Riola Fiala
Riola Fiala
Sheet
AC 16 · HP 203 · 30 ft.Saving throws
Skills
- AcrobaticsDEX
- Animal HandlingWIS
- ArcanaINT
- AthleticsSTR
- DeceptionCHA
- HistoryINT
- InsightWIS
- InvestigationINT
- MedicineWIS
- NatureINT
- PerceptionWIS
- PerformanceCHA
- PersuasionCHA
- ReligionINT
- Sleight of HandDEX
- StealthDEX
- SurvivalWIS
Armor
Weapons
Tools
Languages
Features
30 featuresAction
- Ambush Strike
When When Riola has advantage or an ally is within 5 feet of the target
Riola makes one weapon attack with advantage when he is hidden or otherwise meets the Sneak Attack requirements, adding 10d6 Sneak Attack damage once per turn.
- Slippery MindLevel 15
Riola gains proficiency in Wisdom saving throws if he does not already have it. He may also use an action to end one effect causing him to be charmed or frightened.
Bonus action
- Cunning ActionLevel 2
When On Riola's turn
Riola uses a bonus action to Dash, Disengage, or Hide.
- Thief's Vanishing
When On Riola's turn
Riola briefly vanishes from sight, gaining the benefits of invisibility until the end of his next turn.
- BlindsenseLevel 14
Riola can use a bonus action to become invisible until the end of his next turn. He also gains proficiency in Wisdom saving throws.
- Fast HandsLevel 3
Riola can use a bonus action to make a Dexterity check with thieves' tools, pick a lock, or disarm a trap, and can use an object as a bonus action.
Reaction
- Uncanny DodgeLevel 5
When When an attacker Riola can see hits him
Riola uses his reaction to halve the damage from an attack he can see hitting him.
Always on
- Stroke of LuckLevel 20
When After failing an attack roll, ability check, or saving throw
Riola turns one failed attack roll, ability check, or saving throw into a success.
- Sneak AttackLevel 1
Riola's attacks deal an extra 10d6 damage once per turn when he has advantage, or when an eligible enemy is threatened by one of his allies, using a finesse or ranged weapon.
- Thieves' CantLevel 1
Riola knows the secret language of thieves and can recognize hidden criminal signs and coded messages.
- ExpertiseLevel 1
Riola gains expertise in Stealth and thieves' tools, doubling his proficiency bonus for both. He also gains expertise in Perception and Investigation at 6th level.
- Ability Score ImprovementLevel 4
Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.
- Ability Score ImprovementLevel 8
Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.
- Reliable TalentLevel 11
When Riola makes an ability check using a proficient skill or tool, a d20 roll of 9 or lower counts as a 10.
- Ability Score ImprovementLevel 10
Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.
- Ability Score ImprovementLevel 12
Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.
- Ability Score ImprovementLevel 16
Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.
- ElusiveLevel 18
No attack roll has advantage against Riola while he is not incapacitated.
- Ability Score ImprovementLevel 19
Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.
- Second-Story WorkLevel 3
Riola can climb faster than normal, treating climbing as movement at no extra cost. He can also make running jumps after moving only 5 feet on foot.
- Supreme SneakLevel 9
If Riola moves no more than half his speed on a turn, attack rolls against him have disadvantage until the start of his next turn.
- Use Magic DeviceLevel 13
Riola can attune to four magic items, ignore class, race, and level requirements for magic item use, and use a spell scroll as though the spell were on his class spell list.
- Thief's ReflexesLevel 17
During the first round of each combat, Riola can take two turns, one at his normal initiative and one at his initiative minus 10. He cannot use this feature when surprised.
- TraitTabaxiDarkvision, Riola can see in dim light within 60 feet as though it were bright light, and in darkness as though it were dim light.
- TraitTabaxiCat's Claws, Riola has a climbing speed of 20 feet and can use his claws to make unarmed strikes dealing 1d4 slashing damage.
- TraitTabaxiCat's Talent, Riola is proficient in Perception and Stealth.
- TraitTabaxiFeline Agility, when Riola moves on his turn in combat, he can double his speed until the end of that turn. He cannot use it again until he moves 0 feet on one of his turns.
