a weapon attack.

  • Remarkable AthleteLevel 7

    Shiria can add half her proficiency bonus, rounded up, to any Strength, Dexterity, or Constitution check that does not already use her proficiency bonus. She also gains a running long jump distance increased by a number of feet equal to her Strength modifier.

  • IndomitableLevel 9

    Shiria gains proficiency in the Dexterity saving throw. If she already has this proficiency, she can instead choose another Strength or Constitution saving throw proficiency.

  • Fighting Style: DefenseLevel 10

    Shiria gains a second Fighting Style. She gains a +1 bonus to AC while wearing armor.

  • Indomitable, Two UsesLevel 13

    Shiria can use Indomitable twice between long rests.

  • Indomitable, Three UsesLevel 17

    Shiria can use Indomitable three times between long rests.

  • SurvivorLevel 18

    When Shiria rolls initiative and has no superiority dice or limited-use class resources remaining, she regains one use of Second Wind.

  • Extra Attack, Two Additional AttacksLevel 11

    Shiria can attack three times whenever she takes the Attack action on her turn.

  • Ability Score ImprovementsLevel 4

    Shiria gains seven Ability Score Improvements or feat opportunities at fighter levels 4, 6, 8, 12, 14, 16, and 18. Her ability scores reflect the provided high-level manual build.

  • Human Ability Score IncreaseLevel 1

    As a human, Shiria gains a +1 bonus to Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma under the classic 2014 human rules.

  • Ability Score IncreaseHuman+1 to all six ability scores.
  • SizeHumanMedium.
  • SpeedHuman30 feet.
  • LanguagesHumanCommon and one additional language of choice.
  • Military RankSoldier

    Shiria retains the rank, authority, and military connections of her former service. Soldiers who recognize her experience will usually provide basic assistance, shelter, or information, provided doing so does not place them in immediate danger.

Gear

12 items

Weapons

  • Assault rifle
    A modern assault rifle using the DMG firearm profile, 1d12 piercing damage, range 80/240, ammunition, heavy, loading, two-handed.
  • Pistol
    A modern semi-automatic pistol using the DMG pistol profile, 1d10 piercing damage, range 30/90, ammunition, loading.
  • Combat knife
    A serrated combat knife represented by a dagger, 1d4 piercing damage, finesse, light, thrown range 20/60.
  • Submachine gun
    A compact submachine gun represented by a hand crossbow or pistol at the DM's discretion, carried on a tactical sling.

Armor

  • Chain mail tactical armor
    Heavy protective armor, represented in the modern setting as a matte-black tactical armored vest and reinforced bodysuit. Rules equivalent: chain mail, AC 16.
  • Tactical shield
    A reinforced tactical shield used as ballistic cover. Rules equivalent: shield, +2 AC.

Gear

  • Explorer's pack
    A basic military pack containing blankets, mess kit, tinderbox, ten torches, ten days of rations, and a waterskin.
  • Military uniform
    A uniform, insignia, and identification papers associated with Shiria's former military rank.
  • Enemy trophy
    A trophy taken from a fallen enemy, kept as a reminder of the cost of misplaced trust.
  • Bone dice
    A set of bone dice used during long watches and field deployments.
  • Security equipment
    A compact tactical headset, medical kit, ammunition pouches, communications device, and maintenance tools. These are modern-setting flavor items without separate standard 2014 mechanical effects.
  • 60×
    Ammunition
    A small reserve of ammunition appropriate for Shiria's firearms.

Appearance

Shiria is a six-foot-tall human woman with a broad, powerful frame shaped by years of military training and close combat. Her warm olive skin is marked by old scars, most notably a jagged silver line running down her left cheek. She has dark storm-gray eyes, a strong angular face, high cheekbones, and a severe undercut hairstyle, with the longer dark section pulled into a tight ponytail. In casual settings, she wears a charcoal gray turtleneck, reinforced dark jeans, and heavy black tactical boots. On duty, she wears matte-black security armor over a flexible protective bodysuit, reinforced cargo trousers, tactical gloves, a headset, and a compact modern firearm loadout. Her posture is rigid, controlled, and unmistakably watchful.

Mannerisms

Shiria checks entrances, exits, reflective surfaces, and ceiling corners whenever she enters a room. She speaks in short, precise sentences and rarely repeats herself. When thinking, she taps two fingers against the side of her thumb as if counting ammunition. She stands with her back to walls whenever possible and turns her scarred cheek away when someone asks about it.

Personality

Disciplined, pragmatic, observant, and intensely loyal once trust has been earned. Shiria respects competence more than charm and prefers direct action to speeches. She is quiet without being timid, authoritative without being theatrical, and ruthlessly efficient when violence becomes necessary. She has no patience for cowardice, wasted motion, or people who confuse confidence with preparation.

Ideals

Duty. The people under my protection should never have to wonder whether I will stand between them and danger. Competence is a form of respect, and preparation is the surest mercy.

Bonds

The soldiers lost during the betrayed extraction remain Shiria's unspoken responsibility. She protects her current organization and its people with uncompromising dedication, determined that no one under her watch will be abandoned because someone else failed to prepare.

Flaws

Shiria has difficulty forgiving betrayal, even when circumstances clearly justify it. She can mistake caution for wisdom and silence for strength. When someone under her protection is threatened, she becomes dangerously willing to cross moral and legal boundaries, then insists afterward that the outcome proves she was right.

Quirks

She memorizes the names and preferred equipment of everyone assigned to her protection detail.
She cleans and checks every firearm immediately after use, even if it was fired only once.
She quietly counts doors and windows while listening to conversations.
She keeps the first military coin she ever received hidden inside her boot.
She never sits with both hands out of sight.

Background

Shiria was raised in a hard-edged border community where discipline was not a virtue so much as a requirement for survival. She enlisted young, already tall and strong enough to carry wounded comrades when others could not. Years of infantry drills, urban combat exercises, and live-fire operations taught her to value preparation over confidence and decisive action over empty speeches. She earned her jagged cheek scar during a failed extraction in which her unit was betrayed by someone trusted with their route. Shiria survived, but several soldiers did not, and she never again accepted loyalty as something that could be declared rather than proven. After leaving formal military service, Shiria worked for several elite protection agencies, guarding diplomats, executives, researchers, and dangerous people who could afford to purchase a quiet perimeter. The work refined her into a patient and ruthless protector. She learned to read rooms before entering them, identify the person most likely to panic, and end a threat before it became a crisis. Now she serves as the silent guardian of a heavily secured modern compound, carrying compact firearms instead of traditional battlefield weapons and treating every corridor as terrain that must be known, controlled, and defended. Though her methods are severe, her loyalty is absolute once earned. Shiria does not seek violence, but she has accepted that sometimes protection requires becoming the most dangerous person in the room.

“She enlisted young, already tall and strong enough to carry wounded comrades when others could not.”
From their backstory
Background
Soldier

Connections

Species

Human

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