Tereska Strazni
Tereska Strazni
Sheet
AC 16 · HP 13 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- IntimidationCHA
- InvestigationINT
- MedicineWIS
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
8 featuresBonus action
- Second WindLevel 1
When On her turn when she has lost hit points
Tereska regains 1d10 + 1 hit points as a bonus action. She must complete a short or long rest before using this feature again.
Always on
- Fighting Style: DefenseLevel 1
Choose one Fighting Style. Tereska has adopted the Defense style, gaining a +1 bonus to AC while wearing armor.
- Ability Score IncreaseHuman+1 to all six ability scores
- SizeHumanMedium
- SpeedHuman30 feet
- LanguagesHumanCommon and one additional language
- TraitHumanInfernal chosen as the additional language
- Military RankSoldier
Tereska can usually find shelter and basic assistance among soldiers, former soldiers, and the Madam Eve clan. Her military bearing and knowledge of local dangers grant her credibility when dealing with guards, patrols, and fighting forces.
Gear
10 itemsWeapons
- LongswordA finely balanced martial blade used for disciplined one-handed fencing.
- Light crossbowA compact ranged weapon with a reinforced stock.
Armor
- Chain mailProtective metal armor worn beneath her dark hunter's coat. While worn, it sets her base AC to 16 and imposes disadvantage on Dexterity (Stealth) checks.
- ShieldA sturdy round shield bearing a subdued Madam Eve clan mark. It grants +2 AC while wielded.
Tools
- Gaming setA worn set of bone dice used to pass quiet hours on watch.
Gear
- 20×Crossbow boltsAmmunition for the light crossbow, kept in a leather case.
- Insignia of rankA small metal emblem identifying her former military service and clan affiliation.
- Trophy from a fallen enemyA broken black tooth taken from a creature she helped kill during her first winter patrol.
- Common clothesPlain dark clothing suitable for travel and camp life.
Purse
- 10×Gold piecesCoins saved from military pay and clan contracts.
Appearance
Tereska is a slim, athletic human woman with highly trained musculature, visible abdominal definition, and numerous pale scars crossing her arms, ribs, shoulders, and collarbone. Her dark hair is worn long and tied back for combat, with a few loose strands framing a stern, watchful face. She dresses in a severe hunter's style, wearing a fitted black leather coat over chain mail, a high collar, sturdy gloves, dark trousers, and polished boots. Her clothing is elegant but practical, inspired by old-world hunters and aristocratic duelists. A longsword hangs at her hip, and a round shield is marked with the discreet sigil of the Madam Eve clan.
Mannerisms
Tereska checks the edge of her sword with her thumb before entering an unfamiliar building. She stands with her back to walls, keeps her shield hand relaxed even during conversation, and addresses strangers with formal courtesy until they give her a reason not to.
Personality
Tereska is restrained, observant, and intensely dependable. She speaks in measured sentences, rarely wastes movement, and notices exits, windows, and the condition of nearby weapons without seeming to look. Beneath her severe discipline is a quiet compassion for frightened people, especially children and travelers who have been abandoned by those meant to protect them.
Ideals
Order. The world is full of horrors, but disciplined people can hold the line. Every threat should be faced with a plan, a clear chain of responsibility, and the courage to carry out one's duty.
Bonds
The Madam Eve clan is her first and highest duty. She carries a tarnished silver token belonging to a fallen clan member and swears to return it to the family hearth only after she has uncovered the truth of that death. She also considers every traveler under her protection until they prove themselves a danger to others.
Flaws
Tereska is slow to trust and quick to suspect hidden motives. She can become rigid when plans change, believing that improvisation is often just another word for poor preparation. She also has difficulty accepting help, because dependence reminds her of the people she failed to protect.
Quirks
Background
Tereska Strazni was born into the Madam Eve clan, a wandering family of swordswomen, scouts, healers, and hunters who travel the roads and forgotten settlements of Barovia. The clan never held a castle or claimed a noble title. Their duty was older and more practical than that. They went where frightened villagers whispered of disappearances, restless dead, bandits, or things moving beneath the fog. Tereska learned early that survival depended on preparation, discipline, and knowing when to draw steel. Her family taught her to read a trail, maintain a blade, and stand watch while others slept.
“The clan never held a castle or claimed a noble title.”
- Background
- Soldier
Connections
Species
Human
Media
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