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Entranzia Graves - AI-generated fantasy Character

Entranzia Graves

Human · Fighter · Level 1 · Soldier

Entranzia Graves

Severe, observant, and relentlessly prepared.
AC17
HP12/12
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 17 · HP 12 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge31 years
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionSTR
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

All armor,
Shields

Weapons

Simple weapons,
Martial weapons

Tools

One gaming set, bone dice,
Vehicles, land

Languages

Common,
Goblin

Features

9 features

Bonus action

  • Second WindLevel 1

    On her turn, Entranzia can use a bonus action to regain hit points equal to 1d10 + her fighter level. She must finish a short or long rest before using this feature again.

Always on

  • Fighting Style: DefenseLevel 1

    Entranzia chooses Defense as her fighting style. While wearing armor, she gains a +1 bonus to Armor Class.

  • Ability Score IncreaseHuman+1 to all ability scores
  • AgeHumanHumans reach adulthood in their late teens and commonly live less than a century
  • AlignmentHumanHumans tend toward no particular alignment
  • SizeHumanMedium
  • SpeedHuman30 feet
  • LanguagesHumanCommon and one additional language
  • Military RankSoldier

    Entranzia retains her military rank and can usually secure shelter, food, and basic assistance from soldiers and members of her former army. Lower-ranking personnel recognize her authority, while officers understand that she has earned her reputation in the field.

Gear

11 items

Weapons

  • Serrated longsword
    A long military broadsword with one edge modified into serrated teeth. Mechanically, this is a longsword.
  • Revolving hand crossbow
    A compact hand crossbow modified with a revolving loading mechanism and metal pistol grip. Mechanically, this is a hand crossbow.
  • Dagger
    A plain dagger kept in her boot for emergencies and utility.

Armor

  • Chain mail
    Heavy linked armor worn beneath and around her military coat.

Gear

  • 20×
    Bolts
    Ammunition for the revolving hand crossbow.
  • Insignia of rank
    A military insignia showing her former rank and company.
  • Trophy from a fallen enemy
    A broken keepsake from her first campaign.
  • Bone dice set
    A small set used for competitive dice and table games among soldiers.
  • Common clothes
    A common military uniform, separate from her armor.
  • Belt pouch
    A leather pouch containing her remaining starting coin.

Purse

  • 10×
    Gold pieces
    Starting wealth from the Soldier background.

Appearance

Entranzia Graves is a broad-shouldered human woman with close-cropped dark hair, weathered brown skin, and a narrow scar running from her left eyebrow to the edge of her cheek. Her gray-green eyes remain alert even at rest. She wears a dark leather military coat with a thick wolf-fur collar beneath fitted chain mail and heavy steel plates protecting her chest and abdomen. A peaked officer's cap sits squarely on her head, and every buckle, strap, and insignia is maintained with severe precision. Her longsword has a saw-toothed edge, while her hand crossbow is built and decorated to resemble a compact revolving pistol.

Mannerisms

Entranzia checks the alignment of objects on any table before sitting down. She addresses enlisted soldiers by surname and officers by rank. When giving an order, she pauses for one full breath afterward, waiting to see whether anyone will challenge it.

Personality

Severe, observant, and relentlessly prepared. Entranzia speaks in clipped battlefield phrases, but she quietly repairs damaged equipment belonging to soldiers who cannot afford replacements. She has a dry sense of humor that appears only when everyone else is too exhausted to laugh.

Ideals

Order. A disciplined unit can survive terror, hunger, and impossible odds. Structure is not cruelty, it is the frame that keeps people from collapsing.

Bonds

The soldiers of the 19th Mudwall Company are her responsibility, whether they still serve under her or not. She keeps a list of every name lost beneath her command and intends to see each family paid what the army promised.

Flaws

She mistakes hesitation for cowardice and disobedience for moral failure. Once she has judged someone unreliable, she struggles to see evidence that she was wrong. When frightened, she becomes more formal, more exacting, and more dangerous.

Quirks

Counts doorways, exits, and visible weapons whenever she enters a room.
Keeps a private list of soldiers who have not written home and sends the letters herself.
Refuses to drink from a cup with a chip in its rim.
Whistles three low notes before issuing an especially dangerous order.

Background

Entranzia Graves was raised in a frontier garrison where every adult knew how to march, mend a harness, and count the cost of a bad order. She entered the army young, first as a courier and later as a line soldier, discovering that she possessed an instinct for keeping frightened people moving when discipline began to fail. Her talent was not warmth, exactly, but certainty. She knew where the barricades belonged, which ration could be spared, and which command had to be obeyed before panic spread. That certainty carried her upward until she was appointed commissar, responsible for discipline, morale, and the unpleasant decisions that other officers preferred to postpone.

“Her talent was not warmth, exactly, but certainty.”
From their backstory
Background
Soldier

Connections

Species

Human

Media

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