Varda Stonewake
Varda Stonewake
Sheet
AC 10 · HP 224 · 30 ft.Saving throws
Skills
- AthleticsSTR
- InsightWIS
- PerceptionWIS
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
17 featuresAction
- Extra Attack (3)Level 20
You can attack four times, instead of once, whenever you take the Attack action on your turn.
Bonus action
- Second WindLevel 1
You can catch your breath in the midst of battle. As a bonus action, regain 1d10 + fighter level hit points once per short or long rest.
Reaction
- TraitGoliathStone's Endurance, as a reaction reduce damage by 1d12 + CON modifier once per short or long rest
Always on
- Fighting StyleLevel 1
A fighting style is your specialized approach to combat. Choose one style appropriate to a master combatant, such as Defense, Dueling, Great Weapon Fighting, Protection, or another legal fighter style.
- Action SurgeLevel 2
You can push yourself beyond your normal limits. Once per short or long rest, take one additional action on your turn.
- Martial ArchetypeLevel 3
You choose a martial archetype, which defines your signature combat techniques.
- Improved CriticalLevel 3
Your weapon attacks score a critical hit on a roll of 19 or 20.
- Remarkable AthleteLevel 7
You can add half your proficiency bonus, rounded down, to any Strength, Dexterity, or Constitution check you make that does not already include your proficiency bonus. You also gain proficiency in one type of skill of your choice from the fighter list if you do not already have it.
- Additional Fighting StyleLevel 10
You can choose a second fighting style from the fighter list.
- Superior CriticalLevel 15
Your weapon attacks score a critical hit on a roll of 18, 19, or 20.
- Rapid Strike RecoveryLevel 15
Whenever you roll initiative and have no uses of Action Surge left, you regain one use.
- SurvivorLevel 18
You are survivable enough to continue fighting. At the start of your turn, if you have fewer than half your hit points but more than 0, you regain hit points equal to 5 + your Constitution modifier, provided you are not incapacitated.
- TraitGoliathNatural Athlete, proficiency in Athletics
- TraitGoliathPowerful Build, count as one size larger when determining carrying capacity and push, drag, or lift limits
- TraitGoliathMountain Born, acclimated to high altitude and naturally adapted to cold climates
- TraitGoliathStone giant ancestry, your lineage gives you an uncanny rapport with endurance and strength
- WandererOutlander
You have an excellent memory for maps and geography, and can always find food and fresh water for yourself and up to five others, provided the land offers any. In a modern setting, this becomes an uncanny instinct for routes, exits, and survival logistics in unfamiliar terrain.
Gear
6 itemsWeapons
- GreatswordA martial weapon of choice, ideal for a veteran champion.
- 2×HandaxeA second martial weapon of choice, kept as a backup sidearm.
Armor
- Plate ArmorA set of bone-white reinforced plate armor tailored for a goliath frame.
- ShieldA shield emblazoned with a simple training facility insignia.
Gear
- Explorer's PackA small pack for field training and travel.
- Climber's TokenA well-worn trophy from a distant ascent, kept as proof that no summit is permanent.
Appearance
A towering female goliath with storm-gray skin, white braided hair cut to shoulder length, and chalk-white tattoos tracing the ridges of her arms and cheekbones. She favors modern athletic wear under a tailored tactical coat, with reinforced gloves, cargo pants, and combat boots suited for a training facility. Her frame is broad and powerful, but she carries herself with calm precision rather than intimidation. A thin silver whistle hangs at her throat, and her gear is always spotless, as if she refuses to let the world claim even a speck of disorder from her.
Mannerisms
Speaks in short, deliberate sentences and counts breaths before answering difficult questions. She taps two knuckles against a wall, floor, or tabletop when assessing a space, as if measuring its honesty. In training, she never wastes a motion, and she corrects posture by silently adjusting a shoulder or wrist rather than raising her voice.
Personality
Calm, exacting, and surprisingly protective, Varda treats every drill like a promise and every promise like a contract. She is patient with effort, intolerant of excuses, and most alive when she can turn chaos into repeatable technique. Under her stern discipline is a dry sense of humor that appears only after she has decided someone is worth the risk of kindness.
Ideals
Discipline. Strength without control is just noise, but strength guided by purpose can build shelter, order, and hope. She believes every person deserves the chance to become harder to break than the world expects.
Bonds
She keeps a small river stone from her home ridge in a pocket at all times, and she refuses to abandon anyone training under her care. She has sworn to build a place where the lost can become formidable, and where strength is measured by who you protect, not who you crush.
Flaws
Varda trusts procedures more easily than people, and she can become inflexible when a situation demands improvisation from others. She carries the quiet arrogance of someone who has survived more than most, and she sometimes mistakes her own endurance for universal truth. When she believes someone is wasting their potential, her honesty can cut like a blade.
Quirks
Background
Born in the shadow of a stone giant bloodline, Varda learned early that her people measured worth in endurance, not applause. Her first memories are of climbing shattered ridgelines, hauling training stones larger than most children, and being told that every breath could be turned into strength if she refused to waste it. The elders expected a warrior, but Varda became something rarer, a disciplined guardian who studied movement, observation, and pressure points with the same reverence others gave to song. When modern cities began to spread across the old high places, she adapted without complaint, trading hides for layered street gear and mountain trails for steel stairwells, warehouses, and concrete courtyards.
- Background
- Outlander
Connections
Species
Goliath
Media
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