Tolga
Tolga
Sheet
AC 10 · HP 22 · 30 ft.Saving throws
Skills
- ArcanaINT
- HistoryINT
- InsightWIS
- InvestigationINT
- PerceptionWIS
Armor
Weapons
Tools
Languages
Features
14 featuresAction
- Cast a Spell
When On your turn
Expend a spell slot or use a cantrip to cast a spell.
Bonus action
- Misty Step
When On your turn
Cast Misty Step as a bonus action to escape or reposition.
Reaction
- Shield
When When you are hit by an attack
Cast Shield to potentially turn a hit into a miss.
Always on
- SpellcastingLevel 1
You can cast spells using Intelligence as your spellcasting ability. You use a spellbook to store and prepare your wizard spells.
- Ritual CastingLevel 1
You can cast a wizard spell as a ritual if that spell has the ritual tag and you have the spell in your spellbook.
- Arcane RecoveryLevel 1
Once per day after a Short Rest, you can recover spell slots with a combined level equal to half your wizard level (rounded up).
- Evocation SavantLevel 3
Halve the gold and time required to copy Evocation spells into your spellbook. You also add two level 1 or 2 Evocation spells to your book for free.
- Sculpt SpellsLevel 3
When you cast an Evocation spell that affects other creatures you can see, you can choose a number of them equal to 1 plus the spell's level. The chosen creatures automatically succeed on their saving throws against the spell, and they take no damage if they would normally take half damage on a successful save.
- TraitElf (High Elf)Darkvision (60 ft.)
- TraitElf (High Elf)Fey Ancestry (Advantage on saves to avoid or end the Charmed condition. You don't sleep. Magic can't put you to sleep.)
- TraitElf (High Elf)Keen Senses (Proficiency in Perception)
- TraitElf (High Elf)Trance (4 hours of meditation counts as a Long Rest)
- Elven LineageElf (High Elf)High Elf (You know the Prestidigitation cantrip. At level 3, you can cast Detect Magic once per Long Rest.)
- Magic Initiate (Wizard)Sage
You gain two Wizard cantrips and one level 1 Wizard spell. You always have the level 1 spell prepared, and you can cast it once per Long Rest without a spell slot.
Spells
14 spellsSpellcasting. Tolga casts with Intelligence (spell save DC 13, to hit with spell attacks).
Cantrips (at will): , , , , , ,
1st level (4 slots): , , ,
2nd level (3 slots): , ,
Gear
5 itemsWeapons
- QuarterstaffA simple melee weapon.
Tools
- SpellbookA leather-bound book containing your wizard spells, partially singed by fire.
- Calligrapher's SuppliesBrushes, ink, and parchment for fine lettering.
Gear
- Scholar's PackIncludes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.
- Arcane Focus (Crystal)A clear crystal used to channel magic.
Appearance
Tolga has the slender, ageless features of his kind, but his eyes carry a weary wisdom that belies his youthful skin. His silver hair is messy and tied back with a simple leather thong. He wears heavy scholars' robes that have been patched many times with different colored fabrics. His hands are perpetually stained with ink, and he carries a spellbook that shows clear signs of fire damage on its cover.
Mannerisms
He tends to lean in very close when someone is speaking, as if afraid he will miss a single word of 'new' information.
Personality
Having lived in total isolation for decades, Tolga is surprisingly enthusiastic about talking to people. He treats every minor event, like a spicy meal or a rainstorm, as a fascinating subject of study. He is kind but possesses a chaotic streak that leads him to pursue whatever seems most interesting at the moment, often disregarding personal safety.
Ideals
Freedom. Stagnation is just another form of death, and everyone deserves the chance to experience the movement of the world.
Bonds
My family's charred spellbook is all I have left. I will find a way to restore its lost pages or die trying.
Flaws
I am so afraid of returning to the boredom of my cave that I often take reckless risks just to keep things exciting.
Quirks
Background
Tolga spent over a century as a guardian of elven history, living peacefully with his family in a forest library. That life ended abruptly when a rift to the Elemental Chaos opened, consuming his home and his kin in a fire that could not be quenched. Tolga was the sole survivor. Unable to face the world, he retreated to the Crags of Oakhaven and lived as a hermit for sixty years, speaking only to mountain goats and the spirits of the wind. Over time, the crushing weight of silence became worse than the pain of his loss. Realizing that his family's legacy would truly die if he simply rotted in a cave, he decided to flee the stifling boredom of isolation. He has traded his quiet life for the chaos of adventuring, hoping that the unpredictable nature of the road will finally drown out the memories of that terrible night.
“That life ended abruptly when a rift to the Elemental Chaos opened, consuming his home and his kin in a fire that could not be quenched.”
- Background
- Sage
Connections
Species
Elf (High Elf)
Media
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