Skip to content
CreatePricing
Riola Fiala - AI-generated fantasy Character

Riola Fiala

Tabaxi · Rogue (Thief) · Level 20 · Urchin

Riola Fiala

Cute, kind, mischievous, and impossibly self-assured, Riola treats every conversation like a game of friendly negotiation.
AC16
HP203/203
Init
STR
DEX
CON
INT
WIS
CHA
ConditionsNone

Sheet

AC 16 · HP 203 · 30 ft.
AlignmentChaotic NeutralGenderMaleAge7 years old
STR
DEX
CON
INT
WIS
CHA

Saving throws

DEXINTSTRCONWISCHA

Skills

  • AcrobaticsDEX
  • Animal HandlingWIS
  • ArcanaINT
  • AthleticsSTR
  • DeceptionCHA
  • HistoryINT
  • InsightWIS
  • InvestigationINT
  • MedicineWIS
  • NatureINT
  • PerceptionWIS
  • PerformanceCHA
  • PersuasionCHA
  • ReligionINT
  • Sleight of HandDEX
  • StealthDEX
  • SurvivalWIS

Armor

Light armor

Weapons

Simple weapons,
Hand crossbows,
Longswords,
Rapiers,
Shortswords

Tools

Thieves' tools,
Disguise kit

Languages

Common,
Tabaxi,
Thieves' Cant

Features

30 features

Action

  • Ambush Strike

    When When Riola has advantage or an ally is within 5 feet of the target

    Riola makes one weapon attack with advantage when he is hidden or otherwise meets the Sneak Attack requirements, adding 10d6 Sneak Attack damage once per turn.

  • Slippery MindLevel 15

    Riola gains proficiency in Wisdom saving throws if he does not already have it. He may also use an action to end one effect causing him to be charmed or frightened.

Bonus action

  • Cunning ActionLevel 2

    When On Riola's turn

    Riola uses a bonus action to Dash, Disengage, or Hide.

  • Thief's Vanishing

    When On Riola's turn

    Riola briefly vanishes from sight, gaining the benefits of invisibility until the end of his next turn.

  • BlindsenseLevel 14

    Riola can use a bonus action to become invisible until the end of his next turn. He also gains proficiency in Wisdom saving throws.

  • Fast HandsLevel 3

    Riola can use a bonus action to make a Dexterity check with thieves' tools, pick a lock, or disarm a trap, and can use an object as a bonus action.

Reaction

  • Uncanny DodgeLevel 5

    When When an attacker Riola can see hits him

    Riola uses his reaction to halve the damage from an attack he can see hitting him.

Always on

  • Stroke of LuckLevel 20

    When After failing an attack roll, ability check, or saving throw

    Riola turns one failed attack roll, ability check, or saving throw into a success.

  • Sneak AttackLevel 1

    Riola's attacks deal an extra 10d6 damage once per turn when he has advantage, or when an eligible enemy is threatened by one of his allies, using a finesse or ranged weapon.

  • Thieves' CantLevel 1

    Riola knows the secret language of thieves and can recognize hidden criminal signs and coded messages.

  • ExpertiseLevel 1

    Riola gains expertise in Stealth and thieves' tools, doubling his proficiency bonus for both. He also gains expertise in Perception and Investigation at 6th level.

  • Ability Score ImprovementLevel 4

    Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.

  • Ability Score ImprovementLevel 8

    Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.

  • Reliable TalentLevel 11

    When Riola makes an ability check using a proficient skill or tool, a d20 roll of 9 or lower counts as a 10.

  • Ability Score ImprovementLevel 10

    Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.

  • Ability Score ImprovementLevel 12

    Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.

  • Ability Score ImprovementLevel 16

    Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.

  • ElusiveLevel 18

    No attack roll has advantage against Riola while he is not incapacitated.

  • Ability Score ImprovementLevel 19

    Riola gains an Ability Score Improvement. His ability scores are already at or above the normal maximum through the requested species bonuses and manual scores.

  • Second-Story WorkLevel 3

    Riola can climb faster than normal, treating climbing as movement at no extra cost. He can also make running jumps after moving only 5 feet on foot.

  • Supreme SneakLevel 9

    If Riola moves no more than half his speed on a turn, attack rolls against him have disadvantage until the start of his next turn.

  • Use Magic DeviceLevel 13

    Riola can attune to four magic items, ignore class, race, and level requirements for magic item use, and use a spell scroll as though the spell were on his class spell list.

  • Thief's ReflexesLevel 17

    During the first round of each combat, Riola can take two turns, one at his normal initiative and one at his initiative minus 10. He cannot use this feature when surprised.

