Celyn
Celyn
Sheet
AC 11 · HP 64 · 40 ft., climb 40 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
18 featuresBonus action
- Cunning ActionLevel 2
When On his turn.
Celyn uses a Bonus Action to Dash, Disengage, or Hide.
- Steady AimLevel 6
When On his turn, before moving.
Celyn uses a Bonus Action to gain advantage on his next attack roll that turn if he has not moved; after the attack, his Speed is 0 for the turn.
- Fast HandsLevel 3
Celyn can take the Utilize action as a Bonus Action. He can also use his Bonus Action to make a Dexterity (Sleight of Hand) check, use thieves' tools to disarm a trap or open a lock, or take the Use an Object action.
Reaction
- Uncanny DodgeLevel 5
When When an attack hits him.
Celyn uses his Reaction to halve the damage from an attack that hits him.
Always on
- Sneak AttackLevel 1
When Once per turn when Celyn hits under the Sneak Attack conditions.
Celyn strikes with a finesse or ranged weapon, dealing an extra 5d6 damage once per turn when the Sneak Attack conditions are met.
- ExpertiseLevel 1
Celyn has proficiency with thieves' tools and gains Expertise, doubling his Proficiency Bonus for two proficient skills. He chooses Stealth and Investigation.
- Thieves' CantLevel 1
Thieves' Cant is a secret mix of jargon, code, and signs used to conceal messages. Celyn also knows one additional language, chosen here as Halfling.
- Roguish Archetype: ThiefLevel 3
Celyn chooses the Thief archetype. He gains Fast Hands and Second-Story Work.
- Ability Score ImprovementLevel 4
Celyn gains the Skilled feat, choosing proficiency in Acrobatics, Perception, and a gaming set (cards).
- RovingLevel 6
Celyn's walking speed increases by 10 feet while he is not wearing medium or heavy armor. He also gains a climbing speed equal to his walking speed.
- EvasionLevel 7
When an effect allows Celyn to make a Dexterity saving throw for half damage, he instead takes no damage on a success and half damage on a failure.
- Rogue's ResilienceLevel 9
Celyn gains proficiency in Wisdom saving throws.
- Supreme SneakLevel 9
Celyn has advantage on Dexterity (Stealth) checks if he moves no more than half his Speed on the same turn.
- Second-Story WorkLevel 3
Climbing no longer costs Celyn extra movement, and he can make a running jump after moving only 5 feet.
- ResourcefulHumanCelyn gains Heroic Inspiration whenever he finishes a Long Rest.
- SkillfulHumanCelyn gains proficiency in one skill, chosen as Survival.
- VersatileHumanCelyn gains one Origin feat, chosen as Skilled.
- AlertCriminal
Alert grants Celyn proficiency in Initiative and lets him add his Proficiency Bonus to Initiative rolls. He can also swap his Initiative with a willing ally's Initiative after rolling.
Gear
8 itemsWeapons
- ShortswordA light, balanced blade, kept sharp and wrapped when not in use.
- Light crossbowA simple ranged weapon with a case of bolts.
Armor
- Leather armorWorn, well-mended leather armor.
Tools
- Thieves' toolsA compact set of tools for locks and traps.
Gear
- Burglar's pack clothing and cloakA small set of ordinary clothes and a hooded cloak.
- Playing cardsA set of cards used for practice and harmless wagers.
- Survey tokenA token from his former work, marked with an obsolete survey number.
Purse
- 15×Gold piecesA small pouch of starting coin.
Appearance
Celyn is a compact, ordinary-looking human with carefully brushed dark curls and a softly rounded face. His brown coat hangs a little too long in the sleeves, which he has neatly turned back and repeatedly mended with mismatched thread. He keeps a small brass button polished to a mirror shine on an otherwise scuffed vest, and his hands are clean despite the grime of his work.
Mannerisms
He smooths the turned cuffs of his coat before entering a room, then waits a beat before answering as if listening for a second conversation beneath the first.
Personality
Gentle-spoken and observant, Celyn would rather ask one more question than make a grand accusation. He is considerate in small, practical ways, such as remembering who takes tea without sugar, but becomes stubbornly exact whenever someone dismisses a record as unimportant.
Ideals
A promise made to someone with no power to enforce it still counts. The law is useful only when it remembers the people it was made to serve.
Bonds
He keeps a folded, annotated copy of the disputed survey and means to return every household's name to the public record. He also feels responsible for the young courier who took his old route after he quit, though he has not yet found a safe way to contact them.
Flaws
He assumes that any official document has been written to protect its author, and sometimes delays acting while he checks the fine print. When cornered, he lies about small, unnecessary things even to people who have earned his trust.
Quirks
Background
Celyn learned to move quietly in the crowded port district of Kettik, where the narrow lanes were easier to cross by roof than by street. He started as a runner for the Targó Survey Office, a small outfit named for a forgotten boundary clerk and still using an obsolete tax-map designation. The job was mostly carrying sealed notices, until he realized the notices were being used to evict families from homes that had never been properly surveyed.
- Background
- Criminal
Connections
Species
Human
Media
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