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Teg Rhos - AI-generated fantasy Character

Teg Rhos

Elf · Wizard (School of Abjuration) · Level 15 · Sage

Teg Rhos

Teg is brisk, observant, and intensely curious.
AC14
HP92/92
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 14 · HP 92 · 30 ft.
AlignmentChaotic GoodGenderFemaleAgeAround 275 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingSTR
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • InvestigationINT
  • MedicineWIS
  • NatureWIS
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Weapons

Daggers,
Darts,
Slings,
Quarterstaffs,
Light crossbows,
Longswords,
Shortswords,
Shortbows,
Longbows

Languages

Common,
Elvish,
Draconic,
Dwarvish

Features

16 features

Action

  • Arcane RecoveryLevel 1

    When During a short rest

    Teg can use an action to recover expended spell slots of a combined level up to 8, with no slot higher than 5th level, during a short rest.

  • SpellcastingLevel 1

    When When a prepared wizard spell is cast

    Teg can use an action to cast a wizard spell of 1st level or higher, causing her Arcane Ward to protect an ally or herself.

Reaction

  • Projected WardLevel 6

    When A creature within 30 feet takes damage

    As a reaction when a creature within 30 feet takes damage, Teg causes her Arcane Ward to absorb the damage.

Always on

  • Arcane WardLevel 2

    When Casting an abjuration spell of 1st level or higher

    When she casts an abjuration spell of 1st level or higher, Teg's Arcane Ward gains hit points equal to twice the spell's level plus her Intelligence modifier, or the ward is created with 2 times her wizard level plus her Intelligence modifier.

  • Abjuration SavantLevel 2

    You choose the School of Abjuration as your arcane tradition. Abjuration spells you copy into your spellbook cost half the normal time and gold.

  • Ability Score ImprovementLevel 3

    You can add two additional wizard spells of your choice to your spellbook whenever you gain a wizard level.

  • Ritual CastingLevel 1

    You can cast ritual spells from your spellbook as rituals without having them prepared.

  • Arcane FocusLevel 1

    You can use an arcane focus as a spellcasting focus for your wizard spells.

  • SpellbookLevel 1

    You can copy a spell from another spellbook or a spell scroll into your spellbook if it is of a level for which you have spell slots and is on the wizard spell list.

  • Spell ResistanceLevel 14

    You have advantage on saving throws against spells and other magical effects, and you have resistance to the damage of spells.

  • DarkvisionElfYou can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light.
  • Keen SensesElfYou are proficient in the Perception skill.
  • Fey AncestryElfYou have advantage on saving throws against being charmed, and magic cannot put you to sleep.
  • TranceElfYou do not need to sleep. Instead, you meditate deeply for 4 hours a day.
  • Elf Weapon TrainingElfYou are proficient with the longsword, shortsword, shortbow, and longbow.
  • ResearcherSage

    When you attempt to learn or recall a piece of lore, you often know where and from whom you can obtain the information. Usually, this comes from a library, scriptorium, university, or another sage or learned person. Your Dungeon Master may rule that the information you seek is hidden in a remote place, guarded by a monster, or impossible to find.

Spells

18 spells

Spellcasting. Teg Rhos casts with Intelligence (spell save DC 15, to hit with spell attacks).

Cantrips (at will): , , ,

1st level (4 slots): ,

2nd level (3 slots):

3rd level (3 slots): , ,

4th level (3 slots): ,

5th level (2 slots): ,

6th level (1 slot):

7th level (1 slot):

8th level (1 slot):

9th level (1 slot):

Gear

12 items

Weapons

  • Quarterstaff
    A simple wooden staff used as an arcane focus and walking aid

Tools

  • Small knife
    A small knife used for cutting parchment and preparing mundane components

Gear

  • Spellbook
    A spellbook containing the wizard spells known to the character
  • Arcane focus
    Used to channel wizard spells when a staff is not in hand
  • Component pouch
    A small component pouch containing mundane spell components
  • Scholar's pack
    A scholar's pack containing a backpack, a book of lore, a bottle of ink, an ink pen, ten sheets of parchment, a little bag of sand, and a small knife
  • Ink
    A bottle of black ink
  • Quill
    A quill suitable for copying arcane text
  • Letter from a dead colleague
    A dead colleague's letter containing an unanswered question
  • Common clothes
    A set of common clothes and a practical traveling cloak
  • Belt pouch
    A pouch containing starting gold from the Sage background

Purse

  • 10×
    Gold pieces
    Starting gold from the Sage background

Appearance

A lean, quick-moving high elf woman with warm brown skin, pale green eyes, and dark copper hair cut to the jaw and kept meticulously pinned behind her ears with tiny brass clasps. She wears a well-fitted midnight-blue traveling robe over practical clothes, with careful repairs at the cuffs and a single over-cared-for white silk collar. Her spellbook is bound in green leather and secured with three different brass buckles. She carries herself like someone who has spent centuries learning exactly how much space she is entitled to occupy, then ignores the answer when necessary.

Mannerisms

She taps the brass buckles of her spellbook while thinking, speaks faster when excited, and pauses before answering questions as if consulting an invisible index. When casting a protective spell, she smooths the silk collar of her robe with two fingers.

Personality

Teg is brisk, observant, and intensely curious. She is kind in practical ways, repairing a strap, translating a warning, or placing herself between a frightened stranger and danger, but she is not naturally soothing. She has little patience for pomp, vague explanations, or people who confuse age with wisdom. Beneath her clipped manner is a fierce optimism that insists people can choose better if someone gives them the knowledge and protection to do so.

Ideals

Knowledge should be used to protect the vulnerable, not to decorate the reputations of the powerful. Any truth worth knowing is worth making available to the people it can save.

Bonds

She has sworn to protect the small archive and village school where her first ward saved lives. She also carries a copied page from the sealed archive, and will risk almost anything to recover the missing original.

Flaws

She cannot leave a mystery alone, even when solving it is reckless, impolite, or likely to get someone killed. Teg also has a habit of treating emotional arguments as if they were poorly sourced academic papers, which makes apologies difficult and enemies easy to create.

Quirks

She labels every loose page with the date, location, and probable importance.
She collects broken buckles and uses them to repair her spellbook.
She names dangerous magical phenomena after especially irritating bureaucrats.
She refuses to eat while reading unless someone else turns the pages.
She quietly counts doors, windows, and exits whenever she enters a room.

Background

Teg Rhos was raised in a coastal elven archive where history was treated as a sacred duty and magic as a language that could not be permitted to fall into careless hands. She proved unusually gifted at finding patterns in damaged manuscripts, but equally gifted at disobeying the archivists who insisted that every dangerous text remain untouched. Her first real act of magic was an improvised ward that protected a village school from a runaway ritual. It also destroyed half the school roof, which Teg still considers a technical success. She became a wizard of the School of Abjuration after discovering that protective magic could do more than preserve old knowledge. It could give ordinary people a chance to survive the mistakes of the powerful. Teg spent decades traveling between courts, monasteries, and ruined libraries, gathering obscure lore while quietly dismantling magical threats that official authorities preferred to ignore. Her current journey began when she found references to a sealed archive whose records may prove that an influential elven house deliberately caused a war. She intends to recover the truth, protect anyone endangered by it, and make certain that no one gets to bury the evidence again.

“Her first real act of magic was an improvised ward that protected a village school from a runaway ritual.”
From their backstory
Background
Sage

Connections

Species

Elf

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