bob
bob
Sheet
AC 11 · HP 8 · 30 ft.Saving throws
Skills
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- InvestigationINT
- PerceptionWIS
- StealthDEX
Armor
Weapons
Tools
Languages
Features
7 featuresAlways on
- ExpertiseLevel 1
Double proficiency bonus for Athletics and Stealth.
- Sneak AttackLevel 1
Once per turn, deal an extra 1d6 damage to one creature you hit with an attack if you have advantage on the attack roll.
- Thieves' CantLevel 1
A secret mix of dialect, jargon, and code that allows you to hide messages in seemingly normal conversation.
- TraitDragonbornDraconic Ancestry (Red - Fire)
- Breath Weapon (15ftDragonborncone, Dex save, 2d6 Fire)
- TraitDragonbornDamage Resistance (Fire)
- Criminal ContactCriminal
You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals.
Gear
9 itemsWeapons
- RapierFinesse weapon.
- ShortbowRange 80/320.
- 2×DaggerFinesse, light, thrown.
Armor
- Leather ArmorAC 11.
Tools
- Thieves' ToolsUsed to pick locks and disarm traps.
- CrowbarGrants advantage on Strength checks where leverage is used.
Gear
- 20×ArrowsA quiver of 20 arrows.
- Burglar's PackA backpack containing various tools for breaking and entering.
- Dark Common ClothesSimple hooded clothes.
Appearance
Bob is a red-scaled Dragonborn with a thick, powerful build. His scales are a dull, matte brick color, often covered in a fine layer of dust. He wears battered leather armor that looks like it has seen too many alleyways and sports a pair of dark, unremarkable trousers. He has a stubby snout and a perpetually bored expression on his face.
Mannerisms
He has a habit of checking his pockets every few minutes. He often stares into space as if he's forgotten why he walked into a room.
Personality
Bob is the most unremarkable dragon-man you will ever meet. He speaks in a slow, monotonous drawl and generally avoids drama. He treats professional thievery like a grocery list, focusing on the shortest path between points A and B. He has no grand ambitions, he just wants enough gold to eat well and sleep in a bed that doesn't have bedbugs.
Ideals
Freedom. I don't care about the laws of the land or the codes of my kin. I just want to do my own thing without anyone breathing down my neck.
Bonds
I once shared a sandwich with an alley cat that I now consider my only true friend. I make sure she's fed before I am.
Flaws
I am incredibly lazy and will always choose the path of least resistance, even if it's less honorable or more dangerous in the long run.
Quirks
Background
Bob was born to a noble clan but found the whole affair of honor and breath weapon practice incredibly exhausting. He left his family when they insisted he participate in a high stakes political marriage, deciding instead that the life of a small-time crook was much more manageable. He moved to the city, changed his name to Bob, and started working as muscle and a lockpicker for local gangs. He has no desire for the spotlight and has survived this long by simply not being important enough to kill. He has worked every job from warehouse guard to sewer runner, always maintaining the same mediocre attitude that has become his signature. Now, Bob takes jobs as they come, hoping to find a score big enough to fund a very long nap. He is a master of blending into the background despite being a six foot tall fire-breathing lizard.
“He moved to the city, changed his name to Bob, and started working as muscle and a lockpicker for local gangs.”
- Background
- Criminal
Connections
Species
Dragonborn
Media
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