  • TraitTabaxiDarkvision, Riola can see in dim light within 60 feet as though it were bright light, and in darkness as though it were dim light.
  • TraitTabaxiCat's Claws, Riola has a climbing speed of 20 feet and can use his claws to make unarmed strikes dealing 1d4 slashing damage.
  • TraitTabaxiCat's Talent, Riola is proficient in Perception and Stealth.
  • TraitTabaxiFeline Agility, when Riola moves on his turn in combat, he can double his speed until the end of that turn. He cannot use it again until he moves 0 feet on one of his turns.
  • TraitTabaxiLanguages, Riola can speak, read, and write Common and one other language, represented here as Tabaxi.
  • TraitTabaxiSpecies bonuses, Riola gains +2 Dexterity and +1 Charisma, applied on top of the requested base scores.
  • City SecretsUrchin

    Riola knows the secret patterns and shortcuts of cities. He can move through urban environments twice as quickly when not in combat and can find food and basic shelter for himself and companions in a settlement, unless the settlement lacks such resources.

Gear

10 items

Weapons

  • Rapier
    A light, finesse melee weapon suitable for precise strikes.
  • Shortbow and arrows
    A ranged weapon with a quiver containing 20 arrows.
  • 2×
    Daggers
    Light finesse weapons useful for throwing or close combat.

Armor

  • Leather armor
    Light armor, included as standard rogue starting equipment. Riola generally does not wear it, relying on his agility and chosen appearance.

Tools

  • Thieves' tools
    Tools for opening locks and disarming traps.
  • Disguise kit
    A small collection of pigments, brushes, cosmetics, and disguise materials.

Gear

  • Burglar's pack
    Contains a backpack, 10 feet of rope, 10 torches, a tinderbox, 10 days of rations, a waterskin, and a crowbar.
  • Urchin keepsakes and coin pouch
    A crude map of the city districts where Riola grew up, a small token from his street family, and a pouch containing 10 gp from his background equipment.
  • Wish-ring
    A simple magical ring that grants its wearer unlimited wishes at the Dungeon Master's discretion. This is a campaign-specific boon and is not standard starting equipment under the 2014 rules.
  • Loincloth
    The only clothing Riola wears, plain and practical for climbing, squeezing through tight spaces, and moving unnoticed.

Appearance

Riola is a tiny, two-foot-tall male tabaxi with exceptionally soft white fur, bright amber eyes, oversized ears, and a long plume-like tail. He wears only a simple loincloth, as requested, and carries a collection of practical tools despite his diminutive size. The most immediately noticeable object on him is an ornate silver ring set with a pale, luminous stone. It is heavily polished where his paw constantly rubs it, while the underside is scratched from years of climbing, crawling, and picking locks. Riola grooms his fur with almost comical vanity, keeping his whiskers carefully aligned and his coat immaculate even after a burglary.

Mannerisms

Riola tilts his head dramatically when listening, slowly circles anyone he finds interesting, and absentmindedly rubs the worn underside of his ring whenever he is thinking. He punctuates confident statements with a tiny flourish of his tail and frequently gives exaggerated bows after successfully stealing something.

Personality

Cute, kind, mischievous, and impossibly self-assured, Riola treats every conversation like a game of friendly negotiation. He is openly charming without understanding why some people find his confidence disarming, and he enjoys harmless teasing, theatrical compliments, and collecting secrets. Beneath the bravado, he is deeply compassionate toward hungry children, abandoned animals, and anyone being bullied by someone stronger.

Ideals

Freedom. No law, ruler, guild, or prophecy has the right to decide what someone must become. Every creature deserves the freedom to choose its own path, even when that choice is foolish.

Bonds

Riola is devoted to the nameless street children who raised him. He sends money, food, and protection to them whenever he can, and he dreams of turning the worst alley in his old district into a safe refuge. His wish-ring is both his greatest treasure and his greatest responsibility, because he believes every wish should ultimately improve the lives of people who never had a chance.

Flaws

Riola is dangerously confident in the power of his ring and assumes every problem can be solved with one more wish. He hates being treated as helpless because of his age or size, and his temper becomes sharp when someone tries to protect him without asking. He also has a habit of promising impossible favors before considering the consequences.

Quirks

Names every lock before picking it.
Collects shiny buttons and sorts them by color.
Hisses at unattended puddles before stepping over them.
Insists that every cat in town is an old acquaintance.
Makes elaborate promises to pigeons.
Compliments opponents immediately before attempting to rob them.

Background

Riola Fiala grew up beneath the market bridges of a sprawling river city, where the smallest paws could slip through the narrowest gaps and the whitest fur could vanish beneath a flour sack. He learned early that a tabaxi's curiosity was both a danger and a livelihood. He carried messages through crowded alleys, stole medicine for hungry children, and became an accomplished pickpocket before he was old enough to understand why adults kept their purses tied shut. The other street children called him Snowpaw, but Riola insisted on his proper name, usually while taking back whatever they had stolen from him.

“He learned early that a tabaxi's curiosity was both a danger and a livelihood.”
From their backstory
Background
Urchin

Connections

Species

Tabaxi

Media

0 images

No images yet.

Visual sheet

Turn Riola Fiala into a sheet

A high-res, share-ready sheet you can post or print.