Riff Salty-Claws Rafferty
Riff Salty-Claws Rafferty
Sheet
AC 15 · HP 39 · 30 ft., climb 20 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
14 featuresAction
- Defensive Flourish
When After hitting a creature with a weapon attack
Roll Bardic Inspiration, add it to damage and your AC until your next turn.
- Mobile Flourish
When After hitting a creature with a weapon attack
Add Inspiration die to damage and push the target up to 5 + roll feet away.
- Blade FlourishLevel 3
When you take the Attack action, increase speed by 10ft. Spend inspiration to add damage and trigger Defensive, Slashing, or Mobile flourish effects.
- Extra AttackLevel 6
You can attack twice, instead of once, whenever you take the Attack action on your turn.
- CountercharmLevel 6
As an action, give allies advantage on saving throws against being frightened or charmed.
Bonus action
- Bardic Inspiration (d8)Level 1
Bonus action to grant a die to an ally for rolls, 3 uses per short rest.
Always on
- Barnacle Grip
When When climbing or fighting on a ship
Uses his Tabaxi claws to ignore difficult terrain while climbing the rigging.
- Jack of All TradesLevel 2
Add half proficiency bonus to any ability check that doesn't already include it.
- Song of Rest (d6)Level 2
Allies regain extra HP during a short rest.
- Fighting Style: DuelingLevel 3
+2 bonus to damage rolls with a one-handed melee weapon.
- Feline AgilityTabaxiDouble speed for one turn during combat, refreshes after moving 0ft.
- Cat's ClawsTabaxiClimbing speed of 20ft and 1d4 + STR slashing damage unarmed.
- Cat's TalentTabaxiProficiency in Perception and Stealth.
- Bad ReputationSailor (Pirate)
No matter where you go, people are afraid of you due to your reputation. You can get away with minor crimes because people are too scared to report you.
Spells
9 spellsSpellcasting. Riff Salty-Claws Rafferty casts with Charisma (spell save DC 14, to hit with spell attacks).
Cantrips (at will): , ,
1st level (4 slots): ,
2nd level (3 slots): , ,
3rd level (3 slots):
Gear
5 itemsWeapons
- RapierA fine needle-like blade used for fencing.
Armor
- Studded Leather ArmorLeather reinforced with metal rivets.
Tools
- LuteConstructed from driftwood and turtle shell.
Gear
- Entertainer's PackBackpack, bedroll, 2 costumes, 5 candles, 5 days of rations, waterskin, disguise kit.
- Lucky BarnacleA gold-plated barnacle from the hull of the Barnacle Bunch ship.
Appearance
Riff is a lanky Tabaxi with calico fur that is matted with sea salt. He wears high-quality but tattered seafaring coats and a belt filled with various small daggers. His lute is a crude but functional masterpiece made of a polished sea turtle shell. He has a gold hoop in his left ear and a permanent smirk on his feline face.
Mannerisms
He constantly taps his foot or drumsticks against any surface to a silent rhythm. He narrows his eyes and sniffs the air whenever the wind changes direction.
Personality
Riff is the ultimate thrill seeker who finds life on land dreadfully dull. He is surprisingly polite for a pirate, often bowing to his victims before demanding their gold. He treats every battle as a choreographed dance and often sings his own theme music while fighting. He values style over efficiency and is never seen without a witty remark or a daring grin.
Ideals
Freedom. The open sea is the only place where a soul can truly be free from the cages of society.
Bonds
I would dive into a kraken's mouth to save any member of the Barnacle Bunch.
Flaws
I cannot resist a dare, no matter how dangerous or foolhardy it is.
Quirks
Background
Born to a wealthy family of Tabaxi merchants, Riff was expected to inherit a spice trade empire. Instead, he spent his youth practicing the rapier and annoying the local guards with his flashy acrobatics. He eventually staged a mock robbery of his own home to escape the boredom, running away to join the notorious pirate crew known as the Barnacle Bunch. They initially mocked the 'dandy' cat, but changed their tune when they saw him fend off a boarder while playing a jig on his lute. Since then, Riff has become the heart and soul of the crew, keeping their spirits high during long voyages and their swords sharp in the heat of battle. He earned the name 'Salty Riff' for his habit of pouring sea water over himself during hot calms to stay cool. He considers the crew his true family and the Barnacle ship his only home. To him, the world is one big stage, and the high seas are the most exciting theatre he could ever ask for.
“Instead, he spent his youth practicing the rapier and annoying the local guards with his flashy acrobatics.”
- Background
- Sailor (Pirate)
Connections
Species
Tabaxi
Media
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