Valerius 'Thorn' Vane
Valerius 'Thorn' Vane
Sheet
AC 14 · HP 13 · 35 ft.Saving throws
Skills
- AthleticsSTR
- DeceptionCHA
- InsightWIS
- PerceptionWIS
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
9 featuresAlways on
- Favored EnemyLevel 1
You always have the Hunter's Mark spell prepared. You can cast it twice without expending a spell slot per long rest.
- SpellcastingLevel 1
You can cast Ranger spells using Wisdom as your spellcasting ability. You know two cantrips and prepare two level 1 spells.
- Weapon MasteryLevel 1
You can use the Mastery properties of two kinds of weapons. Current: Shortbow (Vex), Shortsword (Nick).
- TraitWood ElfDarkvision (60 ft.)
- Fey Ancestry (Advantage on saves vsWood ElfCharmed)
- TraitWood ElfKeen Senses (Proficiency in Perception)
- TraitWood ElfTrance (4 hours long rest)
- Wood Elf Lineage (35 ftWood Elfspeed, Druidcraft cantrip)
- AlertCriminal
You add your Proficiency Bonus to Initiative rolls. At the start of combat, you can swap your Initiative with a willing ally.
Spells
6 spellsSpellcasting. Valerius 'Thorn' Vane casts with Wisdom (spell save DC 12, to hit with spell attacks).
Cantrips (at will): , ,
1st level (2 slots): , ,
Gear
7 itemsWeapons
- 2×ShortswordFinesse weapon with the Nick property.
- ShortbowRanged weapon with the Vex property.
- DaggerSmall finesse throwing weapon.
Armor
- Leather ArmorLight armor made of toughened hide.
Tools
- Thieves' ToolsTools for picking locks and disarming traps.
Gear
- 20×ArrowsProjectiles for a shortbow.
- Explorer's PackBackpack with essential survival gear.
Appearance
Valerius is a slender Wood Elf with sun-bronzed skin and dark hair tied back in a messy knot. His gear is worn and functional, colored in deep charcoal and muted forest greens to better blend into the shadows. He has a faint scar across his chin and sharp, restless eyes that never stop scanning his surroundings.
Mannerisms
He avoids direct eye contact, instead focusing on a person's hands or the exits of the room.
Personality
He is quiet and observant, often staying on the edge of conversations. He approaches every situation with the cautious calculation of a predator. He values efficiency over ceremony and has little patience for those who strictly follow rules that no longer serve a purpose.
Ideals
Independence. I follow no creed but survival. Everyone should be free to chart their own course through the dark.
Bonds
I still owe a debt to the underworld contact who saved my life when I first fled the city. One day, the bill will come due.
Flaws
I am inherently suspicious of anyone who offers a 'fair' deal. I assume everyone has a hidden angle.
Quirks
Background
Valerius spent decades as a runner for the city's underbelly, navigating both the literal and social sewers of elven society. While his kin pursued arcane arts, he pursued the art of the unseen. He was a master scout for smuggling rings until a job in the deep wilderness went wrong, leaving him the sole survivor of a displacer beast attack. In those woods, he discovered that nature is just a different kind of city with its own set of lethal laws. He now operates as a mercenary and guide, using his criminal instincts to survive the untamed wild. He views the wilderness as a series of obstacles to be outsmarted, much like a locked door or a city guard patrol.
“While his kin pursued arcane arts, he pursued the art of the unseen.”
- Background
- Criminal
Connections
Species
Wood Elf
Media
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