- TraitTabaxiLanguages, Riola can speak, read, and write Common and one other language, represented here as Tabaxi.
- TraitTabaxiSpecies bonuses, Riola gains +2 Dexterity and +1 Charisma, applied on top of the requested base scores.
- City SecretsUrchin
Riola knows the secret patterns and shortcuts of cities. He can move through urban environments twice as quickly when not in combat and can find food and basic shelter for himself and companions in a settlement, unless the settlement lacks such resources.
Gear
10 itemsWeapons
- RapierA light, finesse melee weapon suitable for precise strikes.
- Shortbow and arrowsA ranged weapon with a quiver containing 20 arrows.
- 2×DaggersLight finesse weapons useful for throwing or close combat.
Armor
- Leather armorLight armor, included as standard rogue starting equipment. Riola generally does not wear it, relying on his agility and chosen appearance.
Tools
- Thieves' toolsTools for opening locks and disarming traps.
- Disguise kitA small collection of pigments, brushes, cosmetics, and disguise materials.
Gear
- Burglar's packContains a backpack, 10 feet of rope, 10 torches, a tinderbox, 10 days of rations, a waterskin, and a crowbar.
- Urchin keepsakes and coin pouchA crude map of the city districts where Riola grew up, a small token from his street family, and a pouch containing 10 gp from his background equipment.
- Wish-ringA simple magical ring that grants its wearer unlimited wishes at the Dungeon Master's discretion. This is a campaign-specific boon and is not standard starting equipment under the 2014 rules.
- LoinclothThe only clothing Riola wears, plain and practical for climbing, squeezing through tight spaces, and moving unnoticed.
Appearance
Riola is a tiny, two-foot-tall male tabaxi with exceptionally soft white fur, bright amber eyes, oversized ears, and a long plume-like tail. He wears only a simple loincloth, as requested, and carries a collection of practical tools despite his diminutive size. The most immediately noticeable object on him is an ornate silver ring set with a pale, luminous stone. It is heavily polished where his paw constantly rubs it, while the underside is scratched from years of climbing, crawling, and picking locks. Riola grooms his fur with almost comical vanity, keeping his whiskers carefully aligned and his coat immaculate even after a burglary.
Mannerisms
Riola tilts his head dramatically when listening, slowly circles anyone he finds interesting, and absentmindedly rubs the worn underside of his ring whenever he is thinking. He punctuates confident statements with a tiny flourish of his tail and frequently gives exaggerated bows after successfully stealing something.
Personality
Cute, kind, mischievous, and impossibly self-assured, Riola treats every conversation like a game of friendly negotiation. He is openly charming without understanding why some people find his confidence disarming, and he enjoys harmless teasing, theatrical compliments, and collecting secrets. Beneath the bravado, he is deeply compassionate toward hungry children, abandoned animals, and anyone being bullied by someone stronger.
Ideals
Freedom. No law, ruler, guild, or prophecy has the right to decide what someone must become. Every creature deserves the freedom to choose its own path, even when that choice is foolish.
Bonds
Riola is devoted to the nameless street children who raised him. He sends money, food, and protection to them whenever he can, and he dreams of turning the worst alley in his old district into a safe refuge. His wish-ring is both his greatest treasure and his greatest responsibility, because he believes every wish should ultimately improve the lives of people who never had a chance.
Flaws
Riola is dangerously confident in the power of his ring and assumes every problem can be solved with one more wish. He hates being treated as helpless because of his age or size, and his temper becomes sharp when someone tries to protect him without asking. He also has a habit of promising impossible favors before considering the consequences.
Quirks
Background
Riola Fiala grew up beneath the market bridges of a sprawling river city, where the smallest paws could slip through the narrowest gaps and the whitest fur could vanish beneath a flour sack. He learned early that a tabaxi's curiosity was both a danger and a livelihood. He carried messages through crowded alleys, stole medicine for hungry children, and became an accomplished pickpocket before he was old enough to understand why adults kept their purses tied shut. The other street children called him Snowpaw, but Riola insisted on his proper name, usually while taking back whatever they had stolen from him.
“He learned early that a tabaxi's curiosity was both a danger and a livelihood.”
- Background
- Urchin
Connections
Species
Tabaxi
Media
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