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Dara Goldbreeze - AI-generated fantasy Character

Dara Goldbreeze

Elf · Cleric (Life Domain) · Level 1 · Acolyte

Dara Goldbreeze

Dara is precise, patient, and quietly observant.
AC18
HP9/9
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 18 · HP 9 · 30 ft.
AlignmentLawful NeutralGenderFemaleAge100 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

STRDEXCONINTWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • IntimidationCHA
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor,
Medium armor,
Shields,
Heavy armor from Life Domain

Weapons

Simple weapons,
Longswords,
Shortswords,
Shortbows,
Longbows

Tools

None

Languages

Common,
Elvish,
Celestial,
Dwarvish

Features

14 features

Always on

  • Mace Strike

    When Dara is within melee range of a target.

    Dara makes a melee weapon attack with her mace. On a hit, the target takes 1d6 + 1 bludgeoning damage.

  • Sacred Flame

    When A creature within 60 feet must make a Dexterity saving throw.

    Dara makes a ranged spell attack against a creature within 60 feet. On a hit, the target takes 1d8 radiant damage.

  • Cure Wounds

    When Dara touches a willing creature.

    Dara touches a willing creature and restores 1d4 + 3 hit points.

  • Healing Word

    When A creature within 60 feet has 0 or otherwise reduced hit points.

    Dara restores 1d4 + 3 hit points to a creature within 60 feet.

  • SpellcastingLevel 1

    Dara is a full spellcaster who uses Wisdom as her spellcasting ability. She can prepare cleric spells from the cleric spell list and cast prepared spells using her holy symbol as a spellcasting focus.

  • Divine DomainLevel 1

    Dara chooses the Life Domain, gaining domain features and domain spells. Life Domain spells are always prepared and do not count against the number of cleric spells she can prepare.

  • Bonus ProficiencyLevel 1

    Dara gains proficiency with heavy armor.

  • Disciple of LifeLevel 1

    When Dara casts a spell of 1st level or higher to restore hit points to a creature, that creature regains additional hit points equal to 2 + the spell's level.

  • DarkvisionElfDara can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light, although she cannot discern color in darkness.
  • Keen SensesElfDara is proficient in the Perception skill.
  • Fey AncestryElfDara has advantage on saving throws against being charmed, and magic cannot put her to sleep.
  • TranceElfDara does not need to sleep and can finish a long rest in 4 hours by meditating deeply.
  • Elf Weapon TrainingElfDara is proficient with the longsword, shortsword, shortbow, and longbow.
  • Shelter of the FaithfulAcolyte

    Dara can expect respectful treatment from members of her faith, and she can perform the religious ceremonies of her temple. She and her adventuring companions can receive free healing and care at a temple, shrine, or other established presence of her faith, though they must provide any material components needed for spells.

Spells

6 spells

Spellcasting. Dara Goldbreeze casts with Wisdom (spell save DC 10, to hit with spell attacks).

Cantrips (at will): , ,

1st level (2 slots): , ,

Gear

18 items

Weapons

  • Mace
    A simple melee weapon used as Dara's primary weapon.
  • Light crossbow
    A ranged weapon with 20 pieces of ammunition.

Armor

  • Chain mail
    Heavy armor providing an Armor Class of 16.
  • Shield
    A shield bearing Dara's temple symbol. It grants +2 AC while wielded.

Gear

  • 20×
    Crossbow bolts
    Ammunition for the light crossbow.
  • Priest's pack
    Contains a backpack, bedroll, mess kit, tinderbox, 10 torches, 10 days of rations, and a waterskin.
  • Holy symbol
    A holy symbol used as a spellcasting focus.
  • Prayer book
    A book containing prayers and religious teachings.
  • 5×
    Incense sticks
    Used in temple rites and funerary ceremonies.
  • Vestments
    Ceremonial clothing worn during religious services.
  • Common clothes
    Ordinary clothing for travel and daily use.
  • Pouch
    A small pouch containing Dara's remaining personal funds.
  • Prayer book
    A second set of devotional materials provided by her temple training.
  • 5×
    Incense sticks
    Additional incense used for daily prayers.
  • Vestments
    A second set of ceremonial vestments.
  • Holy symbol
    A second holy symbol, kept as a backup.

Purse

  • 15×
    Gold pieces
    Currency carried from her temple service.
  • 15×
    Gold pieces
    Personal savings granted upon beginning her travels.

Appearance

Dara is a tall, lean wood elf with sun-kissed bronze skin, long honey-blonde hair, and keen green eyes flecked with gold. Her pointed ears are decorated with small brass prayer rings, and she wears polished chain mail beneath ivory and saffron vestments. A round wooden shield bears the symbol of her temple, while her mace is wrapped at the grip with faded blue prayer cords.

Mannerisms

Dara straightens crooked objects without noticing, taps two fingers against her holy symbol when considering a difficult decision, and addresses strangers by their full names whenever possible. She pauses before answering questions, as though consulting an invisible ledger.

Personality

Dara is precise, patient, and quietly observant. She prefers clear agreements to vague promises and believes every problem has a proper procedure, even if finding that procedure takes time. Beneath her formal manner is a sincere tenderness for the sick, the frightened, and anyone overlooked by more powerful people.

Ideals

Order. A just structure protects the vulnerable, and every rule should be strong enough to be examined in the light of truth.

Bonds

The sanctuary that raised Dara is threatened by political intrigue and dwindling faith. She will return to defend it, even if doing so means confronting the elders who exiled her.

Flaws

Dara obeys written law even when compassion would be faster, and she is deeply suspicious of anyone who asks her to make an exception. She can become cold and judgmental toward those who act from emotion without considering consequences.

Quirks

Keeps a written tally of every healing spell she casts, including the recipient's name and condition.
Collects fallen leaves from places where she has witnessed an act of unexpected kindness.
Refuses to begin a meal until everyone present has been served.
Whispers corrections to poorly worded legal documents, even when no one asked.

Background

Dara Goldbreeze was raised among the amber groves surrounding an ancient elven sanctuary where priests tended both the wounded and the laws that governed the forest communities. Her mother served as a keeper of sacred records, while her father maintained the shrine roads and taught Dara that mercy without order could become favoritism, and order without mercy could become cruelty. Dara embraced both lessons with equal seriousness, spending decades as an acolyte copying decrees, memorizing rites, and assisting in the temple infirmary. Her faith was tested when a winter blight struck several villages. The temple elders argued over which settlements had fulfilled their obligations and therefore deserved aid first. Dara secretly opened the sealed granaries and organized relief according to need rather than status. The action saved lives, but it also exposed corruption among the senior clergy. Rather than flee punishment, Dara confessed and accepted exile from the sanctuary, believing that laws must be strong enough to survive honest scrutiny. Now she travels as a cleric of the Life Domain, seeking evidence of injustice, protecting those abandoned by institutions, and learning whether the divine order she serves is truly worthy of obedience.

“Her faith was tested when a winter blight struck several villages.”
From their backstory
Background
Acolyte

Connections

Species

Elf

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